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| Great Homebrew! [[User:Xyrion|Xyrion]] 21:30, 23 October 2008 (UTC) | | Great Homebrew! [[User:Xyrion|Xyrion]] 21:30, 23 October 2008 (UTC) |
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− | ===Codebase?=== | + | === Codebase? === |
− | What is your source code based on? NiL? Open Liero? Liero AI? LOSP? --[[User:Flark|Flark]] 18:26, 11 October 2008 (UTC) | + | What is your source code based on? NiL? Open Liero? Liero AI? LOSP? --[[User:Flark|Flark]] 18:26, 11 October 2008 (UTC) |
| :Wiiero is a project developed from scratch, my source code is't based on other Liero clone, I made all... --[[User:BScrk|BScrk]] | | :Wiiero is a project developed from scratch, my source code is't based on other Liero clone, I made all... --[[User:BScrk|BScrk]] |
− | ::Well, I love liero! Thanks for making this. =) --[[User:Flark|Flark]] 19:03, 11 October 2008 (UTC) | + | ::Well, I love liero! Thanks for making this. =) --[[User:Flark|Flark]] 19:03, 11 October 2008 (UTC) |
| | | |
− | ===homebrew browser support?=== | + | === homebrew browser support? === |
| Will there be support for homebrew browser download? --[[User:Anolma|anolma]] 17:03, 16 October 2008 (UTC) | | Will there be support for homebrew browser download? --[[User:Anolma|anolma]] 17:03, 16 October 2008 (UTC) |
− | :That's the responsibility of the HBB maintainer, not the Wiiero dev. [[User:Flark|Flark]] 22:20, 16 October 2008 (UTC) | + | :That's the responsibility of the HBB maintainer, not the Wiiero dev. [[User:Flark|Flark]] 22:20, 16 October 2008 (UTC) |
| | | |
| ::Thanks for the info. I though that one needs to send the app to HBB for review or something. I will check if this is already in HBB wish list... --[[User:Anolma|anolma]] 06:56, 17 October 2008 (UTC) | | ::Thanks for the info. I though that one needs to send the app to HBB for review or something. I will check if this is already in HBB wish list... --[[User:Anolma|anolma]] 06:56, 17 October 2008 (UTC) |
| | | |
− | ===Some comments=== | + | === Some comments === |
| *It would be nice to have a way to cancel out of a game without having to exit wiiero and restart the app. -- [[User:Flark|Flark]] 09:26, 19 October 2008 (UTC) | | *It would be nice to have a way to cancel out of a game without having to exit wiiero and restart the app. -- [[User:Flark|Flark]] 09:26, 19 October 2008 (UTC) |
| :Yes, this is a good idea... I will add this feature. -- [[User:BScrk|BScrk]] 20 October 2008 | | :Yes, this is a good idea... I will add this feature. -- [[User:BScrk|BScrk]] 20 October 2008 |
− | *I can't figure out how to adjust the rope tension. Has this feature not been added yet? You could do it in liero. [[User:Flark|Flark]] 09:26, 19 October 2008 (UTC) | + | *I can't figure out how to adjust the rope tension. Has this feature not been added yet? You could do it in liero. [[User:Flark|Flark]] 09:26, 19 October 2008 (UTC) |
| :I do not remember this feature ... I will try to integrate it. -- [[User:BScrk|BScrk]] 20 October 2008 | | :I do not remember this feature ... I will try to integrate it. -- [[User:BScrk|BScrk]] 20 October 2008 |
− | ::Cool, thanks. Take a look at [http://fugiware.com/fun/Liero/Liero%201.33/LIEROENG.TXT LIEROENG.TXT], the english documentation for liero 1.33 (it comes in the zip file). It says: | + | ::Cool, thanks. Take a look at [http://fugiware.com/fun/Liero/Liero%201.33/LIEROENG.TXT LIEROENG.TXT], the english documentation for liero 1.33 (it comes in the zip file). It says: |
| <pre> | | <pre> |
| If you hold "Change weapon" button down, you can adjust the length | | If you hold "Change weapon" button down, you can adjust the length |
| of the rope by "Aim up" and "Aim down" keys. | | of the rope by "Aim up" and "Aim down" keys. |
| </pre> | | </pre> |
− | Try this for yourself. It allows you to "climb" up or down while grappled. ''';)''' Thanks. | + | Try this for yourself. It allows you to "climb" up or down while grappled. ''';)''' Thanks. |
| [[User:Flark|Flark]] 13:17, 20 October 2008 (UTC) | | [[User:Flark|Flark]] 13:17, 20 October 2008 (UTC) |
