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}}
}}
[[File:Game_Framework_Ver0.01.png|thumb|238px|Screen Shot from v0.01]]
[[File:Game_Framework_Ver0.01.png|thumb|238px|Screen Shot from v0.01]]
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This is a basic framework to guide programmers in using things like XML, Fonts, Images and the
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Standard Template Library.
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STL is a C++ library of container classes, algorithms, and iterators.
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== What is it? ==
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This is a framework guide for programmers - using things like XML, Fonts, Images and the
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'''S'''tandard '''T'''emplate '''L'''ibrary.<BR>STL is a C++ library of container classes, algorithms, and iterators.
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== How do I download it? ==
Download the framework package [[media:GameFrameworkVer0.01.zip|here]] or via the infobox
Download the framework package [[media:GameFrameworkVer0.01.zip|here]] or via the infobox
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Kind of a stub page at the moment - it will grow --[[User:Titmouse|Titmouse]] 00:02, 28 March 2011 (CEST)
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== Things you’ll find in the package ==
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* makefonts.bat - (uses FontTool.exe to create a few example fonts)
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* CompileAndRun.bat (Creates and runs a dol via WiiLoad, see makefile)
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* Source - (this is all the code, including TinyXML source)
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* lib - (extra 3rd party libs needed for this package to compile)
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* Things_For_SD_Card - (Working example for launching via homebrew channel)
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* makefile - (The projects rules for compiling)