Flipem: Difference between revisions
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== Issues == | == Issues == | ||
Random crash when you least expect it. I am unable to recreate it, but | Random crash when you least expect it. I am unable to recreate it, but I have seen it happen several times. If you can look at the code and tell me what's wrong I'll give you credit. I think it has to do with the pointer but I don't know enough to be sure or know how to fix it. | ||
[[category:Homebrew in Development]] | [[category:Homebrew in Development]] | ||
Revision as of 11:49, 16 October 2008
| FlipEm | |
| |
| General | |
|---|---|
| Author(s) | Yossi |
| Type | Game |
| Version | 0.1 |
| License | Have fun with it :) |
| Links | |
| [[Download|Download]] | |
| [[Source|Source]] | |
| Peripherals | |
Overview
FlipEm is a game where you try to get all the squares on the board to have an X in them. When a square is flipped, it gets an X if it was empty, or clears out the X if there was already one there. When you click a square, it and the four around it in a + shape get flipped. Squares off the edge of the board are ignored.
Controls
| Wiimote | |
|---|---|
| Button | Action |
| Move Pointer | |
| Click/Choose Square | |
| Clear Board/Start Over | |
| Board Size ++ | |
| Board Size -- | |
| Exit to Loader | |
Issues
Random crash when you least expect it. I am unable to recreate it, but I have seen it happen several times. If you can look at the code and tell me what's wrong I'll give you credit. I think it has to do with the pointer but I don't know enough to be sure or know how to fix it.
