Difference between revisions of "Splatter Castle"
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m (Added HBB) |
SpiderDave (talk | contribs) m (a few notes for next release) |
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* No game save function | * No game save function | ||
* Kind of short, and lacking in enemy types. | * Kind of short, and lacking in enemy types. | ||
+ | * Enemy collisions are a little awkward. | ||
===Stuff that will be in next release=== | ===Stuff that will be in next release=== | ||
Line 35: | Line 36: | ||
* Fixed a bug preventing 'game over' when you die | * Fixed a bug preventing 'game over' when you die | ||
* Greatly reduced HP | * Greatly reduced HP | ||
+ | * Enemy: Leap Spiders | ||
+ | * Boss: The Tyrant | ||
+ | * Crouching attack | ||
===Ideas / Stuff I may or may not add=== | ===Ideas / Stuff I may or may not add=== | ||
Line 45: | Line 49: | ||
* Traps | * Traps | ||
* Stairs, ropes, etc | * Stairs, ropes, etc | ||
+ | * "Rounds" for replay value. Changes based on number of times game is completed. | ||
==Screens== | ==Screens== |
Revision as of 13:35, 27 January 2009
Splatter Castle | |
![]() | |
General | |
---|---|
Type | Platformer |
Version | 20090118 |
Links | |
[[here|Download]] | |
Source | |
Peripherals | |
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Splatter castle is a platform game for Wii. Development is still pretty early. Use at your own risk.
Controls
- Hold wiimote sideways
- Jump Button = 2
- Attack Button = 1
- Control pad to move
- Up+Attack = Special weapon
- Home = home menu (up/down to change, 2 to confirm choice)
Development Notes
Status
- No sound yet
- No game save function
- Kind of short, and lacking in enemy types.
- Enemy collisions are a little awkward.
Stuff that will be in next release
- Backdash (press B)
- Increased the size of the player and some monsters (*1.25) This will allow more detail at some point.
- Fixed a block collision bug
- Weapon hits (a little) more precisely
- Fixed a bug preventing 'game over' when you die
- Greatly reduced HP
- Enemy: Leap Spiders
- Boss: The Tyrant
- Crouching attack
Ideas / Stuff I may or may not add
(If you have some ideas, feel free to put them on the talk page.)
- More blood and gore
- A variety of weapons for both the player and monsters
- Item shop - buy weapons, skills
- Save point (or room or item, etc)
- Traps
- Stairs, ropes, etc
- "Rounds" for replay value. Changes based on number of times game is completed.