Line 193:
Line 193:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Crashes when pressing start on dynarec but runs on interpreter. No matter what you do use this cdda setting?
+
|colspan="5" align="left"|Not working. Game is broke so you must use ePSXe v160.
|-
|-
|rowspan="4"|[http://en.wikipedia.org/wiki/Ace_Combat_3 Ace Combat 3: Electrosphere]
|rowspan="4"|[http://en.wikipedia.org/wiki/Ace_Combat_3 Ace Combat 3: Electrosphere]
Line 240:
Line 240:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works, but only if using previous libretroWii Beetle PSX core version 1.4.3. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy copyprotection Method by unknown. <br/> '''Crash Reason:''' Last working previous retroarch Beetle psx core version was 1.2.5 - 1.4.3 but the game freezes on the latest wiisx builds. Impossible AVI FMV Media Player issue(?)
+
|colspan="5" align="left"|Not working. Lot of Sound issues and freezing, just use PCSX-Revolution r84 or another emulators like pSX v1.3.
|-
|-
|rowspan="2"|[http://http://en.wikipedia.org/wiki/Alien_Trilogy Alien Trilogy]
|rowspan="2"|[http://http://en.wikipedia.org/wiki/Alien_Trilogy Alien Trilogy]
Line 311:
Line 311:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Crashes after dual shock controller warning screen <br/> '''Crash Reason:''' Needs Dynarec/MDEC/DMAC/CDDA/DC-XA/SPU/GPU/CD-R Support which doesn't exist.
+
|colspan="5" align="left"|Not working. Freezes after dual shock controller warning screen.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Arc_the_Lad_(video_game) Arc the Lad]
|rowspan="2"|[http://en.wikipedia.org/wiki/Arc_the_Lad_(video_game) Arc the Lad]
Line 323:
Line 323:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works on the BIOS to be saving works...
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|Area 51
|rowspan="2"|Area 51
Line 335:
Line 335:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Playable but background FMV is not displayed properly.
+
|colspan="5" align="left"|Not working, Graphics are totally damaged. Just use PCSX-Revolution or Xebra 2018-01-05.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Armored_Core_(video_game) Armored Core]
|rowspan="2"|[http://en.wikipedia.org/wiki/Armored_Core_(video_game) Armored Core]
Line 359:
Line 359:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|perfectly on dynarec!
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|Asuka 120 Burning Festival Final
|rowspan="2"|Asuka 120 Burning Festival Final
Line 371:
Line 371:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works on the older retroarch mednafen beetle psx core builds only, but freezes after the titlescreen at the newest Wiisx builds. No works on original PCSX-R 1.9.94 on my PC.
+
|colspan="5" align="left"|Not working. Works as the older retroarchWii Beetle PlayStation Core builds, but freezes after title as the latest WiiSX builds.
|}
|}
Line 396:
Line 396:
|-
|-
|Comments
|Comments
−
|colspan="5" align="left"|runs fine without issues
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Battle_Arena_Toshinden Battle Arena Toshinden]
|rowspan="2"|[http://en.wikipedia.org/wiki/Battle_Arena_Toshinden Battle Arena Toshinden]
Line 408:
Line 408:
|-
|-
|Comments
|Comments
−
|colspan="5" align="left"|runs fine without issues
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="4"|[http://en.wikipedia.org/wiki/Bishi_Bashi Bishi Bashi Special]
|rowspan="4"|[http://en.wikipedia.org/wiki/Bishi_Bashi Bishi Bashi Special]
Line 420:
Line 420:
|-
|-
|Comments
|Comments
−
|colspan="5" align="left"|runs fine without issues
+
|colspan="5" align="left"|Works perfect.
|-
|-
|JAP
|JAP
Line 431:
Line 431:
|-
|-
|Comments
|Comments
−
|colspan="5" align="left"|runs fine without issues
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Bishi_Bashi Bishi Bashi Special 2]
|rowspan="2"|[http://en.wikipedia.org/wiki/Bishi_Bashi Bishi Bashi Special 2]
Line 443:
Line 443:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Music (XA Audio) goes frequently into 1 second sample loop, but the game itself works fine!(even without bios file)
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Bloody_Roar_2 Bloody Roar 2]
|rowspan="2"|[http://en.wikipedia.org/wiki/Bloody_Roar_2 Bloody Roar 2]
Line 455:
Line 455:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Most sounds too long, menu extremely hard to navigate (My controller is fine.), gameplay in slow motion.
+
|colspan="5" align="left"|Works perfect. Most sounds too long, menu extremely hard to navigate (My controller is fine.), gameplay in slow motion.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Bomberman_Party_Edition Bomberman Party Edition]
|rowspan="2"|[http://en.wikipedia.org/wiki/Bomberman_Party_Edition Bomberman Party Edition]
Line 479:
Line 479:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Plays well, speed is good with Dynarec+BIOS.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Breath_of_fire_iv Breath of Fire IV]
|rowspan="2"|[http://en.wikipedia.org/wiki/Breath_of_fire_iv Breath of Fire IV]
Line 491:
Line 491:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Plays well, speed is good with Dynarec+BIOS (HLE causes missing sprites and other graphical glitches). Some music samples during cutscenes play too loudly at random. There are some points that hitch slightly, but overall it's quite good. (tested from opening to first battle)
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Brigandine_(video_game) Brigandine]
|rowspan="2"|[http://en.wikipedia.org/wiki/Brigandine_(video_game) Brigandine]
Line 564:
Line 564:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works with both controllers, cant hunt with the dots though.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Symphony_of_the_Night Castlevania Symphony of the Night]
|rowspan="2"|[http://en.wikipedia.org/wiki/Symphony_of_the_Night Castlevania Symphony of the Night]
Line 576:
Line 576:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works with classic controller. Plays a bit sluggish and audio if definitely slightly garbled. Not exactly Ideal but absolutely playable.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Capcom_vs_SNK Capcom vs SNK - Millenium Fight 2000 Pro ]
|rowspan="2"|[http://en.wikipedia.org/wiki/Capcom_vs_SNK Capcom vs SNK - Millenium Fight 2000 Pro ]
Line 588:
Line 588:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works with wiimote & nunchunk. Absolutely playable.
+
|colspan="5" align="left"|Works perfect.
|-
|-
Line 601:
Line 601:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Runs almost perfect with Dynarec+BIOS.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Lifeforce_Tenka Codename - Tenka]
|rowspan="2"|[http://en.wikipedia.org/wiki/Lifeforce_Tenka Codename - Tenka]
Line 613:
Line 613:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|When the intro is over it ask you to remove one of the memory cards and it wont continue whatever you do. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Needs dynarec support which doesn't exist.
+
|colspan="5" align="left"|Not working. When the intro is over it ask you to remove one of the memory cards and it wont continue whatever you do.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Colony_Wars Colony Wars]
|rowspan="2"|[http://en.wikipedia.org/wiki/Colony_Wars Colony Wars]
Line 625:
Line 625:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Aside from the slow voice audio in menus only, the rest of the game seems perfect using Dynarec. Make sure to run through the BIOS else the memory cards won't load properly.
+
|colspan="5" align="left"|Not working. Memory card saves don't work, just use PCSX-ReARMed libretro3DS core v1.9.14.
|-
|-
|rowspan="2"|Colony Wars 3 - Red sun
|rowspan="2"|Colony Wars 3 - Red sun
Line 637:
Line 637:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works, but if only using RetroArch Beetle PSX core build 1.9.0. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Last working previous retroarch beetle PSX core builds was 1.3.0 - 1.6.6 - 1.7.3 - 1.8.9 - 1.9.0 but the game is stuck at the latest WiiSX builds at either from the wiisxrx issue page ([https://github.com/niuus/WiiSXRX/issues/21 here]). Possible DMA/MDEC issue.
+
|colspan="5" align="left"|Not working. Reboot the emulator so you must use PCSX-Revolution r84 or PCSX-Reloaded SVN r69887.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Command_%26_Conquer:_Red_Alert#Allied_ending Command & Conquer Red Alert]
|rowspan="2"|[http://en.wikipedia.org/wiki/Command_%26_Conquer:_Red_Alert#Allied_ending Command & Conquer Red Alert]
Line 661:
Line 661:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Straight away it asks for a memory card, However freezes after doing so. <br/> '''Crash Reason:''' Was working on the older retroarch beetle PSX core builds, but has skeleton on the newest WiiSX builds.
