Changes

Jump to navigation Jump to search
450 bytes removed ,  13:18, 16 January 2008
fixed content record
Line 1: Line 1:  
[[Category:Software]]
 
[[Category:Software]]
   −
/**************************************************************/
+
== Nintendo Wii Title-Metadata (tmd) file structure ==
//
+
 
// Nintendo Wii Virtual Console tmd-file structure  
+
A "title" is a standalone entity -- a game, a channel, etc. Titles can be made up of multiple "contents"(Don't ask me I just work here.)
//
  −
  //                  v.0.1
  −
//
  −
//      by Lockhool for #wiidev at efnet
  −
  //                                                  14.12.2007
  −
/**************************************************************/
   
   
 
   
 
  // Common labels used in this file:
 
  // Common labels used in this file:
Line 21: Line 15:  
  // # in front of a comment signifies entires that are
 
  // # in front of a comment signifies entires that are
 
  // the same in each tmd-files the author checked
 
  // the same in each tmd-files the author checked
//
  −
// ! Remember the Wii has a LITTLE-ENDIAN processor. When !
  −
// ! working with ints or shorts on none-LE machines      !
  −
// ! (e.g. PPC Mac) you need to swap the byteorder.      !
   
   
 
   
 
  typedef unsigned char  u8;
 
  typedef unsigned char  u8;
 
  typedef unsigned short u16;
 
  typedef unsigned short u16;
  typedef unsigned int  u32;   
+
  typedef unsigned int  u32;  
 +
  typedef unsigned long u64;
   −
  typedef struct{
+
  typedef struct {
   u32 file [0x1]; // name of the file to download
+
   u32 cid; // content id
   u16 num [0x1]; // # number of the file
+
   u16 index; // # number of the file
   u8 undef0 [0x1]; // might be 0x00 or 0x80
+
   u16 type;
   u8  undef1 [0x1]; // # 0x01
+
   u64 size;
   u8  zeros0 [0x4]; // # 0
+
   u8  hash [20]; //  SHA1 hash content
  u32 length [0x1]; // non-padded filelength
+
  } content_record; // size: 0x30 bytes
  u8 hash [0x14]; // ? maybe SHA1-hash
  −
  }VC_TMD_FILE; // size: 0x30 bytes
      
  typedef struct{
 
  typedef struct{

Navigation menu