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I have found a little bug on 2 Players Mode, when the player one died, the game remove 1 life at 2 players. --Cid2mizard 10:15, 25 January 2011 (UTC)

Are you sure about that? I just watched the video you posted, and when p1 gets eaten, only p1 loses a life. This is the intended behavior. Same thing with p2 being eaten, only p2 loses a life. If p2 loses all of his lives, it becomes a 1 player game. If player 1 loses all lives, the game ends. Dude2kx 04:45, 26 January 2011 (CET)
Maybe he's referring to 3:12 in the v0.8 video, only player 1 dies but both players get reset to the starting positions. Tueidj 05:14, 26 January 2011 (CET)
That's intentional; as 2p mode is based off of 1p mode, all of 2p's routines are just branches from the normal gameplay code and as such, player 1 is 'attached' to the game while player 2 is an accessory. I suppose I should have written this in the readme - Dude2kx 00:45, 31 January 2011 (CET)