+
|colspan="5" align="left"|Not working. Works on the older RetroArchWii Beetle PlayStation Core builds but freezes with the latest WiiSX builds.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Crash_Bandicoot_%28video_game%29 Crash Bandicoot]
|rowspan="2"|[http://en.wikipedia.org/wiki/Crash_Bandicoot_%28video_game%29 Crash Bandicoot]
Line 673:
Line 673:
|-
|-
|Comments
|Comments
−
|colspan="5" align="left"|runs fine without issues
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Crash_Bandicoot_2:_Cortex_Strikes_Back Crash Bandicoot 2: Cortex Strikes Back]
|rowspan="2"|[http://en.wikipedia.org/wiki/Crash_Bandicoot_2:_Cortex_Strikes_Back Crash Bandicoot 2: Cortex Strikes Back]
Line 685:
Line 685:
|-
|-
|Comments
|Comments
−
|colspan="5" align="left"|runs fine without issues
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Crash_Bandicoot_3:_Warped Crash Bandicoot 3: Warped]
|rowspan="2"|[http://en.wikipedia.org/wiki/Crash_Bandicoot_3:_Warped Crash Bandicoot 3: Warped]
Line 697:
Line 697:
|-
|-
|Comments
|Comments
−
|colspan="5" align="left"|runs fine without issues
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Crash_Bash Crash Bash]
|rowspan="2"|[http://en.wikipedia.org/wiki/Crash_Bash Crash Bash]
Line 709:
Line 709:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Runs nearly perfect. Pause menus do not have words, but the selector in the missing-word-menus still works.
+
|colspan="5" align="left"|Works perfect. Graphics issue.
|-
|-
|rowspan="8"|[http://en.wikipedia.org/wiki/Crash_Team_Racing Crash Team Racing]
|rowspan="8"|[http://en.wikipedia.org/wiki/Crash_Team_Racing Crash Team Racing]
Line 721:
Line 721:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Freezes during the sony computer entertainment of europe presents screen. Could hear Audio, then stops working properly but seems to be never worked. No works on original PCSX-R 1.9.94 on my PC. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Impossible DMA Problem?
+
|colspan="5" align="left"|Not working. Crash after 1st screen (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 of rest emulator the game goes into the main menu then fails out with arm11 exception error.
|-
|-
|NTSC
|NTSC
Line 729:
Line 729:
|59
|59
|~40
|~40
−
|rowspan="2" {{yes|Playable}}
+
|rowspan="2" {{no|Unplayable}}
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|I say "Playable" lightly. The game plays..okay...But, there are a lot of missing and/or inconsistent graphics in the races and in the menus, as well as some FPS inconsistency and music issues. SFX seem correct though. <br/> '''Crash Reason:''' Impossible DMA Problem?
+
|colspan="5" align="left"|Not working. Damaged graphics, just use PCSX-ReARMed libretro3DS core v1.9.14.
|-
|-
|NTSC
|NTSC
Line 743:
Line 743:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works, but only if using Retroarch beetle psx core build 1.7.5. It's a Anti-Piracy Method. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Other Notes:''' Last working retroarch beetle psx core builds was 1.6.2 - 1.7.5 but the game freezes during the Sony computer entertainment america presents Screen at the latest WiiSX builds. <br/> '''Crash Reason:''' Impossible DMA Problem?
+
|colspan="5" align="left"|Not working. Crash after 1st screen (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 of rest emulator the game goes into the main menu then fails out with arm11 exception error.
|-
|-
|NTSC
|NTSC
Line 754:
Line 754:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works, but only if using Retroarch beetle psx core build 1.7.5. It's a Anti-Piracy Method. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Other Notes:''' Last working retroarch beetle psx core builds was 1.6.2 - 1.7.5 but the game freezes during the Sony computer entertainment america presents Screen at the latest WiiSX builds. <br/> '''Crash Reason:''' Impossible DMA Problem?
+
|colspan="5" align="left"|Not working. Crash after 1st screen (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 of rest emulator the game goes into the main menu then fails out with arm11 exception error.
|-
|-
|-
|-
Line 767:
Line 767:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works, but if only using Retroarch beetle psx core build 1.7.5. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Last working older retroarch Beetle PSX core builds was the 1.7.2 - 1.7.5, but the game code dumps at the Newest WiiSX builds
+
|colspan="5" align="left"|Not working. The game freezing so you must use PCSX-Revolution r84 or SSSPSX v0034.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Croc:_Legend_of_the_Gobbos Croc: Legend of the Gobbos]
|rowspan="2"|[http://en.wikipedia.org/wiki/Croc:_Legend_of_the_Gobbos Croc: Legend of the Gobbos]
Line 779:
Line 779:
|-
|-
|Comments
|Comments
−
|colspan="5" align="left"|runs fine without issues
+
|colspan="5" align="left"|Works perfect.
|}
|}
Line 804:
Line 804:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Game mostly works, but will fail you instantly since it cannot play the CDDA tracks. Non-bitmaped kanji letters will not show unless a real PSX bios is used. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't even exist.
+
|colspan="5" align="left"|Not working. Game mostly works, but will fail you instantly since it cannot play the CDDA tracks. Non-bitmaped kanji letters will not show unless a real PSX bios is used.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Dave_Mirra_Freestyle_BMX Dave Mirra Freestyle BMX]
|rowspan="2"|[http://en.wikipedia.org/wiki/Dave_Mirra_Freestyle_BMX Dave Mirra Freestyle BMX]
Line 841:
Line 841:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Cinemas and menus are fine, but wall and door textures appear black, rendering the game unplayable.
+
|colspan="5" align="left"|Not working. Graphics are glitched, use PCSX-ReARMed libretro3DS core v1.9.14.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Descent_(video_game) Descent]
|rowspan="2"|[http://en.wikipedia.org/wiki/Descent_(video_game) Descent]
Line 874:
Line 874:
| -
| -
| -
| -
−
|rowspan="2" {{yes|Playable}}
+
|rowspan="2" {{Not_tested}}
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Runs on Interpreter Mode.
+
|colspan="5" align="left"|No longer tested, just use PCSX-ReARMed libretro3DS core v1.9.14.
|-
|-
|PAL
|PAL
Line 885:
Line 885:
| -
| -
| -
| -
−
|rowspan="2" {{yes|Playable}}
+
|rowspan="2" {{Not_tested}}
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Runs on Interpreter Mode.
+
|colspan="5" align="left"|No longer tested, just use PCSX-ReARMed libretro3DS core v1.9.14.
|-
|-
|JAP
|JAP
Line 899:
Line 899:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Freezes on startup. No sound. <br/> '''Crash Reason:''' Possible AVI Video Media Player and MDEC issue
+
|colspan="5" align="left"|Not working. Random freezes (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14 of rest emu the game crashes at the loading screen and cannot be pressed start.
|-
|-
|rowspan="2"|Destruction Derby 2
|rowspan="2"|Destruction Derby 2
Line 911:
Line 911:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|the Destruction Derby mode works, But the championship mode freezes. It's a Anti-Piracy Method. No matter what you do which dynarec setting.
+
|colspan="5" align="left"|Not working. Reboot the game after starting a race in championship mode (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14 for this only game.
|-
|-
|rowspan="4"|Destruction Derby Raw
|rowspan="4"|Destruction Derby Raw
Line 923:
Line 923:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|runs just be well with no errors.
+
|colspan="5" align="left"|Works perfect.
|-
|-
| -
| -
Line 934:
Line 934:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Code Dumps on startup. No sound <br/> '''Crash Reason:''' Needs a Dynarec Support, which doesn't even exist.
+
|colspan="5" align="left"|Not working. Code dump, so you must use PCSX-ReARMed libretro3DS core v1.9.14 of rest emu the game freezes with arm11 exception after loading screen.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Die_Hard_Trilogy Die Hard Trilogy]
|rowspan="2"|[http://en.wikipedia.org/wiki/Die_Hard_Trilogy Die Hard Trilogy]
Line 946:
Line 946:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Playable using BIOS and Dynarec, standard controller only graphical issues on taxi and airport levels. Skyscraper level seems fine. Long load times in general.
+
|colspan="5" align="left"|Works perfect. Playable using BIOS and Dynarec, standard controller only graphical issues on taxi and airport levels. Skyscraper level seems fine. Long load times in general.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Digimon_Rumble_Arena Digimon Rumble Arena]
|rowspan="2"|[http://en.wikipedia.org/wiki/Digimon_Rumble_Arena Digimon Rumble Arena]
Line 958:
Line 958:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Sound is off by a lot. Videos are messed up.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Digimon_World Digimon World 1]
|rowspan="2"|[http://en.wikipedia.org/wiki/Digimon_World Digimon World 1]
Line 970:
Line 970:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Sound is a lil' sped up, due to the FPS. Otherwise perfect.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Digimon_World_3 Digimon World 3]
|rowspan="2"|[http://en.wikipedia.org/wiki/Digimon_World_3 Digimon World 3]
Line 982:
Line 982:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Sound slowed by FPS limiting. Gameplay perfect. Occasional split-second graphical glitches and screen tearing. Very playable.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Dino_Crisis Dino Crisis]
|rowspan="2"|[http://en.wikipedia.org/wiki/Dino_Crisis Dino Crisis]
Line 994:
Line 994:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Dialogue text does not display making the game impossible to follow. Otherwise it seems to run perfectly.
+
|colspan="5" align="left"|Works perfect.Dialogue text does not display making the game impossible to follow. Otherwise it seems to run perfectly.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Dino_Crisis_2 Dino Crisis 2]
|rowspan="2"|[http://en.wikipedia.org/wiki/Dino_Crisis_2 Dino Crisis 2]
Line 1,006:
Line 1,006:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Dialogue doesn't play making the plot impossible to follow. Code dumps with HLE, runs fine with Bios. Otherwise no problems.
