Quadrax
Quadrax | |
General | |
---|---|
Author(s) | Slappy |
Type | Puzzle game |
Version | 0.5 |
Links | |
Download | |
Website | |
Downloadable via the Homebrew Browser | |
Peripherals | |
"Quadrax is logical game game where more than keen reactions you will need fast fingers and will have to use all your grey brain cells. :-)
Just only that way you can succeed in solving all the ninety levels, which the game has."
Author
Game History
Quadrax was originally ZX-Spectrum game made around 1994 by Slovak company called Cauldron, which was later ported to PC (Windows).
Game was based on 'Cauldron' game (Did you noticed that? :) made by Palace Software (UK) in 1986.
In 1997 Josef Kreutzer made by himself unofficial PC sequel called 'Return to Quadrax' and in 1999 he decided to make another sequel 'Quadrax III'.
In several next years he developed another games: Quadrax IV, Quadrax V and now he is working on Quadrax VI.
Original game had 50 levels, newer versions have around 100 levels each and game is more difficult.
Complete history and all about this games can be found at: http://www.quadrax4.wz.cz/.
Version
This version of game is based on Quadrax IV: The Secrets of Pyramid PC-Windows version of game, which was simply ported from DirectX to SDL graphic system.
Next it was ported to Linux-like systems and finally to the Wii (Still using SDL).
Current version:
Game is out now!
I am still working on game, please notify me if You are not satisfied with anything!
ZX Spectrum
PC version
Several screens: http://www.quadrax4.wz.cz/app/p9_en.html
Wii version
This version is still in development so please be patient with it.
Gameplay
Original ZX-Spectrum and PC version games were designed for 2 players. (Althought game could be played by only one player.)
New PC-Windows versions (by Josef Kreutzer) are designed for single-player. (Linux versions too.)
Wii version supports both - singleplayer and multiplayer. Game is designed for one or two players, but on the same console with one or two Wiimotes connected. Playing over internet is not yet possible!
Controls
Original game uses keyboard and mouse for control: arrow keys for movement, Tab, Enter and Space for action.
Wii version's controls have been completely redesigned.
Game uses wiimote's and the nunchuk's motion detection instead of mouse.
Also use several button for actions (switch between characters, use of item...).
Note: Since version 0.5 game uses Joystick to control characters and D-apd to control camera
Main menu
Action | |
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(Hold) Immediate exit to loader | |
Singleplayer | |
Multiplayer | |
Story | |
Credits | |
Quit / Back to Main menu |
Menu Start level & Level finished
Action | |
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Select / Continue / Accept | |
Back / Cancel | |
/ | Level up |
/ | Level down |
Main menu |
Game
Action | |
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Activate item | |
Back / Cancel | |
Sound volume up | |
Sound volume down | |
Move left | |
Move right | |
Move up | |
Move down | |
Character 1 (Red) | |
Character 2 (Blue) | |
In-game menu | |
Mini-help |
Game and Story screen
Action | |
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Y | Move camera up - down |
X | Move camera left - right |
Previous page | |
Next page |
Common
Action | ||
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Exit to loader | ||
Reset the Wii to Main Menu | ||
Make Screenshot |
Manual
Read here: User:Slappy/Quadrax_manual
Changes
MULTIPLAYER VERSION! Multiplayer version reuires two WiiMotes First player is defined as red, second as blue Use and to switch between players
Version 0.5
Released: 16 November 2009
- + Multiplayer game added!!!
- + Characters are now controlled by Nunchuk joystick
- + Camera is controlled by D-pad
- + Better loading times
- + Engine log is created (file Quadrax.log)
Version 0.4
Released: 15 September 2009
- + Added camera sound effect for screenshots-taking
- # Max. unlocked level saving corrected (bug fixed)
- + New screen after level completing
- * Victory screen camera position corrected
Version 0.3
Released: 30 August 2009
- * Less memory usage
- + Screenshots-taking is now possible (Nunchuk C button)
Screenshots are saved in apps/quadrax/screenshots folder as date-time-pattern.bmp files
- + Added level number in HUD
- - Max. unlocked level is sometimes not saving correctly (send me an email if this occurs)
- + Camera movement added (Nunchuk joystick)
Version 0.2
Released: 9 August 2009
- * Few graphic improvements.
- + Minimap added
- + Game music is playing in background
- + Performance up!
Version 0.1
Released: 1 August 2009
- Initial version (first public version)
- First public version released!
This is still in-development version, many features are waiting to be improved...
Legend:
* = fixed / improvement + = new feature - = removed / bug found # = bug fixed
Credits
Wii Port
- http://www.cwg.yw.sk
- SDL port for Wii
- Slappy
PC-Windows version
- Josef Kreutzer
- http://www.quadrax4.wz.cz
ZX Spectrum version
- David Durčák
- Marián Ferko