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496 bytes added ,  20:56, 20 October 2008
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== Issues ==
 
== Issues ==
 
Random crash when you least expect it. I am unable to recreate it, but I have seen it happen several times. If you can look at the code and tell me what's wrong I'll give you credit. I think it has to do with the pointer but I don't know enough to be sure or know how to fix it.
 
Random crash when you least expect it. I am unable to recreate it, but I have seen it happen several times. If you can look at the code and tell me what's wrong I'll give you credit. I think it has to do with the pointer but I don't know enough to be sure or know how to fix it.
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Here's a thought on your crash:  You are using the ir data without checking ir0.valid.  I can't remember if I've seen this myself or not, but it seems possible that the ir data is outside the range you are expecting if the data isn't valid.  See [[How_to_use_the_Wiimote]] for an example.  Alternatively (or maybe Also) you can check that the values you are passing to Flip/Draw/etc are within the range you expect. I hope this helps. --[[User:PaceMaker|PaceMaker]] 18:56, 20 October 2008 (UTC)
    
[[category:Homebrew in Development]]
 
[[category:Homebrew in Development]]
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