+
|colspan="5" align="left"|Works perfect.Dialogue doesn't play making the plot impossible to follow. Code dumps with HLE, runs fine with Bios. Otherwise no problems.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Hercules_%28video_game%29 Disney's Hercules]
|rowspan="2"|[http://en.wikipedia.org/wiki/Hercules_%28video_game%29 Disney's Hercules]
Line 1,027:
Line 1,027:
|55-60
|55-60
|35
|35
−
|rowspan="2" {{yes|Playable}}
+
|rowspan="2" {{no|Unplayable}}
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|No Problems. Runs near good on Wiisxrx 2.5.
+
|colspan="5" align="left"|Works perfect, but stops after choosing try again (WiiSX), use PCSX-Reloaded SVN r69887.
|-
|-
|PAL
|PAL
Line 1,038:
Line 1,038:
|50
|50
|0.2
|0.2
−
|rowspan="2" {{partial|Partially Playabke}}
+
|rowspan="2" {{no|Unplayable}}
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Everything works but will not lockup after choose try again.
+
|colspan="5" align="left"|Works perfect, but stops after choosing try again (WiiSX), use PCSX-Reloaded SVN r69887.
|-
|-
|NTSC
|NTSC
Line 1,049:
Line 1,049:
|50-60
|50-60
|30-40
|30-40
−
|rowspan="2" {{partial|Partially Playable}}
+
|rowspan="2" {{no|Unplayable}}
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Everything works but will not lockup after choose try again.
+
|colspan="5" align="left"|Works perfect, but stops after choosing try again (WiiSX), use PCSX-Reloaded SVN r69887.
|-
|-
|March 30, 1999 Prototype
|March 30, 1999 Prototype
Line 1,060:
Line 1,060:
|50-60
|50-60
|30-40
|30-40
−
|rowspan="2" {{no|Unplayable(?)}}
+
|rowspan="2" {{yes|Playable}}
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works, but has too less instruction pixels are missing makes it due to be never plays.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|April 11, 1999 Prototype
|April 11, 1999 Prototype
Line 1,071:
Line 1,071:
|50-60
|50-60
|30-40
|30-40
−
|rowspan="2" {{no|Unplayable(?)}}
+
|rowspan="2" {{yes|Playable}}
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works, but has too less instruction pixels are missing makes it due to be never plays. Same as March 31, 1999 Prototype.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="16"|Driver 2
|rowspan="16"|Driver 2
Line 1,086:
Line 1,086:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works, but only if using Retroarch Beetle PSX core build 1.7.5. Maybe an Anti-Piracy Copyprotection Method by Infogrames. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Other Notes:''' Last time working previous retroarch Beetle PSX core builds was 1.6.2 - 1.7.5, but the game random sounds and crashing at the latest WiiSX builds at either from the wiisxr issue page or wiisxrx issue page. Possible Video AVI Media Player/DMA/MDEC Problem? <br/> '''Crash Reason:''' Weird Game, Removing a UltraIso instruction from video files makes it work??
+
|colspan="5" align="left"|Not working. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 (WiiSX), just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 of rest emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error.
|-
|-
|NTSC
|NTSC
Line 1,097:
Line 1,097:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works, but only if using Retroarch Beetle PSX core build 1.7.5. Maybe an Anti-Piracy Copyprotection Method by Infogrames. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Other Notes:''' Last time working previous retroarch Beetle PSX core builds was 1.6.2 - 1.7.5, but the game random sounds and crashing at the latest WiiSX builds at either from the wiisxr issue page or wiisxrx issue page. Possible Video AVI Media Player/DMA/MDEC Problem? <br/> '''Crash Reason:''' Weird Game, Removing a UltraIso instruction from video files makes it work??
+
|colspan="5" align="left"|Not working. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 (WiiSX), just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 of rest emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error.
|-
|-
|PAL
|PAL
Line 1,108:
Line 1,108:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works, but only if using Retroarch Beetle PSX core build 1.7.5. Maybe an Anti-Piracy Copyprotection Method by Infogrames. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Other Notes:''' Last time working previous retroarch Beetle PSX core builds was 1.6.2 - 1.7.5, but the game random sounds and crashing at the latest WiiSX builds at either from the wiisxr issue page or wiisxrx issue page. Possible Video AVI Media Player/DMA/MDEC Problem? <br/> '''Crash Reason:''' Weird Game, Removing a UltraIso instruction from video files makes it work??
+
|colspan="5" align="left"|Not working. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 (WiiSX), just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 of rest emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error.
|-
|-
|NTSC
|NTSC
Line 1,116:
Line 1,116:
|?
|?
|?
|?
−
|rowspan="2" {{yes|Playable (with Modified ISO/BIN)}}
+
|rowspan="2" {{no|Unplayable}}
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|The game works with interpreter mode to prevent has less slowdowns. must use the v1.1 version of the game works to prevent an BSOD on v1.0 version of the game....
+
|colspan="5" align="left"|Not working. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 (WiiSX), just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 of rest emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error.
|-
|-
|PAL
|PAL
Line 1,130:
Line 1,130:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works, but only if using Retroarch Beetle PSX core build 1.7.5. Maybe an Anti-Piracy Copyprotection Method by Infogrames. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Other Notes:''' Last time working previous retroarch Beetle PSX core builds was 1.6.2 - 1.7.5, but the game random sounds and crashing at the latest WiiSX builds at either from the wiisxr issue page or wiisxrx issue page. Possible Video AVI Media Player/DMA/MDEC Problem? <br/> '''Crash Reason:''' Weird Game, Removing a UltraIso instruction from video files makes it work??
+
|colspan="5" align="left"|Not working. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 (WiiSX), just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 of rest emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error.
|-
|-
|Oct012000 Prototype
|Oct012000 Prototype
Line 1,141:
Line 1,141:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works, but only if using Retroarch Beetle PSX core build 1.7.5. Maybe an Anti-Piracy Copyprotection Method by Infogrames. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Other Notes:''' Last time working previous retroarch Beetle PSX core builds was 1.6.2 - 1.7.5, but the game random sounds and crashing at the latest WiiSX builds at either from the wiisxr issue page or wiisxrx issue page. Possible Video AVI Media Player/DMA/MDEC Problem? <br/> '''Crash Reason:''' Weird Game, Removing a UltraIso instruction from video files makes it work??
+
|colspan="5" align="left"|Not working. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 (WiiSX), just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 of rest emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error.
|-
|-
|Oct142000 Prototype
|Oct142000 Prototype
Line 1,152:
Line 1,152:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works, but only if using Retroarch Beetle PSX core build 1.7.5. Maybe an Anti-Piracy Copyprotection Method by Infogrames. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Other Notes:''' Last time working previous retroarch Beetle PSX core builds was 1.6.2 1.7.5, but the game random sounds and crashing at the latest WiiSX builds at either from the wiisxr issue page or wiisxrx issue page. Possible Video AVI Media Player/DMA/MDEC Problem? <br/> '''Crash Reason:''' Weird Game, Removing a UltraIso instruction from video files makes it work??
+
|colspan="5" align="left"|Not working. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 (WiiSX), just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 of rest emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error.
|-
|-
|greatest hits NTSC/PAL
|greatest hits NTSC/PAL
Line 1,160:
Line 1,160:
|?
|?
|?
|?
−
|rowspan="2" {{no|Unplayable}}
+
|rowspan="2"{{no|Unplayable}}
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Game boots up, but stuck on a black screen with a loud noise but actually impossible to make it difficult to see idea by pressing buttons. Maybe an Anti-Piracy Copyprotection Method by Infogrames. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Other Notes:''' Last time where was working was on the older/earlier retroarch Beetle PSX core builds, but the game black screens and extreme locks up and crashes after boot at the newest WiiSX builds at either from the wiisxr issue page or wiisxrx issue page. Possible Video AVI Media Player/DMA/MDEC Problem? <br/> '''Crash Reason:''' Weird Game, Removing a UltraIso instruction from video files makes it work??
+
|colspan="5" align="left"|Not working. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 (WiiSX), just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 of rest emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Dragon_Warrior_VII Dragon Warrior VII]
|rowspan="2"|[http://en.wikipedia.org/wiki/Dragon_Warrior_VII Dragon Warrior VII]
Line 1,175:
Line 1,175:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Would be just fine if the text and menu boxes worked properly. With some luck, I made it past the invisible naming screen and found it to play just fine. You can't see any text boxes, though; it also crashes when you talk to people. It's basically unplayable. It's a Anti-Piracy Method.
+
|colspan="5" align="left"|Not working. Just use PCSX-Revolution or another emulator.
|}
|}
Line 1,200:
Line 1,200:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Freezes when you go to start Arcade Mode and Quest Mode in both Interpreter and Dynarec.
+
|colspan="5" align="left"|Not working. Freezes when you go to start Arcade Mode and Quest Mode in both Interpreter and Dynarec (WiiSX), use PCSX-Rwvolution or SSSPSX v0034.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Elemental_Gearbolt Elemental Gearbolt]
|rowspan="2"|[http://en.wikipedia.org/wiki/Elemental_Gearbolt Elemental Gearbolt]
Line 1,224:
Line 1,224:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|The screen appears with pixels colored and green & black palettes after the initial loading. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Was working on the older retroarch beetle PSX core builds, but has skeleton on the newest WiiSX builds.
