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| | display = Any | | | display = Any |
| | author = Chaosteil, Feesh! | | | author = Chaosteil, Feesh! |
− | | download = [http://chaosteil.googlepages.com/libwiisprite-0.1.8.tar.gz Here] | + | | download = [http://chaosteil.googlepages.com/libwiisprite-0.1.9.tar.gz Here] |
| | source = No | | | source = No |
| }} | | }} |
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| | | |
| ==Download & Installation== | | ==Download & Installation== |
− | You can download the library from [http://chaosteil.googlepages.com/libwiisprite-0.1.8.tar.gz http://chaosteil.googlepages.com/libwiisprite-0.1.8.tar.gz] | + | You can download the library from [http://chaosteil.googlepages.com/libwiisprite-0.1.9.tar.gz http://chaosteil.googlepages.com/libwiisprite-0.1.9.tar.gz] |
| Please refer to the README.txt for installation instructions. | | Please refer to the README.txt for installation instructions. |
| | | |
| ==New Stuff== | | ==New Stuff== |
| + | 0.1.9 |
| + | This is mainly a bugfix release, no new features included. You may need to update your sources to correctly use the display now. The examples also got updated. |
| + | Added a wrong size check to image loading errors. Image width and height have to be a multiple of 4. |
| + | The whole screen estate is used. Pointer correction is also explained in the spritetest example. |
| + | LayerManager.SetViewWindow() fixed. Displays correctly now. |
| + | Fixed TiledLayer displaying (last version crashed GX) and collision detecting with sprites. |
| + | Now doing more checks throughout the code. |
| + | |
| 0.1.8b | | 0.1.8b |
| *Now Sprites have SetTransparency() and GetTransparency() methods. It is documentated in the documentation. | | *Now Sprites have SetTransparency() and GetTransparency() methods. It is documentated in the documentation. |