In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "How to use the Wiimote"

From WiiBrew
Jump to navigation Jump to search
(Added link to commented code page)
(order of LIBS to avoid errors. link to libmath)
Line 179: Line 179:
 
To make this example work, extra libraries must be linked in.  Modify the standard Makefile LIBS line as follows:<br>
 
To make this example work, extra libraries must be linked in.  Modify the standard Makefile LIBS line as follows:<br>
 
<code>LIBS := -lwiiuse -lbte -logc</code>
 
<code>LIBS := -lwiiuse -lbte -logc</code>
 +
 +
On Mac OS X and Vista the order of the library flags is important, use this:<br>
 +
<code>LIBS := -lwiiuse -lbte -logc -lm</code>
 +
 +
Otherwise you will get [http://www.tehskeen.com/forums/showthread.php?t=3012&page=3 strange errors] like:<br>
 +
<pre>C:/devkitpro/libogc/lib/wii/libbte.a(physbusif.o): In function 'physbusif_output':
 +
physbusig.c: (.text.physbusif_output*0x148): undefined reference to 'USB_WriteBlkMsgAsync'</pre><br>

Revision as of 04:44, 16 July 2008

How to use the Wiimote (Commented)

//code by WinterMute
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <malloc.h>
#include <ogcsys.h>
#include <gccore.h>
#include <stdarg.h>
#include <ctype.h>
#include <math.h>
#include <wiiuse/wpad.h>

static GXRModeObj *rmode = NULL;

//-----------------------------------------------------------------------------------

int doreload=0, dooff=0;

void reload(void) {
	doreload=1;
}

void shutdown(void) {
	dooff=1;
}

void drawdot(void *xfb, GXRModeObj *rmode, float w, float h, float fx, float fy, u32 color) {
	u32 *fb;
	int px,py;
	int x,y;
	fb = (u32*)xfb;

	y = fy * rmode->xfbHeight / h;
	x = fx * rmode->fbWidth / w / 2;
	
	for(py=y-4; py<=(y+4); py++) {
		if(py < 0 || py >= rmode->xfbHeight)
				continue;
		for(px=x-2; px<=(x+2); px++) {
			if(px < 0 || px >= rmode->fbWidth/2)
				continue;
			fb[rmode->fbWidth/VI_DISPLAY_PIX_SZ*py + px] = color;
		}
	}

}

int evctr = 0;

void countevs(int chan, const WPADData *data) {
	evctr++;
}

int main(int argc, char **argv) {
	int res;
	
	void *xfb[2];
	u32 type;
	int i;
	int fbi = 0;
	float theta;
	WPADData *wd;
	
	VIDEO_Init();
	PAD_Init();
	WPAD_Init();

	rmode = VIDEO_GetPreferredMode(NULL);

	xfb[0] = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
	xfb[1] = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
	
	VIDEO_Configure(rmode);
	VIDEO_SetNextFramebuffer(xfb);
	VIDEO_SetBlack(FALSE);
	VIDEO_Flush();
	VIDEO_WaitVSync();
	if(rmode->viTVMode&VI_NON_INTERLACE) VIDEO_WaitVSync();

	SYS_SetResetCallback(reload);
	SYS_SetPowerCallback(shutdown);
	
	WPAD_SetDataFormat(0, WPAD_FMT_BTNS_ACC_IR);
	WPAD_SetVRes(0, rmode->fbWidth, rmode->xfbHeight);
	
	while(!doreload && !dooff) {
		CON_Init(xfb[fbi],0,0,rmode->fbWidth,rmode->xfbHeight,rmode->fbWidth*VI_DISPLAY_PIX_SZ);
		//VIDEO_ClearFrameBuffer(rmode,xfb[fbi],COLOR_BLACK);
		printf("\n\n\n");
		WPAD_ReadPending(WPAD_CHAN_ALL, countevs);
		res = WPAD_Probe(0, &type);
		switch(res) {
			case WPAD_ERR_NO_CONTROLLER:
				printf("  Wiimote not connected\n");
				break;
			case WPAD_ERR_NOT_READY:
				printf("  Wiimote not ready\n");
				break;
			case WPAD_ERR_NONE:
				printf("  Wiimote ready\n");
				break;
			default:
				printf("  Unknown Wimote state %d\n",res);
			
