In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "Italian Parking"

From WiiBrew
Jump to navigation Jump to search
m (Robot: Cosmetic changes)
Line 13: Line 13:
 
'''Italian Parking''' is a 3D puzzle game.
 
'''Italian Parking''' is a 3D puzzle game.
  
==Intro==
+
== Intro ==
  
 
  ... All over the world ...
 
  ... All over the world ...
Line 22: Line 22:
 
This is the joke intro. In Italy (where I Live), parking is really a stress...
 
This is the joke intro. In Italy (where I Live), parking is really a stress...
  
==How to Use==
+
== How to Use ==
 
Enter the selection of the level.
 
Enter the selection of the level.
 
Choose available level.
 
Choose available level.
 
Try to move the red alfa-147 (my car) to let it (them) out.
 
Try to move the red alfa-147 (my car) to let it (them) out.
  
==Controls==
+
== Controls ==
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
Line 44: Line 44:
 
|}
 
|}
  
==Changelog==
+
== Changelog ==
  
=== Version 0.21===
+
=== Version 0.21 ===
 
(released 14.04.09)
 
(released 14.04.09)
 
*First release version with 5 levels.
 
*First release version with 5 levels.
  
===Version 0.32===
+
=== Version 0.32 ===
 
(unreleased)  
 
(unreleased)  
 
Added:
 
Added:
Line 57: Line 57:
 
* music
 
* music
  
===Version 0.33===
+
=== Version 0.33 ===
 
(released 31.07.09)
 
(released 31.07.09)
 
* new intro
 
* new intro
 
* add some credits
 
* add some credits
  
===Version 0.35===
+
=== Version 0.35 ===
 
(Will be release a the end of August)
 
(Will be release a the end of August)
 
* more levels & models
 
* more levels & models
  
==Future development==
+
== Future development ==
 
*total count of moves, with the minimum for each level
 
*total count of moves, with the minimum for each level
 
*Sounds
 
*Sounds
Line 76: Line 76:
 
*different themes (I though on Ancient Rome, w/ horse & colosseum...)
 
*different themes (I though on Ancient Rome, w/ horse & colosseum...)
  
==Screenshots==
+
== Screenshots ==
  
 
<gallery perRow="3" style="text-align:center;" widths="200px" heights="150px">
 
<gallery perRow="3" style="text-align:center;" widths="200px" heights="150px">
Line 84: Line 84:
 
</gallery>
 
</gallery>
  
==How Contact me==
+
== How Contact me ==
 
on Wiibrew forum
 
on Wiibrew forum
  
Line 94: Line 94:
 
or an E-mail to [mailto:ElectroKidd@gmail.it| me]
 
or an E-mail to [mailto:ElectroKidd@gmail.it| me]
  
==Credits==
+
== Credits ==
  
 
Everybody in the homebrew scene
 
Everybody in the homebrew scene
Line 108: Line 108:
 
[[devkitPro]] was used to build the program.
 
[[devkitPro]] was used to build the program.
  
[[category:Homebrew done in C++]]
+
[[Category:Homebrew done in C++]]
[[category:Homebrew using libfat]]
+
[[Category:Homebrew using libfat]]

Revision as of 18:10, 10 August 2009

Italian Parking
ItalianParking.png
General
Author(s)ElectroKidd
TypePuzzle game
Version0.33
Links
Download
Source
Downloadable via the Homebrew Browser
Peripherals
Wiimote.svg SensorBar.svg

Italian Parking is a 3D puzzle game.

Intro

... All over the world ...
... parking is easy ... 
... in Italy this is a ...
... PUZZLE.

This is the joke intro. In Italy (where I Live), parking is really a stress...

How to Use

Enter the selection of the level. Choose available level. Try to move the red alfa-147 (my car) to let it (them) out.

Controls

Button Action
Wii Remote Aim Move pointer
Wiimote A Button Select And Move the objects
Wiimote B Button Rotate Camera
Wiimote - Button Undo moves
Wiimote HOME Button Exit

Changelog

Version 0.21

(released 14.04.09)

  • First release version with 5 levels.

Version 0.32

(unreleased) Added:

  • Home button
  • lightmap
  • music

Version 0.33

(released 31.07.09)

  • new intro
  • add some credits

Version 0.35

(Will be release a the end of August)

  • more levels & models

Future development

  • total count of moves, with the minimum for each level
  • Sounds
  • Music done!
  • Lights shading avoided!
  • Lightmap-Texture done!
  • more levels
  • different models
  • different themes (I though on Ancient Rome, w/ horse & colosseum...)

Screenshots

How Contact me

on Wiibrew forum

send a PM to ElectroKidd

or edit my space, here in wiibrew ElectroKidd

or an E-mail to me

Credits

Everybody in the homebrew scene

libraries used

  • libogc/libfat
  • pngu/libpng
  • quakewii (I understand how to set the lightmap)
  • LibWiiGui (not used, but very usefull to understand something more)

Paintshop Pro/3DSMAX were used to create all graphics.

devkitPro was used to build the program.