| :::Ok, I done it. This feature will be included in next Wiiero release (v1.2) [[User:BScrk|BScrk]] -- 01 November 2008 | | :::Ok, I done it. This feature will be included in next Wiiero release (v1.2) [[User:BScrk|BScrk]] -- 01 November 2008 |
− | ::::Awesome! [[User:Flark|Flark]] 16:22, 1 November 2008 (UTC) | + | ::::Awesome! [[User:Flark|Flark]] 16:22, 1 November 2008 (UTC) |
| | | |
− | *I looked through the sprites folder and I couldn't find a bitmap for the dirt or the background. It would be really nice to have this. [[User:Flark|Flark]] 16:22, 1 November 2008 (UTC) | + | *I looked through the sprites folder and I couldn't find a bitmap for the dirt or the background. It would be really nice to have this. [[User:Flark|Flark]] 16:22, 1 November 2008 (UTC) |
| | | |
| == Bugs and suggestions == | | == Bugs and suggestions == |
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| You should make this game multi language, i guess lot's of the translators would translate this title. | | You should make this game multi language, i guess lot's of the translators would translate this title. |
| Like i would translate it to Hungarian. Contact me if you like this idea. --[[User:Tusk|Tusk]] 15:45, 13 October 2008 (UTC) | | Like i would translate it to Hungarian. Contact me if you like this idea. --[[User:Tusk|Tusk]] 15:45, 13 October 2008 (UTC) |
− | :Yes, it would be possible to integrate a language manager in future Wiiero versions. If you have time, send me your translation. Thank you --[[User:BScrk|BScrk]] 16 October 2008 | + | :Yes, it would be possible to integrate a language manager in future Wiiero versions. If you have time, send me your translation. Thank you --[[User:BScrk|BScrk]] 16 October 2008 |
| ::I sent you the translation. --[[User:Tusk|Tusk]] 12:09, 16 October 2008 (UTC) | | ::I sent you the translation. --[[User:Tusk|Tusk]] 12:09, 16 October 2008 (UTC) |
| | | |
| === Bug Tracker === | | === Bug Tracker === |
| | | |
− | This needs a proper bug tracker. This is so that people don't keep reporting the same bugs over and over again. It's also much better than dealing with email. In the meantime, I suggest that people post bugs here. --[[User:Flark|Flark]] 18:26, 11 October 2008 (UTC) | + | This needs a proper bug tracker. This is so that people don't keep reporting the same bugs over and over again. It's also much better than dealing with email. In the meantime, I suggest that people post bugs here. --[[User:Flark|Flark]] 18:26, 11 October 2008 (UTC) |
| | | |
| === Can't start game or return to menu! === | | === Can't start game or return to menu! === |
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| I am unable to test the game and I am unable to exit the game. | | I am unable to test the game and I am unable to exit the game. |
| | | |
− | Once I select weapons for player one, I can't get any farther. I assume that another controller is needed to select weapons for player two before gameplay will begin, but none of my extra wiimotes will connect. Also, there is no way to exit back to the menu. This makes it so that I have to unplug my wii. This is not good. --[[User:Flark|Flark]] 22:16, 11 October 2008 (UTC) | + | Once I select weapons for player one, I can't get any farther. I assume that another controller is needed to select weapons for player two before gameplay will begin, but none of my extra wiimotes will connect. Also, there is no way to exit back to the menu. This makes it so that I have to unplug my wii. This is not good. --[[User:Flark|Flark]] 22:16, 11 October 2008 (UTC) |
| | | |
− | :Okay, I figured this out. You need to connect BOTH wiimotes BEFORE launching the game. This isn't mentioned anywhere. I'll make a note of it on the main wiki page. --[[User:Flark|Flark]] 22:25, 11 October 2008 (UTC) | + | :Okay, I figured this out. You need to connect BOTH wiimotes BEFORE launching the game. This isn't mentioned anywhere. I'll make a note of it on the main wiki page. --[[User:Flark|Flark]] 22:25, 11 October 2008 (UTC) |
