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| contributor =
| contributor =
| portedby = [[User:Callum|Callum Dickinson]]
| portedby = [[User:Callum|Callum Dickinson]]
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| version = 1.3.0
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| version = 1.4.0
| license = GPL
| license = GPL
| website =
| website =
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}}
}}
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'''SRB2Wii''' is an unofficial port of the 3D platformer fangame [http://www.srb2.org Sonic Robo Blast 2] to the Wii. The PowerPC Linux version of SRB2 runs under a tiny Linux distribution loaded from an image. SRB2Wii is under ongoing development, the series of releases so far have only been test releases, SRB2Wii doesn't work properly yet. There are a couple of problems with SRB2Wii as of this writing: the controls don't seem to work, and some of SRB2's levels seem to have trouble keeping steady in framerate without an explanation, while both of those is being worked on, they are what is stopping SRB2Wii from working properly.
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'''SRB2Wii''' is an unofficial port of the 3D platformer fangame [http://www.srb2.org Sonic Robo Blast 2] to the Wii. The PowerPC Linux version of SRB2 runs under a tiny Linux distribution loaded from an image. SRB2Wii is under ongoing development.
As of 24 August, 2009, there are two versions that can be downloaded:
As of 24 August, 2009, there are two versions that can be downloaded:
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[http://repos.srb2.org/srb2wii/srb2wii-ios.tar.bz2 An IOS version] for people loading SRB2Wii through [[IOS]]/[[Homebrew Channel]].
[http://repos.srb2.org/srb2wii/srb2wii-ios.tar.bz2 An IOS version] for people loading SRB2Wii through [[IOS]]/[[Homebrew Channel]].
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[http://repos.srb2.org/srb2wii/srb2wii-mini.tar.bz2 A mini version] for people loading SRB2Wii through the [[BootMii]] loader and [[mini]]. Make sure /bootmii/ppcboot.elf is vacant. NOTE: The mini version is currently broken. You may download it if you wish, but it will not start correctly.
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[http://repos.srb2.org/srb2wii/srb2wii-mini.tar.bz2 A mini version] for people loading SRB2Wii through the [[BootMii]] loader and [[mini]].
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[http://repos.srb2.org/srb2wii/swap.tar.bz2 Extended swap file] (less than 1KB compressed, 128MB extracted) for people who can spare the space on their SD cards to have the ability to load much larger levels. Just extract onto your SD card and SRB2Wii will pick it up and load it automatically.
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[http://repos.srb2.org/srb2wii/network.tar.bz2 Network configuration files] for people wanting to use the networking on SRB2Wii. Read the instructions in /linux/README. Wi-Fi networking only through mini.
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== Changelog ==
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[http://repos.srb2.org/srb2wii/swap.tar.bz2 Extended swap file] (less than 1KB compressed, 128MB extracted) for people who can spare the space on their SD cards to have the ability to load much larger levels. Just extract onto your SD card and SRB2Wii will pick it up and load it automatically.
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'''SRB2Wii v1.4.0 has been released! Here are the changes:'''
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- It's a long time coming, the controls finally work. Play SRB2 for as long as you want on your Wii! The supported control schemes are the Wii Remote + Nunchuk and the Classic Controller. Only one remote is officially supported for now, although technically two player controls SHOULD work, its been configured for it and SRB2Wii sets it up correctly. Some levels will be quite laggy, especially larger ones, so remember that.
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- SRB2Wii now detects if SRB2's data files are accessible properly, if not, it will reboot.
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- Seemingly infinite number of changes underneath to make everything much tidier, faster and more organised.
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- SRB2Wii/mini is fully working, so people with BootMii can use that.- The almost-finished SRB2Wii launcher is now switched on by default. You can configure everything about SRB2Wii with it, and it will also load WADs and custom SRB2Wii build of EXE mods (<--- coming soon by yours truly) from a USB stick, you can also load them onto the SD card directly as well (WADs go in /<apps/bootmii>/srb2wii/data/addons). You may still see some odd things about it here and there, and the set config functionality doesn't work properly yet, so please don't try it yet, thanks.
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- Less messages from startup clogging up the screen.
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Okay, just quickly: yes, the colours are still wrong, yes, network doesn't work yet (that is being worked on) and yes, there is no GameCube controller support yet.
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I like how far this has come in such a short time. Thanks everyone for supporting me. =)
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I also love how I managed to get this to a state where I feel that is it at least properly finished before I go to Japan on Saturday, 25 September at 5:00AM UTC+12.
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Enjoy.
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== Changelog ==
'''Long-overdue announcement:'''
'''Long-overdue announcement:'''