Line 6:
Line 6:
| author = dhewg
| author = dhewg
| download =
| download =
−
[http://static.hackmii.com/scummvm-20080602000000.tgz rev 32475]
+
[http://static.hackmii.com/scummvm-20080603005132.tgz rev 32506]
}}
}}
Line 24:
Line 24:
INSTALL
INSTALL
−
- copy the "scummvm" and "apps" folders to the root of your sd card
+
- copy the "apps" folder to the root of your sd card
- copy your demos and/or games onto the same sd card
- copy your demos and/or games onto the same sd card
+
each game goes into its own subdirectory, do not place those under
+
"/apps/scummvm", and do not set the "theme" or "extra" path to that folder
freeware versions: http://scummvm.org/downloads.php#extras
freeware versions: http://scummvm.org/downloads.php#extras
demos: http://scummvm.org/demos.php
demos: http://scummvm.org/demos.php
Line 49:
Line 51:
home: f5 (scummvm menu)
home: f5 (scummvm menu)
dpad up: shift (mass add for the gui)
dpad up: shift (mass add for the gui)
−
dpad left: "0"
+
dpad down: "0"
+
dpad left: "y"
+
dpad right: "n"
gamecube pad
gamecube pad
Line 61:
Line 65:
start: f5 (scummvm menu)
start: f5 (scummvm menu)
dpad up: shift (mass add for the gui)
dpad up: shift (mass add for the gui)
−
dpad left: "0"
+
dpad down: "0"
+
dpad left: "y"
+
dpad right: "n"
THANKS
THANKS
Line 71:
Line 77:
====Links====
====Links====
* [http://www.scummvm.org/ Scummvm project Web Site]
* [http://www.scummvm.org/ Scummvm project Web Site]
+
+
====Changelog (Wii specific)====
+
* rev 32506
+
** restructured the runtime paths
+
*** files from the selected game are now correctly loaded (check the READMII)
+
** increased the virtual screen size for the IR pointer
+
*** its now easier to exit the sam & max inventory
+
*** fixes the goblins 3 scroll issue
+
** added the keys "y" and "n" to the dpad (for simon the sorcerer)
+
* rev 32475
+
** improved sd read performance (thanks, svpe)
+
** fixed crash on saving a game
+
* rev 32231 (hbc apps package)
+
** wiimote support
+
** compiled with updated dkppc/libogc/libfat
+
*** fixes all known crashes (afaict)
+
*** Monkey Island 3 is playable now
+
* test 2
+
** screen is only updated if necessary
+
*** no more flicker on the BASS intro
+
*** better performance
+
** games with higher screen resolutions are now drawn correctly
+
** fixed some palette bugs
+
* test 1
+
** first public test version