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239 bytes added ,  20:03, 29 June 2009
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:Hey that sounds cool.  What do the skins do?  Change the dirt and rocks?  The worms and guns too?  Look inside the wiiero sprites folder.  Everything is in bitmap format.  I'll bet you could make a "conversion pack" or something out of the "skins" you are talking about.  --[[User:Flark|Flark]] 18:53, 12 October 2008 (UTC)
 
:Hey that sounds cool.  What do the skins do?  Change the dirt and rocks?  The worms and guns too?  Look inside the wiiero sprites folder.  Everything is in bitmap format.  I'll bet you could make a "conversion pack" or something out of the "skins" you are talking about.  --[[User:Flark|Flark]] 18:53, 12 October 2008 (UTC)
 
:: Yes, you can make skins by editing bitmap files into the "Wiiero/sprites" directory. You'll find the graphics bitmap files into the subdirectory ("weapons", "players", "maps" and so on). I'll add a skin manager into future release, so if someone want to send me his skin (wiiero@free.fr), I could add it in future Wiiero versions. --[[User:BScrk |BScrk ]]12 October 2008
 
:: Yes, you can make skins by editing bitmap files into the "Wiiero/sprites" directory. You'll find the graphics bitmap files into the subdirectory ("weapons", "players", "maps" and so on). I'll add a skin manager into future release, so if someone want to send me his skin (wiiero@free.fr), I could add it in future Wiiero versions. --[[User:BScrk |BScrk ]]12 October 2008
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===Recompilation===
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This doesn't work with the latest homebrew channel. Could you recompile it with the latest libs? It would make many people (including myself :P) happy!! :D[[User:WaxyPumpkin72|WaxyPumpkin72]] 18:03, 29 June 2009 (UTC)
    
=== Weapon Names ===
 
=== Weapon Names ===

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