Difference between revisions of "Sand Traps"
Jump to navigation
Jump to search
Line 15: | Line 15: | ||
THIS PAGE IS IN PROGRESS. CODE WILL BE AVAILABLE SOON. | THIS PAGE IS IN PROGRESS. CODE WILL BE AVAILABLE SOON. | ||
− | == How to | + | == How to use == |
{| class="wikitable" | {| class="wikitable" |
Revision as of 08:51, 27 August 2009
Sand Traps | |
![]() | |
General | |
---|---|
Author(s) | Uffe Flarup |
Type | Puzzle game |
Version | 1.0 |
Links | |
Download | |
Website | |
Source | |
Peripherals | |
![]() ![]() ![]() |
Sand Traps is an original puzzle/platform game for Wii homebrew.
THIS PAGE IS IN PROGRESS. CODE WILL BE AVAILABLE SOON.
How to use
Creating your own levels
The game will look for level information in the folder on the SD card called /apps/sandtraps/levels/tutorials (support for more folder names will be added later). If you look in that folder you can see that each level is based on a BMP graphics file and on a text file. The game does not report errors in case there is something wrong with the level information - it just exits without warnings :) This might also be improved later on.
- For the BMP graphics file it is important that it is saved in grayscale format, and that you only use the colors black, white and the three shades of gray that are used in the tutorial levels. If you use any other colors the game will exit.
- For the text files it is important that you at least have a line break where the comments are.
ChangeLog
Version 1.0
- Initial release