− | ::Turns out the extra controller doesn't need to be connected before the game loads. I just had to resynchronize it to my wii before it would work in the game. This is still kind of a problem, so there is a note of it on the instructions section. --[[User:Flark|Flark]] 22:37, 11 October 2008 (UTC) | + | ::Turns out the extra controller doesn't need to be connected before the game loads. I just had to resynchronize it to my wii before it would work in the game. This is still kind of a problem, so there is a note of it on the instructions section. --[[User:Flark|Flark]] 22:37, 11 October 2008 (UTC) |
− | ::: Yes, you need 2 controller to play wiiero. But I'll review the controller code in future release in order to fix the synchronization problems. --[[User:BScrk|BScrk]] 12 October 2008 (UTC) | + | ::: Yes, you need 2 controller to play wiiero. But I'll review the controller code in future release in order to fix the synchronization problems. --[[User:BScrk|BScrk]] 12 October 2008 (UTC) |
− | ::::As far as I can see, there are no synchronization problems. The additional controllers I was trying to connect for player #2 in wiiero were synchronized to my 2nd wii console instead of the wii console I was using with wiiero. I had to synchronize them to the wii I was using with wiiero before they would connect in wiiero. So it isn't a problem with wiiero. The wiimotes were just looking for a different wii I.D. than the one I was using for wiiero. I am sorry for the misunderstanding. [[User:Flark|Flark]] 02:43, 14 October 2008 (UTC) | + | ::::As far as I can see, there are no synchronization problems. The additional controllers I was trying to connect for player #2 in wiiero were synchronized to my 2nd wii console instead of the wii console I was using with wiiero. I had to synchronize them to the wii I was using with wiiero before they would connect in wiiero. So it isn't a problem with wiiero. The wiimotes were just looking for a different wii I.D. than the one I was using for wiiero. I am sorry for the misunderstanding. [[User:Flark|Flark]] 02:43, 14 October 2008 (UTC) |
| :::::Ok, thanks Flark. Anyway, the wiimote detection and the nunchuck hot plug codes have been improved in next wiiero version (1.1 - released soon) -- [[User:BScrk|BScrk]] 14 October 2008 | | :::::Ok, thanks Flark. Anyway, the wiimote detection and the nunchuck hot plug codes have been improved in next wiiero version (1.1 - released soon) -- [[User:BScrk|BScrk]] 14 October 2008 |
| :::::: The new Wiiero version (v1.1) was released... the controls detection bugs have been fixed ! -- [[User:BScrk|BScrk]] 18 October 2008 | | :::::: The new Wiiero version (v1.1) was released... the controls detection bugs have been fixed ! -- [[User:BScrk|BScrk]] 18 October 2008 |
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| === Use of openliero skin/levels? === | | === Use of openliero skin/levels? === |
| is possible to use skins made for openliero to wiiliero? -[[User:Yod4z|Yod4z]] 12 october 2008 14:56 GMT+1 | | is possible to use skins made for openliero to wiiliero? -[[User:Yod4z|Yod4z]] 12 october 2008 14:56 GMT+1 |
− | :Hey that sounds cool. What do the skins do? Change the dirt and rocks? The worms and guns too? Look inside the wiiero sprites folder. Everything is in bitmap format. I'll bet you could make a "conversion pack" or something out of the "skins" you are talking about. --[[User:Flark|Flark]] 18:53, 12 October 2008 (UTC) | + | :Hey that sounds cool. What do the skins do? Change the dirt and rocks? The worms and guns too? Look inside the wiiero sprites folder. Everything is in bitmap format. I'll bet you could make a "conversion pack" or something out of the "skins" you are talking about. --[[User:Flark|Flark]] 18:53, 12 October 2008 (UTC) |
| :: Yes, you can make skins by editing bitmap files into the "Wiiero/sprites" directory. You'll find the graphics bitmap files into the subdirectory ("weapons", "players", "maps" and so on). I'll add a skin manager into future release, so if someone want to send me his skin (wiiero@free.fr), I could add it in future Wiiero versions. --[[User:BScrk |BScrk ]]12 October 2008 | | :: Yes, you can make skins by editing bitmap files into the "Wiiero/sprites" directory. You'll find the graphics bitmap files into the subdirectory ("weapons", "players", "maps" and so on). I'll add a skin manager into future release, so if someone want to send me his skin (wiiero@free.fr), I could add it in future Wiiero versions. --[[User:BScrk |BScrk ]]12 October 2008 |
