Gnuboy GX
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Gnuboy GX | |
General | |
---|---|
Author(s) | Eke-eke |
Type | Handheld emulator |
Version | 14/12/2008 |
Links | |
Download | |
Google Website | |
Google Source | |
Downloadable via the Homebrew Browser | |
Downloadable via the Open Shop Channel | |
Peripherals | |
Gnuboy GX is a port of the open-source Gnuboy emulator, originally coded by Laguna and Gilgamesh.
This port is based on the last 1.0.4 CVS source, released by Joshua_ from #gameboy on EFnet.
Information
- Preferred PAL Mode: Any (automatic TV mode detection).
- Display mode : 480p, 480i, 576i
- Software Type: Emulation
- Support for zipped (.zip) roms
- Gameboy and Gameboy Color emulation with sound
- Freeze State support (load & save)
- Automatic SRAM/FreezeState
- SRAM/RTC support (load & save)
- RTC synchro
- Support for 8MB roms
- Support for alternate Mono Gameboy palettes
Installation
- Rename gnuboy_wii.dol to boot.dol and place it on your SD card with included meta.xml and icon.png files (/apps/gnuboy)
- Create the Directory /gnuboy at the root of your SD Card.
- Create the directory /gnuboy/roms on your SD Card and copy your ROM files (.zip, .gb & .gbc) there. There's a limit of 1000 files per directory.
- /gnuboy/saves is automatically created if it does not exist on your SD card.
- Select Load New Game from the Main Menu to load a ROM.
- Select Play Game from the Main Menu to begin playing the game.
Controls
In Menu
+ | Action | |||
/ or | / | / or | / or | Items selection Up/Down |
or or | or or | or | Select a menu item | |
or | or | Previous menu |
Game Controls
The controls can't be changed.
+ | Action | |||
or | or | or | Dpad of the Gameboy | |
A | ||||
B | ||||
START | ||||
SELECT | ||||
Emulator Menu |
Credits
- Original Gnuboy Sourcecode: Laguna & Gilgamesh
- 1.04 CVS fixes: Joshua_ from EFNet #gameboy
- Generic LibOGC (GX,Sound,Inputs) & GUI display sourcecode: SoftDev
- Gnuboy Porting Code, GUI & extra features: Eke-Eke
- Mono Gameboy palettes addition: Askot
- DevkitPPC from Dave Murphy (WinterMute)
- LibOGC by Michael Wiedenbauer (shagkur),Dave Murphy (WinterMute) & others
- ZLIB by Jean-loup Gailly
History
14/12/2008:
[NGC/Wii]
- removed embedded font, (re)enabled IPL font support: now should works for Qoob users too (thanks to emukiddid)
- patched libfat for faster SDCARD accesses (thanks to svpe)
- various bugfixes, menu tweaks and code cleanup
[NGC only]
- added 480p support in menu
[Wii only]
- implemented fast scrolling in menu using Wiimote D-PAD
- added "Power" button support
- added USB Storage support
- Widescreen menu fix
- *new* libogc 1.7.0 features: SDHC support, Wiimote shutdown button support
17/09/2008:
- fixed "Press Button A" issue with Wiimote controllers
- added fast scroll using wiimote D-PAD
26/08/2008:
- fixed Classic Controller buttons default map
- added automatic alphabetical file sorting (Marty Disibio)
- added ROM History for faster ROM access (Marty Disibio)
- added DVD support in Wii Mode (no modchip required)
15/07/2008:
- added Wii mode support
- added wiimote/nunchuk/classic controller support (WII version)
- added libfat support
- added automatic SRAM & FreezeState option
- added 50hz (576i) TV mode support (autodetected)
- added Progressive (480p) TV mode support (autodetected)
- added various display aspect ratio support (ORIGINAL, SCALED, STRECTH)
10/10/2007:
- improved sound rendering
20/07/2007:
[GB/GBC]
- added RTC Synchro: in-game RTC (Real Time Clock) is now synchronized with system RTC on SRAM load
- added GBC/GBA palettes color for GB Mono [Askot]
- fixed some palettes [Askot]
[NGC]
- added user-transparent SRAM autoload (detection order is MCARD then SDCARD, SLOTA then SLOTB)
- added 4.7GB DVD support for WII drives (the maximal allowed size for Gamecube DVD is still 1.35GB)
- removed MPAL video timings, always use 60Hz NTSC: fix display problems for PAL wii users (no more PAL50 version needed)
- added Console Reboot option in main menu (System Reboot), also used for SDLoad reboot
- Freezestate & SRAM files are now compressed (using zlib)
- FreezeState & SRAM files can now be saved/loaded to/from SDCARD: located in /gnuboy/saves/ from the root of your SDCARD
- added user-transparent SRAM autoload (detection order is MCARD then SDCARD, SLOTA then SLOTB)
- changed initial ROMS directory for SDCARD user: now looking for /gnuboy/roms/ from the root of your SDCARD
- current emulator options can now be saved/loaded to/from SDCARD SlotA: the file is dev0:\\gnuboy\\gnuboyGX.cfg [Askot]
- added L+R combo to save SRAM in MCARD SLOTB during gameplay [Askot]
- added new font: now use original IPL font, extracted from Bootrom
- modified controls when going into the rom selection menu (DVD or SDCARD):
- use B button to go up one directory
- use Z button to quit the file selection menu
- use L/R triggers to go down/up one full page
- use Left/Right buttons or Analog stick to scroll the selected entry's filename when it can't be full displayed
- various menu rearrangment, minor bugfixes & sourcecode cleanup
24/05/2007:
- added a new option for display different palette colors in Mono GB Mode (most of them taken from GoombaColor)(Askot)
23/04/2007:
- corrected a little bug with SRAM/STATE saving
- modified key config upon request: SELECT is now assignated to Y Button
17/04/2007: (eke-eke)
- added SRAM, RTC & STATE load/save support
- added GUI and configurable options menu
- corrected Sound Samples conversion (thanks to Softdev)
- changed Sound Buffering Technic(changed to "head/tail" technic used by Softdev in NeoCDredux)
13/04/2007: WIP1
- initial release by softdev