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980 bytes added ,  18:11, 2 July 2008
Undo revision 16071 by 0wxw0 (Talk)
TitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTitsTits{{Infobox homebrewapp| title = Quake| image = [[Image:QuakeWii.png]]| desc = Quake port for the Wii| type = Port/Game| author = Eluan| download = [http://quake-gamecube.googlecode.com/files/QuakeGX_0.01.zip Google Code]| source = [http://code.google.com/p/quake-gamecube/source/checkout Google Code]| peripherals = {{Wiimote1}} {{nunchuck}} {{GCNController}} {{WiiZapper}} {{FrontSD}} }} This is a port of Quake to the Wii based on the GC Quake port by Peter Mackay. == Instructions ==* Place the folder named ID1 on the root of your SD card (put PAK1.pak in this folder if you own the original Quake).* [http://quake-gamecube.googlecode.com/files/Quake_shareware.zip Download] and extract the shareware version of Quake.* Copy the PAK0.PAK file from Quake's ID1 folder, and paste it in the ID1 folder on the root of your SD card.* Make sure filenames are all uppercase.* Launch Quake.dol using your method of choice.  == Release Notes - GX 0.01 ==* Hardware graphics acceleration fully functional to glquake original specs.* A flaw is that you have to disconnect and reconnect the nunchuk when the game loads* If you have the software rendering installed on your sd card, please delete ID1/CONFIG.CFG before playing this version OR restore the default settings using the Options Menu. This is necessary because the Wiimote button mapping has changed.* Still has one bug, may hang after several levels played. Please save often and don't play dozens of levels in one sit. If any split-second hang occurs, it's sign that it may freeze completely soon. I recommend saving your progress and exiting to the loader, then reloading the game.
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