| | | |
− | ===Recompilation=== | + | === Recompilation === |
| This doesn't work with the latest homebrew channel. Could you recompile it with the latest libs? It would make many people (including myself :P) happy!! :D[[User:WaxyPumpkin72|WaxyPumpkin72]] 18:03, 29 June 2009 (UTC) | | This doesn't work with the latest homebrew channel. Could you recompile it with the latest libs? It would make many people (including myself :P) happy!! :D[[User:WaxyPumpkin72|WaxyPumpkin72]] 18:03, 29 June 2009 (UTC) |
| | | |
| === Weapon Names === | | === Weapon Names === |
| | | |
− | I forgot to check the names of the weapons before I sent you the list of english fixes. I'll put together another list for the weapons and send it. Once again, I am sorry I forgot to check those. [[User:Flark|Flark]] 07:44, 19 October 2008 (UTC) | + | I forgot to check the names of the weapons before I sent you the list of english fixes. I'll put together another list for the weapons and send it. Once again, I am sorry I forgot to check those. [[User:Flark|Flark]] 07:44, 19 October 2008 (UTC) |
| :Since the list is so short, I'll just post it here: | | :Since the list is so short, I'll just post it here: |
| *Shootgun = Shotgun | | *Shootgun = Shotgun |
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| *Missile Control = Guided Missile <s>(not in game yet)</s> (present since v1.1) | | *Missile Control = Guided Missile <s>(not in game yet)</s> (present since v1.1) |
| | | |
− | Sorry about forgetting to check the weapon names. :/ [[User:Flark|Flark]] 09:18, 19 October 2008 (UTC) | + | Sorry about forgetting to check the weapon names. :/ [[User:Flark|Flark]] 09:18, 19 October 2008 (UTC) |
− | :Thanks [[User:Flark|Flark]] ! I'll include these corrections in the next Wiiero version. [[User:BScrk|BScrk]] 20 October 2008 | + | :Thanks [[User:Flark|Flark]] ! I'll include these corrections in the next Wiiero version. [[User:BScrk|BScrk]] 20 October 2008 |
| | | |
− | ==Need Help !== | + | == Need Help ! == |
| <s>Hello, in order to add some modification into the new version of the project (wiiero 1.2), I had to update my DevKitPro to the 1.4.10 version. | | <s>Hello, in order to add some modification into the new version of the project (wiiero 1.2), I had to update my DevKitPro to the 1.4.10 version. |
| Since then, I have a big problem with my libSDL [http://wiibrew.org/wiki/SDL-Port]: the SDL_LoadBMP function returns me null pointers ... | | Since then, I have a big problem with my libSDL [http://wiibrew.org/wiki/SDL-Port]: the SDL_LoadBMP function returns me null pointers ... |
| so it's now impossible to load my sprites! (error: SDL_SetError "could not open"). | | so it's now impossible to load my sprites! (error: SDL_SetError "could not open"). |
| Can anyone help me? </s>--[[User:BScrk|BScrk]] | | Can anyone help me? </s>--[[User:BScrk|BScrk]] |
− | :Can you use IRC? Go to the [irc://irc.blackened.com/wiidev #wiidev channel on EFNet] and ask for help there. You can also find a list of EFNet servers [http://www.efnet.org/?module=servers here], but you shouldn't need to because EFNet should already be a part of your IRC client's default list of irc networks. -[[User:Flark|Flark]] 08:05, 5 March 2009 (UTC) | + | :Can you use IRC? Go to the [irc://irc.blackened.com/wiidev #wiidev channel on EFNet] and ask for help there. You can also find a list of EFNet servers [http://www.efnet.org/?module=servers here], but you shouldn't need to because EFNet should already be a part of your IRC client's default list of irc networks. -[[User:Flark|Flark]] 08:05, 5 March 2009 (UTC) |
| ::Ok, problem solved using this SDL port (SDL-Port-20090108.tar.gz [http://tinyhack.com/wii/wiiapple/]) and recompiling it... (add -O2 or -O3 gcc flags into Makefile to increase the SDL frame rate) --[[User:BScrk|BScrk]] | | ::Ok, problem solved using this SDL port (SDL-Port-20090108.tar.gz [http://tinyhack.com/wii/wiiapple/]) and recompiling it... (add -O2 or -O3 gcc flags into Makefile to increase the SDL frame rate) --[[User:BScrk|BScrk]] |