Difference between revisions of "Leveltool"
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− | {{Infobox | + | {{Infobox homebrew |
− | | image = [[ | + | | image = [[File:Leveltool.png]] |
| title = Leveltool | | title = Leveltool | ||
− | + | | type = utility | |
− | | type = | + | | licence = GPL |
− | |||
− | | | ||
| author = [[User:Alanceil | Alanceil]] | | author = [[User:Alanceil | Alanceil]] | ||
− | | version = 0. | + | | version = 0.5 |
− | | download = | + | | download = http://tom-f.org/code/leveltool/leveltool-0.5.zip |
− | | source = | + | | source = http://tom-f.org/code/leveltool/leveltool-0.5-source.zip |
+ | | website = http://tom-f.org/code/leveltool/ | ||
+ | | discussion = Talk:Leveltool | ||
| peripherals = {{Wiimote1}} | | peripherals = {{Wiimote1}} | ||
− | + | | hbb = yes | |
− | | hbb = | ||
}} | }} | ||
− | ==About== | + | == About == |
− | Missing a spirit level at home, I decided to use the Wiimote as a replacement. | + | Missing a spirit level at home, I decided to use the Wiimote as a replacement. Over time, this tool evolved to something more like a protractor. |
Please put any comments or suggestions on the [[Talk:Leveltool|Talk Page]], I'd appreciate the feedback. | Please put any comments or suggestions on the [[Talk:Leveltool|Talk Page]], I'd appreciate the feedback. | ||
− | ==Installation== | + | Note: If you use C++ and want to use GRRlib for drawing, you might want to have a look at the 'Draw' class (Draw.cpp & Draw.h). This thing kept me sane :-) |
+ | == Installation == | ||
Download & extract the archive, and place it in your apps folder on your SD card so the Homebrew Channel can find it. | Download & extract the archive, and place it in your apps folder on your SD card so the Homebrew Channel can find it. | ||
− | ==Usage== | + | == Usage == |
Put the wiimote on a surface you want to use as a reference and press A. | Put the wiimote on a surface you want to use as a reference and press A. | ||
+ | This will start a calibration for minimum and maximum values of your Wiimote, afterwards you can put it on a target surface to see the difference in inclination. | ||
− | + | == Screenshots == | |
+ | <gallery perRow="3" style="text-align:center;" widths="200px" heights="150px"> | ||
+ | Image:Leveltool-screenshot.jpg|A screenshot of v0.4 | ||
+ | Image:Leveltool-0.5.jpg|A screenshot of v0.5 | ||
+ | </gallery> | ||
+ | |||
+ | == Changelog == | ||
+ | |||
+ | v0.5: | ||
+ | * Chg: Slightly adjusted maximum value to reduce flickering near 90 degrees. | ||
+ | * Chg: GRRlib is now responsible for all drawing needs. (Which means: more eye-candy) | ||
+ | * Add: Raw acceleration values in the debug info text | ||
+ | * Add: Freeze function on pressing Plus to freeze current values - this is interesting if you cannot see your screen. | ||
− | |||
v0.4: | v0.4: | ||
* Chg: Median instead of arithmetic mean is now used to get calibration values, this should increase accuracy. | * Chg: Median instead of arithmetic mean is now used to get calibration values, this should increase accuracy. | ||
Line 41: | Line 53: | ||
* Add: Detection if Wiimote #1 is up and running | * Add: Detection if Wiimote #1 is up and running | ||
* Add: Pictures | * Add: Pictures | ||
− | * Add: Calibration for maximum value on the | + | * Add: Calibration for maximum value on the Wiimote when standing upright. These things are so unprecise :-/ |
v0.2: | v0.2: | ||
* First public release | * First public release | ||
− | ==Credits and thanks== | + | == Credits and thanks == |
− | * [[User:Marcan|Marcan]] for the Wiimote axis drawing | + | * suw for the [http://www.gnome-look.org/content/show.php/?content=96640 background image] |
− | * [http://frontier-dev.net/ frontier] for PNGU | + | * [[User:Marcan|Marcan]] for the [[Media:Wiimote_axis2.png|Wiimote axis drawing]] |
− | * [[User:Crayon|Crayon]] for | + | * [http://frontier-dev.net/ frontier] for [[PNGU]] |
+ | * [[User:Crayon|Crayon]] for [[WiiBuilder]] | ||
* [[User:teknecal|Teknecal]] for his tutorials | * [[User:teknecal|Teknecal]] for his tutorials | ||
− | * The devkitPro developers | + | * The [[devkitPro]] developers |
− | + | * The [[GRRLIB]] developers | |
+ | |||
* Greetings to wiiwillrockyou.de and the users of www.wii-homebrew.com | * Greetings to wiiwillrockyou.de and the users of www.wii-homebrew.com | ||
− | + | [[Category:Homebrew applications]] | |
− | [[ | + | [[Category:Homebrew using GRRLib]] |
+ | [[Category:Homebrew done in C++]] |
Latest revision as of 18:10, 10 August 2009
Leveltool | |
![]() | |
General | |
---|---|
Author(s) | Alanceil |
Type | Utility |
Version | 0.5 |
Licence | GPL |
Links | |
Download | |
Website | |
Discussion | |
Source | |
Downloadable via the Homebrew Browser | |
Peripherals | |
![]() |
About
Missing a spirit level at home, I decided to use the Wiimote as a replacement. Over time, this tool evolved to something more like a protractor.
Please put any comments or suggestions on the Talk Page, I'd appreciate the feedback.
Note: If you use C++ and want to use GRRlib for drawing, you might want to have a look at the 'Draw' class (Draw.cpp & Draw.h). This thing kept me sane :-)
Installation
Download & extract the archive, and place it in your apps folder on your SD card so the Homebrew Channel can find it.
Usage
Put the wiimote on a surface you want to use as a reference and press A. This will start a calibration for minimum and maximum values of your Wiimote, afterwards you can put it on a target surface to see the difference in inclination.
Screenshots
Changelog
v0.5:
- Chg: Slightly adjusted maximum value to reduce flickering near 90 degrees.
- Chg: GRRlib is now responsible for all drawing needs. (Which means: more eye-candy)
- Add: Raw acceleration values in the debug info text
- Add: Freeze function on pressing Plus to freeze current values - this is interesting if you cannot see your screen.
v0.4:
- Chg: Median instead of arithmetic mean is now used to get calibration values, this should increase accuracy.
- Chg: Message class now handles text drawing
- Add: Internal info on pressing B in the slider box screen
- Add: Arc graph showing current tilt
v0.3:
- Fix: Leftover cursor pixel from previous tests removed
- Chg: Measuring is done in degrees
- Chg: Verbosity of calibration screen decreased
- Add: Detection if Wiimote #1 is up and running
- Add: Pictures
- Add: Calibration for maximum value on the Wiimote when standing upright. These things are so unprecise :-/
v0.2:
- First public release
Credits and thanks
- suw for the background image
- Marcan for the Wiimote axis drawing
- frontier for PNGU
- Crayon for WiiBuilder
- Teknecal for his tutorials
- The devkitPro developers
- The GRRLIB developers
- Greetings to wiiwillrockyou.de and the users of www.wii-homebrew.com