In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

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136 bytes removed ,  22:03, 14 March 2010
Release rc3 as well
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| type        = computer emulator
 
| type        = computer emulator
 
| author      = [[User:SimonKagstrom|Simon Kagstrom]]
 
| author      = [[User:SimonKagstrom|Simon Kagstrom]]
| download    = http://frodo-wii.googlecode.com/files/c64-network.org-wii-1-rc2.bin.tar.gz
+
| download    = http://frodo-wii.googlecode.com/files/c64-network.org-wii-1-rc3.bin.tar.gz
 
| source      = http://code.google.com/p/frodo-wii/source/checkout
 
| source      = http://code.google.com/p/frodo-wii/source/checkout
 
| peripherals = {{wiimote2}} {{Nunchuck}} {{ClassicController}} {{USBKeyboard}} {{FrontSD}} {{WiFi}} {{Internet}}
 
| peripherals = {{wiimote2}} {{Nunchuck}} {{ClassicController}} {{USBKeyboard}} {{FrontSD}} {{WiFi}} {{Internet}}
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From version 9 onwards, Frodo/Wii supports playing games over the Internet. Traffic is completely peer-to-peer, but connections are handled through a third-party server at [http://c64-network.game-host.org/~ska/stats.html c64-network.game-host.org]. This allows players to find each other, but also NAT-traversal. To play over the network, follow these steps:
 
From version 9 onwards, Frodo/Wii supports playing games over the Internet. Traffic is completely peer-to-peer, but connections are handled through a third-party server at [http://c64-network.game-host.org/~ska/stats.html c64-network.game-host.org]. This allows players to find each other, but also NAT-traversal. To play over the network, follow these steps:
   −
* Select '''Other options/Networking/Set username''' and choose a name so that your friends can identify you
+
* Select '''Networking/Set username''' and choose a name so that your friends can identify you
 
* Talk with your friend on IRC or on some instant messenger. One of you should host the game while the other connects as a client
 
* Talk with your friend on IRC or on some instant messenger. One of you should host the game while the other connects as a client
* For the one hosting the game, select '''Other options/Networking/Host a game'''. After this, you just wait for your friend to connect
  −
* For the client, select '''Other options/Networking/Connect as client'''. You will then get a list of game hosts. Select the name of your friend and you two will be connected
      
Some limitations:
 
Some limitations:
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=== v1 (C64-network.org) ===
 
=== v1 (C64-network.org) ===
 +
* (rc3) Reset the C64 on starting games
 +
* (rc3) Pause automatically on menu enter
 +
* (rc3) Various key binding fixes
 +
* (rc3) Build against newer devkitppc to avoid some FAT corruption issues
 
* (rc2) Fix joystick input on the virtual keyboard
 
* (rc2) Fix joystick input on the virtual keyboard
 
* (rc2) Automatically save game info on load screenshot timeout
 
* (rc2) Automatically save game info on load screenshot timeout
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