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Difference between revisions of "Twilight Hack"

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== [[Wiibrew FAQ|FAQ]] ==
 
* Can it load files from the internal SD slot?
 
::Yes.
 
  
* Can I load GameCube homebrew with this?
 
::Not directly. Though you can use the [[Wii Gamecube Homebrew Launcher]] once you've got your Wii ready for homebrew.
 
 
* What about if I use doltool or dol2elf?
 
::No. These tools merely change the container file format, it does not convert between GameCube/Wii code.
 
 
* Does this work with the new v4.0 System Menu update?
 
::No. but [[bannerbomb]] does. It does work with 3.4 but updating is still not recommended if you can avoid it.
 
 
* Can we use games other than Zelda to achieve the same effect?
 
::Eventually.
 
 
* What about our current saves?
 
::There's no easy way to merge saves between files.  Use the Twilight Hack to install the [[Homebrew Channel]], then copy your old savefile back into place.
 
 
Main FAQ Page: [[Wiibrew FAQ]]
 
  
 
==Known bug==
 
==Known bug==

Revision as of 17:39, 3 June 2009

Twilight Hack
Twilight Hack icon
General
Author(s)Team Twiizers
TypeExploit
Version0.1 beta2
Links
Download
Source
Peripherals
Loads files from the Front SD slot

The Twilight Hack is the original safe, public way to enable homebrew on a Wii without hardware modification. The Twilight Hack is achieved by playing a hacked game save for The Legend of Zelda: Twilight Princess which executes a homebrew application from an external SD card. Examples of such homebrew elf files can be found on the Homebrew applications page. The Twilight Hack was created by Team Twiizers.

Twilight Hack 0.1beta1 is compatible with System Menu up to 3.3, 0.1beta2 is compatible with System Menu 3.4. The twilight hack is not and never will be compatible with System Menu 4.0. An alternative exploit, Bannerbomb, has been released and can be used instead of the Twilight Hack on all System Menu versions.






Known bug

  • After you load the save, the Wii Remote pointer may move to the bottom of the screen and stay there. It is purely a cosmetic bug and does not affect operation. The Wiimote pointer will return to normal after a reboot.