Page history
26 November 2022
25 September 2021
6 August 2020
9 May 2020
24 November 2010
9 May 2010
28 August 2009
→Note on Projection Matrices: just turn on warnings to catch type mismatches...
m+127
→Texture Compression: clarify the speed/size vs. quality compromise
m-36
→Texture Compression
+79
move tested texture compression over from private workspace
+361
10 August 2009
28 July 2009
Deleted the section "Add Widescreen support ", link was dead and the code already existed in "Video Auto-Detect Routine"
-120
→When your code hangs drawing
m+152
→GX Tips
+217
19 May 2009
2 April 2009
16 March 2009
10 March 2009
1 March 2009
24 January 2009
2 January 2009
23 December 2008
21 December 2008
no edit summary
+248
→libogc 1.7.1 with libsnd 1.0
-266
no edit summary
+268
added "Note on Projection Matrices"
+687
remove 1.7.1 unofficial build - the devs wouldn't approve of putting this here! Anyone can compile from svn/git
-101
no edit summary
+101
21 November 2008
19 November 2008
29 September 2008
27 September 2008
Undo revision 27889 by NINTENDO-GAMER (Talk) remove not usefull informtion on this page
-278
no edit summary
+278
20 August 2008
8 August 2008
2 August 2008
1 August 2008
31 July 2008
24 July 2008
20 July 2008
2 July 2008
28 June 2008
moved info on diagnosing crashes to debugging page
-2,527
Removed level 1 headers. Level 2 headers should be used.
m+14