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| author = dhewg
| author = dhewg
| download =
| download =
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[http://real.wiibrew.org/images/2/2c/Scummvm-wii-test2.zip Test 2]
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[http://static.hackmii.com/scummvm-20080602000000.tgz rev 32475]
}}
}}
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==Official Test Version==
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====READMII====
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Report Problems: [[Talk:Homebrew apps/ScummVM|here]]
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Wii port of ScummVM README
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--------------------------
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Download: [[media:Scummvm-wii-test2.zip|test 2]] http://www.megaupload.com/?d=17RP79G0
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Hints:
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* If you have a Gamecube memory card plugged into Slot B, eject it prior to starting ScummVM
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* The quality/speed of the SD card matters. FAT16 performs better than FAT32 on my cheap SD card.
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* The SD card code seems to be buggy. Larger games such as COMI or Broken Sword will only work to some extent.
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* The application crashes sometimes when exiting; press Z on your Gamcube pad to jump to the loader again
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Enjoy,
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dhewg
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====Videos====
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* [http://youtube.com/watch?v=3U5mYzi9nKA Video Demo of ScummVM Running Sam and Max Hit the Road on the Wii]
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====ScummVM-Wii README====
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ScummVM-Wii README
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------------------
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this is an early test version
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svn revision 31370
features not compiled in:
features not compiled in:
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REQUIREMENTS
REQUIREMENTS
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- sd card
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- gamecube controller in port 1
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FEATURES worth mentioning (wii port specific)
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- sd card
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- GX hardware scaling
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- wiimote or gamecube controller in port 1
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- usage of the wii's internal sd slot for:
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loading of runtime and game data
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game state loading/saving
INSTALL
INSTALL
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- copy the "scummvm" folder to the root of your sd card
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- copy your demos and/or games onto the same sd card
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- copy the "scummvm" and "apps" folders to the root of your sd card
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freeware versions: http://scummvm.org/downloads.php#extras
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- copy your demos and/or games onto the same sd card
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demos: http://scummvm.org/demos.php
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freeware versions: http://scummvm.org/downloads.php#extras
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demos: http://scummvm.org/demos.php
RUN
RUN
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- run scummvm-wii.elf on your wii
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- if you have a usbgecko in slot b, you have to read the debug messages with
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either use the homebrew channel, available at
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a terminal app, or the whole application will hang
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http://hbc.hackmii.com/
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or load "boot.dol" with your favorite loader
CONTROLS
CONTROLS
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controls: gamecube pad
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analog stick: mouse movement
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wiimote
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a: left mouse button
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b: right mouse button
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analog stick: mouse movement
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x: escape
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a: left mouse button
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y: "." (skip current line of text)
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b: right mouse button
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z: enter
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minus: escape
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start: f5 (scummvm menu)
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plus: "." (skip current line of text)
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dpad up: shift (mass add for the gui)
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2: enter
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dpad left: "0"
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home: f5 (scummvm menu)
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l+r: quit
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dpad up: shift (mass add for the gui)
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dpad left: "0"
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gamecube pad
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analog stick: mouse movement
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a: left mouse button
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b: right mouse button
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x: escape
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y: "." (skip current line of text)
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z: enter
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start: f5 (scummvm menu)
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dpad up: shift (mass add for the gui)
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dpad left: "0"
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CHANGELOG
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THANKS
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- test 2
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shagkur and WinterMute, for devkitppc/libogc and the coorperation
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- screen is only updated if necessary
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svpe, for fixing the libfat feof/thread bugs on the last minute
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no more flicker on the BASS intro
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para, for making wiiuse available in libogc
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better performance
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- games with higher screen resolutions are now drawn correctly
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- fixed some palette bugs
====Links====
====Links====
* [http://www.scummvm.org/ Scummvm project Web Site]
* [http://www.scummvm.org/ Scummvm project Web Site]