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587 bytes added ,  21:55, 29 March 2011
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'''S'''tandard '''T'''emplate '''L'''ibrary.<BR>STL is a C++ library of container classes, algorithms, and iterators.
 
'''S'''tandard '''T'''emplate '''L'''ibrary.<BR>STL is a C++ library of container classes, algorithms, and iterators.
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== Background ==
== How do I download it? ==
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The framework is basically my ‘Bolt Thrower’ game stripped of all its guts, I’ve also removed anything yet unfinished or confusing for this guide.
Download the framework package [[media:GameFrameworkVer0.01.zip‎|here]] or via the infobox
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* Easy support images – using image library Tga, Pnu & Jpg pictures.
 
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* Supports optimised fonts – using font manager
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* Supports dynamic al generated XML variables - banish hard coded variables with no need to recompile
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* Initialises the Wii
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* Simplifies screen updating
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* Provides a 3D camera interface
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* Debug support
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* Uses techniques like Hash Strings, STL containers & Singletons
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* Little-endian file support
    
== Things you’ll find in the package ==
 
== Things you’ll find in the package ==
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* makefile - (The projects rules for compiling)
 
* makefile - (The projects rules for compiling)
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== How do I download it? ==
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Download the framework package [[media:GameFrameworkVer0.01.zip‎|here]] or via the infobox
    
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