+
|colspan="5" align="left"|Not working. The game freeze (WiiSX), so you must use Xebra 2017-12-15,
|}
|}
Line 1,249:
Line 1,249:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Freezes. No works on original PCSX-R 1.9.94 on my PC.
+
|colspan="5" align="left"|Crashes. No works on original PCSX-Reloaded v1.9.94.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/The_Fifth_Element_(video_game) The Fifth Element]
|rowspan="2"|[http://en.wikipedia.org/wiki/The_Fifth_Element_(video_game) The Fifth Element]
Line 1,285:
Line 1,285:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|
+
|colspan="5" align="left"|Not working.
|-
|-
|PAL
|PAL
Line 1,296:
Line 1,296:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Under dynarec, the emulator hard-crashes ("ISI exception") during the first battle scene. With Interpreter the game works perfectly, except the music is slow. Definitely playable. Switching back to Dynarec crashes at the first battle. <br/> UPDATE from Ruckus: All 3 discs are playable. When it comes time to switch discs, save inside the game, return to the WiiSX menu, choose Current ISO -> Swap CD, load the next disc, hop back into the game, then use the ol' Square button combo to do a soft reset: L1+L2+R1+R2+Select+Start, and load your save file. Currently cruising through the North Crater on the 3rd disc. Dynarec works for Chocobo Races, which helps immensely to speed up the Gold Chocobo process. Just don't forget to switch it back before leaving Ester. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' This game was playable on the older RetroArch Beetle Psx core builds, but the game black screens and pretty much crashes at the newest Wiisx builds
+
|colspan="5" align="left"|Not working. The game freeze (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Final_Fantasy_VIII Final Fantasy VIII] [Disc 1/2/3/4]
|rowspan="2"|[http://en.wikipedia.org/wiki/Final_Fantasy_VIII Final Fantasy VIII] [Disc 1/2/3/4]
Line 1,308:
Line 1,308:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Doesn't load. After choosing the rom, it goes to a black screen, saying "Do Front Clear Buffer"
+
|colspan="5" align="left"|Not working. The game freeze (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Final_Fantasy_VIII Final Fantasy VIII] [Disc 1/2/3/4]
|rowspan="2"|[http://en.wikipedia.org/wiki/Final_Fantasy_VIII Final Fantasy VIII] [Disc 1/2/3/4]
Line 1,332:
Line 1,332:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"| The game crashes after the Squaresoft logo. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Was working on the older retroarch beetle PSX core builds, but has skeleton on the newest WiiSX builds.
+
|colspan="5" align="left"|Not working. The game freeze (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Final_Fantasy_Tactics Final Fantasy Tactics]
|rowspan="2"|[http://en.wikipedia.org/wiki/Final_Fantasy_Tactics Final Fantasy Tactics]
Line 1,346:
Line 1,346:
|colspan="5" align="left"|Interpreter runs so slowly as to be unplayable; you could hypothetically but you will not enjoy it. Under dynarec, the game runs between slightly slower than usual (this happens only in a few sections) to almost double speed (this often happens in menus, and also at the beginning and ending of battles). The sound slurs a lot, but not enough to be too annoying. Overall very playable. The dialogue can product a crazy sound >_<
|colspan="5" align="left"|Interpreter runs so slowly as to be unplayable; you could hypothetically but you will not enjoy it. Under dynarec, the game runs between slightly slower than usual (this happens only in a few sections) to almost double speed (this often happens in menus, and also at the beginning and ending of battles). The sound slurs a lot, but not enough to be too annoying. Overall very playable. The dialogue can product a crazy sound >_<
|-
|-
−
|rowspan="2"|Fromage PSX (homebrew)
+
|rowspan="2"|Front Mission 1st
−
|NTSC
−
| -
−
| -
−
|2.1b
−
| -
−
| -
−
|rowspan="2" {{no|Unplayable}}
−
|-
−
|Comments:
−
|colspan="5" align="left"|Crashes right away. Maybe a preliminary status from the website. <br/> '''Crash Reason:''' Was working on the older retroarch beetle PSX core builds, but not working on the newest WiiSX builds.
−
|-
−
|rowspan="2"|Front Mission 1st
|NTSC
|NTSC
|.bin + .cue
|.bin + .cue
Line 1,368:
Line 1,356:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|After choosing a Iso/Bin file, You get "Failed to load ISO" Error Message. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Corrupted Game. Removing a UltraIso instruction from the Ram memory files makes it work??
+
|colspan="5" align="left"|Not working, use ePSXe v152.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Front_Mission_3 Front Mission 3]
|rowspan="2"|[http://en.wikipedia.org/wiki/Front_Mission_3 Front Mission 3]
Line 1,392:
Line 1,380:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Intro movies skip horribly, freezes after selecting anything in the main menu. <br/> '''Crash Reason:''' Was working on the older retroarch beetle PSX core builds, but has skeleton on the newest WiiSX builds.
+
|colspan="5" align="left"|Not working, just freezes (WiiSX) so you must use ePSXe v170.
|-
|-
|}
|}
Line 1,447:
Line 1,435:
|.img + .ccd
|.img + .ccd
| -
| -
−
|2.1b
+
|wiisxrx 2.5
| -
| -
| -
| -
Line 1,453:
Line 1,441:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Boots but FMVs stays reverse endless loop Error. It's a Anti-Piracy Method.
+
|colspan="5" align="left"|Not working. The game freeze in WiiSX b2, use WiiSX b1 or PCSX-Revolution r84 or another emulators like Xebra 2018-01-05.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Gex_3:_Deep_Cover_Gecko Gex 3: Deep Cover Gecko]
|rowspan="2"|[http://en.wikipedia.org/wiki/Gex_3:_Deep_Cover_Gecko Gex 3: Deep Cover Gecko]
Line 1,477:
Line 1,465:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Playable but with major graphical issues and freezing. No works on original PCSX-R 1.9.94 on my PC.
+
|colspan="5" align="left"|Not working. Playable with major graphical issues and random freezing. No works on original PCSX-Reloaded v1.9.94.
|-
|-
|rowspan="2"|[http://gamrreview.vgchartz.com/game/31774/goemon-shin-sedai-shuumei/ Goemon: Shin Sedai Shuumei!] [http://en.wikipedia.org/wiki/Legend_of_the_Mystical_Ninja Link 2]
|rowspan="2"|[http://gamrreview.vgchartz.com/game/31774/goemon-shin-sedai-shuumei/ Goemon: Shin Sedai Shuumei!] [http://en.wikipedia.org/wiki/Legend_of_the_Mystical_Ninja Link 2]
Line 1,489:
Line 1,477:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Doesn't load. Maybe a Anti-Piracy Copyprotection Method by unknown. No works on original PCSX-R 1.9.94 on my PC.
+
|colspan="5" align="left"|Not working, just use PCSX-Reloaded SVN r69887.
|-
|-
Line 1,502:
Line 1,490:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|The game crashes after the intro. (Exception DSI occurred on Dynarec). Should be fixed for the WiiSXRX beta 2.6/3.0 coming soon!
+
|colspan="5" align="left"|Not working. The game is broke after intro. Use PCSX-Reloaded v1.9.94 for this one game
|-
|-
|NTSC
|NTSC
Line 1,513:
Line 1,501:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Tested by Dodain47. works fine on a regular dynarec.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Gran_Turismo_(video_game) Gran Turismo]
|rowspan="2"|[http://en.wikipedia.org/wiki/Gran_Turismo_(video_game) Gran Turismo]
Line 1,525:
Line 1,513:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|SFX & BGM sometimes don't work right, but the gameplay itself is fine. Encountered one glitch where washing my car gave me an ending result of about -47,000,000 credits, so beware of that. Works great otherwise.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="4"|[http://en.wikipedia.org/wiki/Gran_Turismo_2 Gran Turismo 2]
|rowspan="4"|[http://en.wikipedia.org/wiki/Gran_Turismo_2 Gran Turismo 2]
Line 1,537:
Line 1,525:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Played at full speed under Dynarec. No problems except whenever you hit a wall at a certain angle your car bounces around like a pinball uncontrollably. This happens so easily that it is impossible to actually complete a race. It's a Anti-Piracy Method.
+
|colspan="5" align="left"|Not working. Played at full speed under Dynarec. No problems except whenever you hit a wall at a certain angle your car bounces around like a pinball uncontrollably. This happens so easily that it is impossible to actually complete a race. The game random freezes (WiiSX), use ePSXe v160.
|-
|-
|PAL
|PAL
Line 1,548:
Line 1,536:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Played at full speed under Dynarec. No problems except whenever you hit a wall at a certain angle your car bounces around like a pinball uncontrollably. This happens so easily that it is impossible to actually complete a race. It's a Anti-Piracy Method.
