Difference between revisions of "IOS28"
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Hallowizer (talk | contribs) (Listed ES changes) |
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− | '''IOS28''' is the first [[IOS]] to be split into multiple modules, each its own [[ELF]] [[ARM Binaries|ARM binary]], rather than all of IOS being part of a single monolithic binary. | + | '''IOS28''' is the first [[IOS]] to be split into multiple modules, each its own [[ELF]] [[ARM Binaries|ARM binary]], rather than all of IOS being part of a single monolithic binary. Its [[:/dev/es|ES]] module includes ioctls that retrieve shared contents. |
The only game that uses it is Metroid Prime 3: Corruption. | The only game that uses it is Metroid Prime 3: Corruption. |
Revision as of 23:15, 22 July 2021
IOS28 | |
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Technical info | |
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Type | Common IOS |
Status | Active |
IOS28 is the first IOS to be split into multiple modules, each its own ELF ARM binary, rather than all of IOS being part of a single monolithic binary. Its ES module includes ioctls that retrieve shared contents.
The only game that uses it is Metroid Prime 3: Corruption.
Version | Signing bug? | STM Release Exploit? | Notes |
---|---|---|---|
v1288 | ? | ? | Not available on NUS. |
v1292 | ? | ? | |
v1293 | ? | ? | |
v1550 | ? | ? | |
v1806 | ? | ? | |
v1807 | ? | ? | |
v2063 | No | No | Only found on vWii and newer RVL-101 units. |
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