		}
		printf("  Event count: %d\n",evctr);
		if(res == WPAD_ERR_NONE) {
			wd = WPAD_Data(0);
			printf("  Data->Err: %d\n",wd->err);
			printf("  IR Dots:\n");
			for(i=0; i<4; i++) {
				if(wd->ir.dot[i].visible) {
					printf("   %4d, %3d\n", wd->ir.dot[i].rx, wd->ir.dot[i].ry);
				} else {
					printf("   None\n");
				}
			}
			if(wd->ir.valid) {
				printf("  Cursor: %.02f,%.02f\n",wd->ir.x, wd->ir.y);
				printf("    @ %.02f deg\n",wd->ir.angle);
			} else {
				printf("  No Cursor\n\n");
			}
			if(wd->ir.raw_valid) {
				printf("  Distance: %.02fm\n", wd->ir.z);
				printf("  Yaw: %.02f deg\n", wd->orient.yaw);
			} else {
				printf("\n\n");
			}
			printf("  Accel:\n");
			printf("   XYZ: %3d,%3d,%3d\n",wd->accel.x,wd->accel.y,wd->accel.z);
			printf("   Pitch: %.02f\n",wd->orient.pitch);
			printf("   Roll:  %.02f\n",wd->orient.roll);
			printf("  Buttons down:\n   ");
			if(wd->btns_h & WPAD_BUTTON_A) printf("A ");
			if(wd->btns_h & WPAD_BUTTON_B) printf("B ");
			if(wd->btns_h & WPAD_BUTTON_1) printf("1 ");
			if(wd->btns_h & WPAD_BUTTON_2) printf("2 ");
			if(wd->btns_h & WPAD_BUTTON_MINUS) printf("MINUS ");
			if(wd->btns_h & WPAD_BUTTON_HOME) printf("HOME ");
			if(wd->btns_h & WPAD_BUTTON_PLUS) printf("PLUS ");
			printf("\n   ");
			if(wd->btns_h & WPAD_BUTTON_LEFT) printf("LEFT ");
			if(wd->btns_h & WPAD_BUTTON_RIGHT) printf("RIGHT ");
			if(wd->btns_h & WPAD_BUTTON_UP) printf("UP ");
			if(wd->btns_h & WPAD_BUTTON_DOWN) printf("DOWN ");
			printf("\n");
			for(i=0; i<4; i++) {
				if(wd->ir.dot[i].visible) {
					drawdot(xfb[fbi], rmode, 1024, 768, wd->ir.dot[i].rx, wd->ir.dot[i].ry, COLOR_YELLOW);
				}
			}
			if(wd->ir.raw_valid) {
				for(i=0; i<2; i++) {
					drawdot(xfb[fbi], rmode, 4, 4, wd->ir.sensorbar.rot_dots[i].x+2, wd->ir.sensorbar.rot_dots[i].y+2, COLOR_GREEN);
				}
			}
			if(wd->ir.valid) {
				theta = wd->ir.angle / 180.0 * 3.1415;
				drawdot(xfb[fbi], rmode, rmode->fbWidth, rmode->xfbHeight, wd->ir.x, wd->ir.y, COLOR_RED);
				drawdot(xfb[fbi], rmode, rmode->fbWidth, rmode->xfbHeight, wd->ir.x + 10*sinf(theta), wd->ir.y - 10*cosf(theta), COLOR_BLUE);
			}
			if(wd->btns_h & WPAD_BUTTON_1) doreload=1;
		}
		VIDEO_SetNextFramebuffer(xfb[fbi]);
		VIDEO_Flush();
		VIDEO_WaitVSync();
		fbi ^= 1;
	}
	if(doreload) return 0;
	if(dooff) SYS_ResetSystem(SYS_SHUTDOWN,0,0);

	return 0;
}

To make this example work, extra libraries must be linked in. Modify the standard Makefile LIBS line as follows:
LIBS := -lwiiuse -lbte -logc

On Mac OS X and Vista the order of the library flags is important, use this:
LIBS := -lwiiuse -lbte -logc -lm

Otherwise you will get strange errors like:

C:/devkitpro/libogc/lib/wii/libbte.a(physbusif.o): In function 'physbusif_output':
physbusig.c: (.text.physbusif_output*0x148): undefined reference to 'USB_WriteBlkMsgAsync'