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: If you want a joystick example, you can check the UAE Wii menu code [http://code.google.com/p/uae-wii/source/browse/trunk/src/gui-sdl/menu.c#676 here] (until line 718). The [[SDL]] page describes the button mappings. It only shows the DPAD and buttons, but the rest is available in the man-pages. --[[User:SimonKagstrom|SimonKagstrom]] 13:04, 27 May 2009 (UTC)
 
: If you want a joystick example, you can check the UAE Wii menu code [http://code.google.com/p/uae-wii/source/browse/trunk/src/gui-sdl/menu.c#676 here] (until line 718). The [[SDL]] page describes the button mappings. It only shows the DPAD and buttons, but the rest is available in the man-pages. --[[User:SimonKagstrom|SimonKagstrom]] 13:04, 27 May 2009 (UTC)
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:: Thanks, I'll check that later -[[User:Crayon|Crayon]] 17:46, 27 May 2009 (UTC)
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GabberNL, I tried to use WPAD_Buttons''Down'' in my SDL game but only WPAD_Buttons''Held'' seems to work (like in your tutorial). Do I need to do something special to make WPAD_Buttons''Down'' work? -[[User:Crayon|Crayon]] 17:46, 27 May 2009 (UTC)
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