+
|colspan="5" align="left"|Not working. Played at full speed under Dynarec. No problems except whenever you hit a wall at a certain angle your car bounces around like a pinball uncontrollably. This happens so easily that it is impossible to actually complete a race. The game random freezes (WiiSX), use ePSXe v160.
|-
|-
|rowspan="4"|[http://en.wikipedia.org/wiki/Grand_Theft_Auto_(video_game) Grand Theft Auto]
|rowspan="4"|[http://en.wikipedia.org/wiki/Grand_Theft_Auto_(video_game) Grand Theft Auto]
Line 1,621:
Line 1,609:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Runs fine. No issues under HLE BIOS, either...
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|Hoshi de Hakken!! Tamagotchi (by Bandai and Taito)
|rowspan="2"|Hoshi de Hakken!! Tamagotchi (by Bandai and Taito)
Line 1,633:
Line 1,621:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Runs with no issues on a BIOS, Either. this game runs with HLE BIOS. if doesn't crash after logo.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Hogs_of_War Hogs of War]
|rowspan="2"|[http://en.wikipedia.org/wiki/Hogs_of_War Hogs of War]
Line 1,645:
Line 1,633:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Occasional slowdown and the odd random crash but mostly playable. Pig voices don't work but they're not necessary.
+
|colspan="5" align="left"|Works perfect.
|}
|}
Line 1,671:
Line 1,659:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"| Sound effects skip, don't play, or play a bit after.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|Intellivision Classic Games
|rowspan="2"|Intellivision Classic Games
Line 1,684:
Line 1,672:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"| The game works with Dynarec core.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|It Might Be NES (homebrew/bootleg)
|rowspan="2"|It Might Be NES (homebrew/bootleg)
Line 1,697:
Line 1,685:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"| Everything runs, but has few graphical issues with some nes games like super mario bros 3 and pinball here.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/The_Italian_Job_%282001_video_game%29 The Italian Job]
|rowspan="2"|[http://en.wikipedia.org/wiki/The_Italian_Job_%282001_video_game%29 The Italian Job]
Line 1,710:
Line 1,698:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"| Menu loads, everything works until you select a level to play, then it freezes on the loading screen. Only hitting reset on front panel allows you back into the emulator.
+
|colspan="5" align="left"|Not working. Stops on loading screen, use SSSPSX v0034.
|}
|}
Line 1,793:
Line 1,781:
| -
| -
| -
| -
−
|rowspan="2" {{no|Unplayable}}
+
|rowspan="2" {{yes|Playable}}
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works, but has the emulator recognizes it MSX rom and makes it due to be continue this msx1 in-game screen. Never plays, either.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|Konami Antiques MSX Collection Volume 2
|rowspan="2"|Konami Antiques MSX Collection Volume 2
Line 1,805:
Line 1,793:
| -
| -
| -
| -
−
|rowspan="2" {{no|Unplayable}}
+
|rowspan="2" {{yes|Playable}}
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works, but has the emulator recognizes it MSX rom and makes it due to be continue this msx1 in-game screen. Never plays, either. Same as volume 1.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|Konami Antiques MSX Collection Volume 3
|rowspan="2"|Konami Antiques MSX Collection Volume 3
Line 1,817:
Line 1,805:
| -
| -
| -
| -
−
|rowspan="2" {{no|Unplayable}}
+
|rowspan="2" {{yes|Playable}}
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works, but has the emulator recognizes it MSX rom and makes it due to be continue this msx1 in-game screen. Never plays, either. Same as volume 1 and volume 2.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://www.gamefaqs.com/ps/575254-kotobuki-grand-prix Kotobuki Grand Prix]
|rowspan="2"|[http://www.gamefaqs.com/ps/575254-kotobuki-grand-prix Kotobuki Grand Prix]
Line 1,944:
Line 1,932:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Freezes. Maybe a Anti-Piracy Copyprotection Method by unknown. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Weird Game, removing a ultraIso instruction from the address directory memory makes it work???? Now was playable on the older retroarch Beetle PSX core builds, but the game black screens at the Newest wiisx builds.
+
|colspan="5" align="left"|Not working. The game will loop (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14 of rest emu the game freezes at title screen and cannot be pressed start.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/MechWarrior_2:_31st_Century_Combat Mechwarrior 2]
|rowspan="2"|[http://en.wikipedia.org/wiki/MechWarrior_2:_31st_Century_Combat Mechwarrior 2]
Line 1,956:
Line 1,944:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Dynarec causes a stack dump instantly, interpreter will just give sound glitches whilst trying to play intro video. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' This was playable on the older RetroArch Beetle Psx core builds, but the game seems to be extremely crashing at the newest Wiisx builds.
+
|colspan="5" align="left"|Not working. Dynarec causes a stack dump instantly, interpreter will just give sound glitches whilst trying to play intro video. Use PCSX-Revolution or another emulator.
|-
|-
Line 1,981:
Line 1,969:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Slow intro movies, takes time between screens (couple of long black screens). Gets to menu, but frozen black screen after that. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Now was playable on the older retroarch Beetle psx core builds, but the game black screens upon the newest wiisx builds.
+
|colspan="5" align="left"|Not working. Slow intro movies, takes time between screens (couple of long black screens). Gets to menu, but frozen black screen after that.
|-
|-
|NTSC
|NTSC
Line 1,992:
Line 1,980:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works on wiisxrx 2.5 but not on wiisx 2.1
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Megaman_8 Megaman 8]
|rowspan="2"|[http://en.wikipedia.org/wiki/Megaman_8 Megaman 8]
Line 2,004:
Line 1,992:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Seems to look, sound and play great in Dynarec, ranging between 50fps-70fps, though not fully tested (small SD card), especially in interpreter. Will check it out again some time in the future.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Mega_Man_Legends Megaman Legends]
|rowspan="2"|[http://en.wikipedia.org/wiki/Mega_Man_Legends Megaman Legends]
Line 2,028:
Line 2,016:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Freezes on now loading screen and you hear sounds are bleedy...........Never plays. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't exist.
+
|colspan="5" align="left"|Not working. Stops on loading screen (WiiSX), was working on the older retroarchWii Beetle PlayStation Core builds but freezes with the latest WiiSX builds.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Megaman_x4 Megaman X4]
|rowspan="2"|[http://en.wikipedia.org/wiki/Megaman_x4 Megaman X4]
Line 2,040:
Line 2,028:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Almost perfect, audio works, a little lag when pushing "start button". BUT BLOCK when your finish de one stage !!! It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't exist.
+
|colspan="5" align="left"|Not working. Crashing after finishing the first stage (WiiSX), use PCSX-Reloaded SVN r69887.
|-
|-
|rowspan="6"|[http://en.wikipedia.org/wiki/Megaman_x5 Megaman X5]
|rowspan="6"|[http://en.wikipedia.org/wiki/Megaman_x5 Megaman X5]
Line 2,049:
Line 2,037:
|60
|60
| -
| -
−
|rowspan="2" {{yes|Playable}}
+
|rowspan="2" {{no|Unplayable}}
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Audio failed in Dynarec, ranged from 50fps-80fps. Quit early in opening stage due to audio fail. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't exist.
+
|colspan="5" align="left"|Not working. Freezes after loading stage (WiiSX), use pSX v1.4 or another emulator.
|-
|-
|PAL
|PAL
Line 2,063:
Line 2,051:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|First run, but actually gets blocked at starting a stage. We need a another Wiisx beta 2.1 :( or buy a PSX console. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't exist.
+
|colspan="5" align="left"|Not working. Works as the older retroarchWii Beetle PlayStation Core builds but freezes after loading stage as the latest WiiSX builds.
|-
|-
|NTSC
|NTSC
Line 2,074:
Line 2,062:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Crashes when you select a stage. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't exist.
+
|colspan="5" align="left"|Not working. Works as the older retroarchWii Beetle PlayStation Core builds but freezes after loading stage as the latest WiiSX builds.
|-
|-
|rowspan="6"|[http://en.wikipedia.org/wiki/Megaman_x6 Megaman X6]
|rowspan="6"|[http://en.wikipedia.org/wiki/Megaman_x6 Megaman X6]
Line 2,086:
Line 2,074:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|First run, but actually gets blocked at starting a stage. We need a another Wiisx beta 2.1 :( or buy a PSX console. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't exist.
+
|colspan="5" align="left"|Not working. Works as the older retroarchWii Beetle PlayStation Core builds but freezes after loading stage as the latest WiiSX builds.
|-
|-
|NTSC
|NTSC
Line 2,097:
Line 2,085:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Starting but freezing when selecting a stage with a loud noise. Never plays, either. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't exist.
+
|colspan="5" align="left"|Not working. Works as the older retroarchWii Beetle PlayStation Core builds but freezes after loading stage as the latest WiiSX builds.
|-
|-
|JAP
|JAP
Line 2,108:
Line 2,096:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|First run, but actually gets blocked at starting a stage. We need a another Wiisx beta 2.1 :( or buy a PSX console. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't exist.
