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| ==New Stuff== | | ==New Stuff== |
| 0.1.9 | | 0.1.9 |
− | This is mainly a bugfix release, no new features included. You may need to update your sources to correctly use the display now. The examples also got updated. | + | #This is mainly a bugfix release, no new features included. You may need to update your sources to correctly use the display now. The examples also got updated. |
− | Added a wrong size check to image loading errors. Image width and height have to be a multiple of 4. | + | #Added a wrong size check to image loading errors. Image width and height have to be a multiple of 4. |
− | The whole screen estate is used. Pointer correction is also explained in the spritetest example. | + | #The whole screen estate is used. Pointer correction is also explained in the spritetest example. |
− | LayerManager.SetViewWindow() fixed. Displays correctly now. | + | #LayerManager.SetViewWindow() fixed. Displays correctly now. |
− | Fixed TiledLayer displaying (last version crashed GX) and collision detecting with sprites. | + | #Fixed TiledLayer displaying (last version crashed GX) and collision detecting with sprites. |
− | Now doing more checks throughout the code. | + | #Now doing more checks throughout the code. |
| | | |
| 0.1.8b | | 0.1.8b |