FridgeMagnets

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FridgeMagnets
FridgeMagnets.png
General
Author(s)Titmouse
TypeOther game
Version0.34
Language(s)English
Links
Download
Source
Downloadable via the Homebrew Browser
Downloadable via the Open Shop Channel
Peripherals
Wiimote4.svg SensorBar.svg Loads files from the Front SD slot
FridgeMagnetsScreenShot01.jpg

Fridge Magnets is a little game that lets you move magnetic fridge letters about, bit of fun and learning for children.

Add your idea's by clicking on the discussion tab or here

NEW - check out my latest game 'High Octane' for Android devices *visit the Google Play Store*


Old clip taken from Ver0.23

Controls

Button Action
Wiimote A Button or Wiimote B Button Pick up letter
Wiimote A Button and Wiimote B Button Place a new letter
Wiimote D-Pad Scrolls the viewing area
Wiimote - Button / Wiimote + Button Zoom camera view
Wiimote 1 Button Remove selected letter
Wiimote 2 Button Collect up letters
Wii Remote Aim Highlight a letter
Shake Wiimote.svg Shake the letters
Wiimote HOME Button Back to the Homebrew Channel
Wiimote Power Button / Wii POWER Button / Wii RESET Button Power off / Standby / Reboot Wii


Technical stuff

I used MS Visual Studio (I do feel slightly soiled), with the following settings:-

Property pages
- Debugging
set command to: C:\devkitPro\devkitPPC\bin\wiiload.exe 
set Command Arguments to: FridgeMagnets.dol
- NMake
set Build command line to: make -r 2>&1 | sed -e 's/\(.[a-zA-Z]\+\):\([0-9]\+\):/\1(\2):/
Rebuild all: make clean && make -r 2>&1 | sed -e 's/\(.[a-zA-Z]\+\):\([0-9]\+\):/\1(\2):/
Clean Command line: make clean

Launch using visual studio by pressing F5 - this will run ‘wiiload.exe’ on the pc & pipe the compiled code (FridgeMagnets.dol) over to the Wii, the homebrew channel needs to be running to recieve.

Libraries used

 LIBS := -lpng -lz -lwiiuse -lbte -lfat -lasnd -logc -lm

Changelog

Version 0.34 - 23/10/2010

  • Added on-screen icons
  • Added wheel selector
  • Added screen shot feature
  • Added a sound for the new screen shot option
  • Changed the controls a bit (buttons A and B)
  • Added clear option
  • Tweaked the way one or many players interacted

Version 0.23 - 16/06/2010

  • Added the homebrew hand cursors - combined the ones without the numbers into a single grey image (saves time on loading) and modified the look, now thinner
  • Improved the way the letters are viewed when being picked up & dropped
  • Changed the 'Bye' screen to now show a pile of letters falling from the sky
  • Tweaked the welcome screen so it’s not clipped on other PAL/NTSC TV modes. Both the PAL 576 & PAL 480 views should look the same, but they don't, more letters can fit on the 50Hz screen, when in fact 50Hzs/576 should just show more detail. My Bad.
  • Changed the way shadows work
  • New better looking font - that old font was bad

Version 0.12 - 30/04/2010

  • Added up to 4 controllers
  • Added Sound
  • Added Bye Screen
  • Changed Intro screen
  • Detection of wiimote soft or hard shakes

Version 0.01 - 03/04/2010

  • First Release



BoltThrowerIcon.png FridgeMagnets.png HighOctaneIcon.png GameFrameWork.png


Thanks to
Cid2mizard - for the youtube clip