+
|colspan="5" align="left"|Not working. Works as the older retroarchWii Beetle PlayStation Core builds but freezes after loading stage as the latest WiiSX builds.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Metal_Gear_Solid Metal Gear Solid]
|rowspan="2"|[http://en.wikipedia.org/wiki/Metal_Gear_Solid Metal Gear Solid]
Line 2,156:
Line 2,144:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Hangs after title screen with either core.
+
|colspan="5" align="left"|Not working. Works as the older retroarchWii Beetle PlayStation Core builds but crashes as the latest WiiSX builds.
|-
|-
|rowspan="2"|Mr. Driller (U)
|rowspan="2"|Mr. Driller (U)
Line 2,177:
Line 2,165:
|?
|?
|?
|?
−
|rowspan="2" {{no|Unplayable}}
+
|rowspan="2" {{yes|Playable}}
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Important graphics are missing makes it to be never plays, either. Memory card was checked for this game.
+
|colspan="5" align="left"|Works perfect.
|}
|}
Line 2,253:
Line 2,241:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Everything loads fine, but the races skip very heavily. It's a Anti-Piracy Method.
+
|colspan="5" align="left"|Not working. Everything loads fine, but the races skip very heavily.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/NHL_FaceOff NHL Faceoff]
|rowspan="2"|[http://en.wikipedia.org/wiki/NHL_FaceOff NHL Faceoff]
Line 2,277:
Line 2,265:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Menus work fine, in game skips heavily. It's a Anti-Piracy Method.
+
|colspan="5" align="left"|Not working. Menus work fine, in game skips heavily.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Strike_series#Nuclear_Strike Nuclear Strike]
|rowspan="2"|[http://en.wikipedia.org/wiki/Strike_series#Nuclear_Strike Nuclear Strike]
Line 2,362:
Line 2,350:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|runs on interpreter but crashes on dynarec. <br/> '''Crash Reason:''' Last working was on the older retroarch beetle psx core builds but not working on the newest wiisx builds.
+
|colspan="5" align="left"|Not working. The game freeze (WiiSX), just use PCSX-Revolution or another emulator.
|-
|-
|rowspan="2"|[http://www.neoseeker.com/Games/Products/PSX/olympicsoccer/ Olympic Soccer]
|rowspan="2"|[http://www.neoseeker.com/Games/Products/PSX/olympicsoccer/ Olympic Soccer]
Line 2,374:
Line 2,362:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Crashes on dynarec. Doesn't work on interpreter. <br/> '''Other Notes:''' Last time working was on the older retroarch Beetle PSX core builds, but random hangs immediately at the latest WiiSX builds. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Random hangs immediately at the latest WiiSX builds at either from the WiiSXRX issue page.
+
|colspan="5" align="left"|Not working. Freeze so you must use SSSPSX v0034.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/One_(video_game) One]
|rowspan="2"|[http://en.wikipedia.org/wiki/One_(video_game) One]
Line 2,386:
Line 2,374:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Freezes on first screen! It's a Anti-Piracy Method.
+
|colspan="5" align="left"|Not working. Crashes (WiiSX), just use PCSX-Revolution or another emulator. No works on original PCSX-Reloaded 1.9.94.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Overblood Overblood]
|rowspan="2"|[http://en.wikipedia.org/wiki/Overblood Overblood]
Line 2,398:
Line 2,386:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Freezes in the begining of the first stage. Tested both Dynarec and Interpreter!
+
|colspan="5" align="left"|Not working. Freezing (WiiSX), just use PCSX-Revolution or another emulator.
|}
|}
Line 2,435:
Line 2,423:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Plays very well, almost flawless. Turn off Rumble, there is a lot of rumbling ingame.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|PAL
|PAL
Line 2,446:
Line 2,434:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|No errors with Dynarec Core, either.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Panzer_Front Panzer Front]
|rowspan="2"|[http://en.wikipedia.org/wiki/Panzer_Front Panzer Front]
Line 2,482:
Line 2,470:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|if you press the reset button while playing on the screen an error code will appear and the console will restart after.
+
|colspan="5" align="left"|Works perfect.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Policenauts Policenauts]
|rowspan="2"|[http://en.wikipedia.org/wiki/Policenauts Policenauts]
Line 2,518:
Line 2,506:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works on the older or earlier retroarch Mednafen Beetle PSX Core builds, but the game crashes at the newest WiiSX builds. No works on original PCSX-R 1.9.94 on my PC.
+
|colspan="5" align="left"|Not working. Works on the older retroarchWii Beetle PSX Core builds, but crashes at the latest WiiSX builds. No works on original PCSX-Reloaded 1.9.94 (WiiSX), just use SSSPSX v0034.
|-
|-
| -
| -
Line 2,529:
Line 2,517:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works on the older or earlier retroarch Mednafen Beetle PSX Core builds, but the game crashes at the newest WiiSX builds. No works on original PCSX-R 1.9.94 on my PC.
+
|colspan="5" align="left"|Not working. Works on the older retroarchWii Beetle PSX Core builds, but crashes at the latest WiiSX builds. No works on original PCSX-Reloaded 1.9.94 (WiiSX), just use SSSPSX v0034.
|-
|-
|}
|}
Line 2,652:
Line 2,640:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|***BOOTS ON WIISXRX, BUT THIS IS FOR THE WIISX!!!!*** Freezes at UbiSoft logo. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't even exist.
+
|colspan="5" align="left"|Not working (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14.
|-
|-
|PAL
|PAL
Line 2,663:
Line 2,651:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|***BOOTS ON WIISXRX, BUT THIS IS FOR THE WIISX!!!!*** Same as NTSC. Shows past ubisoft logo then freezes but seems to be never worked ISO. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't even exist.
+
|colspan="5" align="left"|Not working (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Resident_Evil Resident Evil]
|rowspan="2"|[http://en.wikipedia.org/wiki/Resident_Evil Resident Evil]
Line 2,675:
Line 2,663:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Extreme Crashes. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't even exist.
+
|colspan="5" align="left"|Not working.
|-
|-
Line 2,688:
Line 2,676:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Doesn't load. (Black Screen on Dynarec and Interpreter). <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't even exist.
+
|colspan="5" align="left"|Not working at all.
|-
|-
|rowspan="2"|[http://pt.wikipedia.org/wiki/Resident_Evil_%28jogo%29 Resident Evil: Director's Cut PT-BR]
|rowspan="2"|[http://pt.wikipedia.org/wiki/Resident_Evil_%28jogo%29 Resident Evil: Director's Cut PT-BR]
Line 2,700:
Line 2,688:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Doesn't load. (Black Screen on Dynarec and Interpreter). <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't even exist.
+
|colspan="5" align="left"|Not working at all.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Resident_Evil_2 Resident Evil 2 {Leon and Claire}]
|rowspan="2"|[http://en.wikipedia.org/wiki/Resident_Evil_2 Resident Evil 2 {Leon and Claire}]
Line 2,712:
Line 2,700:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Leon - Appears to run perfectly. Plays best with frame limit on, but dithering off in Dynarec. Claire - Can't hear characters voices, and freezes when you return to the wiisx menu.Runs at near perfect speeds.
+
|colspan="5" align="left"|Works with HLE BIOS.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Resident_Evil_3:_Nemesis Resident Evil 3: Nemesis]
|rowspan="2"|[http://en.wikipedia.org/wiki/Resident_Evil_3:_Nemesis Resident Evil 3: Nemesis]
Line 2,724:
Line 2,712:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Freezes at the first screen which says something like "Contains violence and Gore". It's an Capcom Anti-piracy method. <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't even exist.
+
|colspan="5" align="left"|Not working. Loop the emulator on 1st screen, just use SSSPSX v0034.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Ridge_Racer_Type_4 R4: Ridge Racer Type 4]
|rowspan="2"|[http://en.wikipedia.org/wiki/Ridge_Racer_Type_4 R4: Ridge Racer Type 4]
Line 2,760:
Line 2,748:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Intro videos play well. It then checks memory cards, at wich case it code dumps (dynamic), or freezes (interpreter). <br/> '''Crash Reason:''' Needs a Dynarec Support which doesn't even exist.
+
|colspan="5" align="left"|Not working, just use PCSX-Revolution or another emulator.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Rollcage_Stage_II Rollcage - Stage II]
|rowspan="2"|[http://en.wikipedia.org/wiki/Rollcage_Stage_II Rollcage - Stage II]
Line 2,784:
Line 2,772:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Doesn't load. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Now was playable on the older retroarch beetle playstation core builds, but The game black screens and freezes at the Newest WiiSX builds
+
|colspan="5" align="left"Not working. Crashes. No works on original PCSX-Reloaded v1.9.94 (WiiSX), just use PCSX-Revolution or another emulators like PCSX v1.5.
|}
|}
Line 2,845:
Line 2,833:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Game boots up but crashes on a black screen, with a LOUD noise. Maybe an Anti-Piracy Copyprotection Method by unknown. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Garbled Game, Removing a Ultraiso instruction from the Directory Files makes it run??????? Last time was working was on the older or maybe earlier retroarch beetle PSX core builds but something is broken here on the newest Wiisx builds. Possible DMAC/MDEC video media player problem.
