In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

C-DogsSDL

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C-Dogs SDL
C-DogsSDLIcon.png
General
Author(s)Lucas Martin-King
Ported byinsin
TypeShooting game
Version0.4.1-1
Links
Download
Source
Peripherals
WiimoteHorizontal.svg ClassicController.svg

A port of C-Dogs SDL to the Wii using SDL Wii.

Credits

Copyright (C) 1995 Ronny Wester
Copyright (C) 2003 Jeremy Chin
Copyright (C) 2003-2007 Lucas Martin-King

Thanks

Thanks to all of the above, to WinterMute and Tantric for help with puzzling unistd.h issues on #wiidev and to all the DevkitPro and SDL Wii contributors for the excellent tools.

Controls

WiimoteHorizontal.svg ClassicController.svg Action
Wiimote D-Pad Classic D-Pad Move
Wiimote 1 Button Classic b Button Shoot / Select menu item
Wiimote 2 Button Classic a Button Switch weapon
Wiimote D-Pad + Wiimote 2 Button + Classic D-Pad + Classic a Button Slide
Wiimote B Button Classic y Button Map
Wiimote + Button Classic + Button Pause
Wiimote HOME Button Classic HOME Button Quit to main menu

In the player setup/weapon loadout menus, Wiimote 1 Button/Classic b Button confirms and Wiimote 2 Button/Classic a Button cancels. Yes, I know it feels wrong!

Obligatory Low Quality Video (OLQV™)

This video shows me (badly) playing the first level of one of the campaigns.