User:Diego pmc/PMC's Text-Based Game Engine/Documentation
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1. Introduction
- 3.2. Creating New Battles
- 3.2.1. Battle Mechanics
- 3.3. Setting Starting and Ending Points
- 3.3.1. Setting Starting Points
- 3.3.2. Setting Ending Points
- 3.5. Getting Input From the User
- 3.5.1. General
- 3.5.2. Associating Multiple Input Options to the Same Set of Actions
- 3.5.3. Dialog Options
- 3.6. If Statements
- 3.7. Inventory Management
- 3.7.1. Adding and Taking Items
- 3.7.2. Checking Inventory Contents
- 4.1. Making a New Animation Set
- 4.1.1. General
- 4.1.2. Stand Animation
- 4.1.3. Normal Animations
- 4.1.4. Example
- 4.2. Creating the Animations
- 4.2.1. General
- 4.2.2. Stand Animation
- 4.2.3. Normal Animations
- 6.1. Conditions List
7. Let Me Know