+
|colspan="5" align="left"|Not working. Lot of sound issues and freezing, just use PCSX-ReARMed libretro3DS core v1.9.14 of rest emu the game loops on the title screen with ARM11 prefetch abort (kernel panic) exception error.
|-
|-
|rowspan="4"|[http://en.wikipedia.org/wiki/Skullmonkeys Skullmonkeys]
|rowspan="4"|[http://en.wikipedia.org/wiki/Skullmonkeys Skullmonkeys]
Line 2,904:
Line 2,892:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Stack dumps with dynarec using BIOS, black screen in all other modes. It's an Anti-Piracy Method. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Was working on the older retroarch beetle psx core builds only but the game freezes on the newest wiisx builds.
+
|colspan="5" align="left"|Not working. The game freeze, just use PCSX-ReARMed libretro3DS core v1.9.14 of rest emu the game loops on the title screen with ARM11 prefetch abort (kernel panic) exception error.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Space_Jam_(video_game) Space Jam]
|rowspan="2"|[http://en.wikipedia.org/wiki/Space_Jam_(video_game) Space Jam]
Line 2,940:
Line 2,928:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Doesn't load. Maybe an Anti-Piracy Copyprotection Method by unknown. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Other Notes:''' Last time where was working was on the older retroarch beetle PSX core builds, but the game black screens and freezes at the Newest wiisx builds. <br/> '''Crash Reason:''' Freezes at the Newest wiisx builds at either from the WiiSXRX issue page.
+
|colspan="5" align="left"|Not working.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Star_Ocean:_The_Second_Story Star Ocean: The Second Story]
|rowspan="2"|[http://en.wikipedia.org/wiki/Star_Ocean:_The_Second_Story Star Ocean: The Second Story]
Line 2,977:
Line 2,965:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Crashes. No works on original PCSX-Reloaded 1.9.94 on my PC. <br/> '''Crash Reason:''' Last working was on the previous libretrowii Beetle PS1 core builds like 1.7.2 - 1.8.4 but the game freezes on the latest WiiSX builds. Possible Media Player Issue.
+
|colspan="5" align="left"|Not working. Freezes. No works on original PCSX-Reloaded v1.9.94 (WiiSX), just use PCSX-Revolution or another emulator.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Star_Wars:_Rebel_Assault_II:_The_Hidden_Empire Star Wars - Rebel Assault 2]
|rowspan="2"|[http://en.wikipedia.org/wiki/Star_Wars:_Rebel_Assault_II:_The_Hidden_Empire Star Wars - Rebel Assault 2]
Line 2,989:
Line 2,977:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Everything works right up until you enter the first mission. At that point the screen goes black. The game keeps playing in the background, and you can shoot, but you can't see anything. It's an Anti-Piracy Method. No works on original PCSX-R 1.9.94 on my PC.
+
|colspan="5" align="left"|Not working. Loop the game after entering 1st chapter (WiiSX), just use PCSX-Revolution or another emulator.
|-
|-
|rowspan="2"|Street Fighter Alpha 3
|rowspan="2"|Street Fighter Alpha 3
Line 2,995:
Line 2,983:
|.bin
|.bin
|300
|300
−
|WiiSX Rev
+
|wiisxrx 2.4b
|Dynarec FPS
|Dynarec FPS
|Interpreter FPS
|Interpreter FPS
−
|rowspan="2" {{yes|Playable}}
+
|rowspan="2" {{no|Unplayable}}
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Everything works but no music, play with Dynarec
+
|colspan="5" align="left"|Not working properly. The game freeze (WiiSX), just use PCSX-Reloaded SVN r69887.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Strider_(arcade_game) Strider]
|rowspan="2"|[http://en.wikipedia.org/wiki/Strider_(arcade_game) Strider]
Line 3,025:
Line 3,013:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Exception about 2 seconds after title music starts. It's a Anti-Piracy Method. No works on original PCSX-R 1.9.94 on my PC.
+
|colspan="5" align="left"|Not working. Crashes. No works on original PCSX-Reloaded v1.9.94.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Suikoden_II Suikoden II]
|rowspan="2"|[http://en.wikipedia.org/wiki/Suikoden_II Suikoden II]
Line 3,074:
Line 3,062:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Shows introduction screen, but then eventually Crashes. Last was working in the older retroarch beetle ps1 core builds but crashes at the latest Wiisx builds. No works on original PCSX-R 1.9.94 on my PC.
+
|colspan="5" align="left"|Not working. The game freeze with WiiSX b2, use WiiSX b1 or PCSX-Revolution or another emulator.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Tales_of_Phantasia Tales Of Phantasia]
|rowspan="2"|[http://en.wikipedia.org/wiki/Tales_of_Phantasia Tales Of Phantasia]
Line 3,083:
Line 3,071:
|70
|70
|35
|35
−
|rowspan="2" {{yes|Playable}}
+
|rowspan="2" {{no|Unplayable}}
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Audio almost perfect. Glitch with voice tracks running together. Must turn event voices off or the game will eventually hang during voiced dialog. Standard controller type only & prefer Dynarec.
+
|colspan="5" align="left"|Not working. The game freeze, just use PCSX-Reloaded SVN r69887.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Tekken_(arcade_game) Tekken]
|rowspan="2"|[http://en.wikipedia.org/wiki/Tekken_(arcade_game) Tekken]
Line 3,110:
Line 3,098:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Game works fine, but far too slow. Character models are glitched beyond recognition in dynarec. Interpreter has no graphics issues. It's a Anti-Piracy Method.
+
|colspan="5" align="left"|Not working. Damaged graphics, just use PCSX-Revolution or another emulator.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Tekken_(arcade_game) Tekken 3]
|rowspan="2"|[http://en.wikipedia.org/wiki/Tekken_(arcade_game) Tekken 3]
Line 3,146:
Line 3,134:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Intro video plays slow & in weird colors (red & green). Hangs after you select start game (in both Dynarec & Interpreter). Standard controller only. Launched from USB drive. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' This game was playable on the older RetroArch Beetle Psx core builds, but the game black screens and corrupts and freezes on newest Wiisx builds
+
|colspan="5" align="left"|Not working. Freeze, just use PCSX-Revolution or another emulator.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/The_Adventure_of_Little_Ralph The Adventure of Little Ralph]
|rowspan="2"|[http://en.wikipedia.org/wiki/The_Adventure_of_Little_Ralph The Adventure of Little Ralph]
Line 3,170:
Line 3,158:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Black screen, though you can hear the opening movie then EXTREME crashes. Maybe an Anti-Piracy Copyprotection Method by unknown. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Last time somewhere that was working on the older/earlier RetroArch Beetle PSX core builds, but the game freezes at the newest Wiisx builds at either from the wiisxrx issue page. Possible Video Media Player Problem.
+
|colspan="5" align="left"|Not working. Crashes. No works on original PCSX-Reloaded v1.9.94 (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 of rest emu the game freeze at title screen and cant be pressed start with ARM11 data abort exception error.
|-
|-
|rowspan="4"|[http://en.wikipedia.org/wiki/The_Legend_Of_Dragoon The Legend of Dragoon] [Disc 1/2/3/4]
|rowspan="4"|[http://en.wikipedia.org/wiki/The_Legend_Of_Dragoon The Legend of Dragoon] [Disc 1/2/3/4]
Line 3,205:
Line 3,193:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|At the loading screen right after the intro, it starts loading but never finishes. It's a Anti-Piracy Method.
+
|colspan="5" align="left"|Not working. At the loading screen right after the intro, it starts loading but never finishes.
|-
|-
|rowspan="2"|[http://www.mobygames.com/game/next-tetris The Next Tetris]
|rowspan="2"|[http://www.mobygames.com/game/next-tetris The Next Tetris]
Line 3,326:
Line 3,314:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Crashes. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. <br/> '''Crash Reason:''' Corrupted Game, removing an ultraiso instruction from the FMVs Directory makes it work??? Last working was on the older retroarch beetle Psx core builds but the game freezes after boot at the newest wiisx builds. The game has never released from the DreamCast/N64/GBC Game, still doesn't work for now either. Possible AVI Media player issue
+
|colspan="5" align="left"|Not working properly. Crashes. No works on original PCSX-Reloaded 1.9.94 (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 of rest emu the game freezes after title with ARM11 undefined instruction exception error.
|-
|-
| PAL
| PAL
Line 3,337:
Line 3,325:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Crashes. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. <br/> '''Crash Reason:''' Corrupted Game, removing an ultraiso instruction from the FMVs Directory makes it work??? Last working was on the older retroarch beetle Psx core builds but the game freezes after boot at the newest wiisx builds. The game has never released from the DreamCast/N64/GBC Game, still doesn't work for now either. Possible AVI Media player issue
+
|colspan="5" align="left"|Not working properly. Crashes. No works on original PCSX-Reloaded 1.9.94 (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 of rest emu the game freezes after title with ARM11 undefined instruction exception error.
|-
|-
| JAP
| JAP
Line 3,348:
Line 3,336:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Crashes. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. <br/> '''Crash Reason:''' Corrupted Game, removing an ultraiso instruction from the FMVs Directory makes it work??? Last working was on the older retroarch beetle Psx core builds but the game freezes after boot at the newest wiisx builds. The game has never released from the DreamCast/N64/GBC Game, still doesn't work for now either. Possible AVI Media player issue
+
|colspan="5" align="left"|Not working properly. Crashes. No works on original PCSX-Reloaded 1.9.94 (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 of rest emu the game freezes after title with ARM11 undefined instruction exception error.
|-
|-
|rowspan="6"|[http://en.wikipedia.org/wiki/Tony_Hawk%27s_Pro_Skater_2 Tony Hawk's Pro Skater 2]
|rowspan="6"|[http://en.wikipedia.org/wiki/Tony_Hawk%27s_Pro_Skater_2 Tony Hawk's Pro Skater 2]
Line 3,360:
Line 3,348:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Distorted sound and deadly video, then Crashes, but with a LOUD noise. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. <br/> '''Crash Reason:''' Last working was on the older retroarch beetle Psx core builds but is skeleton and the game freezes on the newest wiisx builds. The game has never released from the DreamCast/N64/GBC Game, still doesn't work for now either. Possible AVI Media player issue
+
|colspan="5" align="left"|Not working properly. Distorted sound and crashing (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 of rest emu the game freezes after title with ARM11 undefined instruction exception error.
|-
|-
|PAL
|PAL
Line 3,371:
Line 3,359:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Distorted sound and deadly video, then Crashes, but with a LOUD noise. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. <br/> '''Crash Reason:''' Last working was on the older retroarch beetle Psx core builds but is skeleton and the game freezes on the newest wiisx builds. The game has never released from the DreamCast/N64/GBC Game, still doesn't work for now either. Possible AVI Media player issue
+
|colspan="5" align="left"|Not working properly. Distorted sound and crashing (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 of rest emu the game freezes after title with ARM11 undefined instruction exception error.
|-
|-
|JAP
|JAP
Line 3,382:
Line 3,370:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works on the previous retroarch Beetle psx core builds, but Freezes at the latest WiiSX builds. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. <br/> '''Crash Reason:''' Corrupted Game, removing an ultraiso instruction from the FMVs Directory makes it work??? Last working was on the older retroarch beetle Psx core builds but the game freezes on the newest wiisx builds. The game has never released from the N64/GBC Game, still doesn't work for now either. Possible AVI Media player issue
+
|colspan="5" align="left"|Not working properly. Distorted sound and crashing (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 of rest emu the game freezes after title with ARM11 undefined instruction exception error.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Tony_Hawk%27s_Pro_Skater_3 Tony Hawk's Pro Skater 3]
|rowspan="2"|[http://en.wikipedia.org/wiki/Tony_Hawk%27s_Pro_Skater_3 Tony Hawk's Pro Skater 3]
Line 3,394:
Line 3,382:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Works on the older retroarch beetle psx core builds but crashes at the newest wiisx builds. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. <br/> '''Crash Reason:''' Corrupted Game, removing an ultraiso instruction from the FMVs Directory makes it work??? The game has never released from the N64/GBC Game, still doesn't work for now either. Possible AVI Media player issue
+
|colspan="5" align="left"|Not working properly. Distorted sound and crashing (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 of rest emu the game freezes after title with ARM11 undefined instruction exception error.
|-
|-
|rowspan="4"|[http://en.wikipedia.org/wiki/Tony_Hawk%27s_Pro_Skater_4 Tony Hawk's Pro Skater 4]
|rowspan="4"|[http://en.wikipedia.org/wiki/Tony_Hawk%27s_Pro_Skater_4 Tony Hawk's Pro Skater 4]
Line 3,406:
Line 3,394:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Crashes. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. <br/> '''Crash Reason:''' Corrupted Game, removing an ultraiso instruction from the FMVs Directory makes it work??? Last working was on the older retroarch beetle Psx core builds but the game freezes at the newest wiisx builds. The game has never released from the GBA Game, still doesn't work for now either. Possible AVI Media player issue
+
|colspan="5" align="left"|Not working properly. Distorted sound and crashing (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 of rest emu the game freezes after title with ARM11 undefined instruction exception error.
|-
|-
| PAL
| PAL
Line 3,417:
Line 3,405:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Crashes. No works on original PCSX-R 1.9.94 on my PC. Maybe an Anti-Piracy Copyprotection Method by Activision. <br/> '''Crash Reason:''' Corrupted Game, removing an ultraiso instruction from the FMVs Directory makes it work??? Last working was on the older retroarch beetle Psx core builds but the game freezes at the newest wiisx builds. The game has never released from the GBA Game, still doesn't work for now either. Possible AVI Media player issue
+
|colspan="5" align="left"|Not working properly. Distorted sound and crashing (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 of rest emu the game freezes after title with ARM11 undefined instruction exception error.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Twisted_Metal_2 Twisted Metal 2]
|rowspan="2"|[http://en.wikipedia.org/wiki/Twisted_Metal_2 Twisted Metal 2]
Line 3,478:
Line 3,466:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Crashes upon loading first stage. <br/> '''Crash Reason:''' Last working was on the older retroarch beetle psx core builds but the newest wiisx builds seems to be garbled.
+
|colspan="5" align="left"|Not working at all. Crashes upon loading first stage.
|}
|}
Line 3,515:
Line 3,503:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Used GameCube & Wii controllers, Constantly flickers up & down the menu (Not tested with Wii classic controller) You can get past that only to then have the game drop back to the main menu again. <br/> '''Crash Reason:''' Impossible DMA Problem?
+
|colspan="5" align="left"|Not working. Camera problems (WiiSX), so you must use SSSPSX v0034.
|}
|}
Line 3,564:
Line 3,552:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Boots, but crashes on a black screen. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Last working was on the older retroarch beetle psx core builds but not working on the newest wiisx builds.
+
|colspan="5" align="left"|Not working properly. The game freezes (WiiSX), just use PCSXr69887.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/wipeout_XL Wipeout XL]
|rowspan="2"|[http://en.wikipedia.org/wiki/wipeout_XL Wipeout XL]
Line 3,596:
Line 3,584:
|60
|60
|40
|40
−
|rowspan="2" {{no|Unplayable}}
+
|rowspan="2" {{yes|Playable}}
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Never plays, but has pixels are all broken and was too less slowdowns and seems to be an good ISO.
+
|colspan="5" align="left"|Works...
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Worms_World_Party Worms World Party]
|rowspan="2"|[http://en.wikipedia.org/wiki/Worms_World_Party Worms World Party]
Line 3,684:
Line 3,672:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"| Major Graphics glitches, and impossible to start a new game. It's a Anti-Piracy Method. <br/> '''Crash Reason:''' Last working was on the older retroarch beetle Psx core builds but not working on the newest wiisx builds.
+
|colspan="5" align="left"|Not working properly. The game is very much glitchy (WiiSX), just use PCSX-Revolution or another emulator.
|-
|-
|rowspan="2"|[http://en.wikipedia.org/wiki/Xena:_Warrior_Princess_(video_game) Xena: Warrior Princess]
|rowspan="2"|[http://en.wikipedia.org/wiki/Xena:_Warrior_Princess_(video_game) Xena: Warrior Princess]
Line 3,696:
Line 3,684:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"| Crashes frequently after on-screen text, e.g. pause menu, signs and scrolls.
+
|colspan="5" align="left"|Not working. Crashes frequently after on-screen text, e.g. pause menu, signs and scrolls.
|-
|-
|rowspan="4"|[http://en.wikipedia.org/wiki/Xenogears Xenogears]
|rowspan="4"|[http://en.wikipedia.org/wiki/Xenogears Xenogears]
Line 3,705:
Line 3,693:
| 60
| 60
| 25-45
| 25-45
−
|rowspan="2" {{yes|Playable}}
+
|rowspan="2" {{no|Unplayable}}
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"| Works with PSX BIOS. Did not test with HLE. Tested by Lother: You must switch to Interpreter to save. Use a savestate first, then switch to Interpreter, then save. It is the only way to switch to disc 2. Playing Disc 2 now.
+
|colspan="5" align="left"|Not working properly. Reboot the emulator when trying to access the memory card (WiiSX), use PCSX-Revolution or another emulators like ePSXe v170.
|-
|-
|JAP
|JAP
Line 3,719:
Line 3,707:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"| Boots until it softlocks on first village attack in Dynarec. a code dump or play the intro over in Interpreter. No works on original PCSX-R 1.9.94 on my PC.
+
|colspan="5" align="left"|Not working properly. Reboot the emulator when trying to access the memory card (WiiSX), use PCSX-Revolution or another emulators like ePSXe v170.
|}
|}
Line 3,756:
Line 3,744:
|-
|-
|Comments:
|Comments:
−
|colspan="5" align="left"|Boots but controls don't work during intro. No works on original PCSX-R 1.9.94 on my PC. <br/> '''Crash Reason:''' Last working older retroarch beetle psx core builds was 1.3.0 - 1.6.6 but the game crashes on the newest wiisx builds.
+
|colspan="5" align="left"|Not working properly. Use PCSX-Revolution or another emulator.
|}
|}