WiiSX/Compatibility
Guide to Compatibilty Table
This Guide explains what the table terminology means, and also should be used as a point of reference when adding games and info to maintain consistency with terms.
- PSX Title refers to the name of the PSone game.
- PSX Region refers to the orignal game region
- PAL for Europe and Australia
- NTSC for the Americas
- JAP for Asia
- Image Extension refers to the type of file. This will primarily be either .bin or .img (until WiiSX is compatible with other file formats).
- Image size should state the size of the Image in all bytes.
- WiiSX Rev refers to the version of WiiSX used for testing.
- Dynarec FPS (Ingame) states what the usual occuring Frames Per Second is during gamepaly with this setting.
- Interpreter FPS (Ingame) states what the usual occuring Frames Per Second is during gameplay with this setting.
- Status states whether the game was Playable or Unplayable.
- Playable can be considered allowing the game to run and play at a suitable speed, with hardly any graphical issues but allowing for various audio issues, unless the audio is integral to the game (e.g. Music 2000).
- Unplayable can be considered where games do not play at a suitable speed, where visuals are broken or difficult to make out, or when games are prone to crashing.
- Comments used to provide advice on settings and awareness of issues.
Compatibility Table
Example
|-
|Title
|Region
|Extension
|Image Size
|WiiSX Rev
|Dynarec FPS
|Interpreter FPS
|{{yes|Playable}} or {{partial|Partially Playable}} or {{no|Unplayable}}
|-
|Comments
|colspan="7"|Comments go here!
|}
PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
---|---|---|---|---|---|---|---|
Title | Region | Extension | Image Size | WiiSX Rev | Dynarec FPS | Interpreter FPS | Playable |
Partially Playable | |||||||
Unplayable | |||||||
Comments: |
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PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
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007 Racing | NTSC | .img/.ecm/.bin/.cue/.iso | - | wiisxr 2.3 | - | - | Unplayable |
Comments: | Not working. Freezing so you must use SSSPSX v0034. | ||||||
PAL | .img/.ecm/.bin/.cue/.iso | - | wiisxr 2.3 | - | - | Unplayable | |
Comments: | Not working. Freezing so you must use SSSPSX v0034. | ||||||
PAL | .img/.ecm/.bin/.cue/.iso | - | Wiisxr beta 2.3 | - | - | Unplayable | |
Comments: | Not working. Freezing so you must use SSSPSX v0034. | ||||||
007 The World Is Not Enough | PAL | .bin | - | wiisxr 2.3 | - | - | Unplayable |
Comments: | Not working. The game freeze after Loading screen so you must use ePSXe v180. | ||||||
NTSC | .img | 692 | wiisxr 2.3 | - | - | Unplayable | |
Comments: | Not working. The game freeze after Loading screen so you must use ePSXe v180. | ||||||
101 Sega Master System Games (bootleg) | - | - | - | wiisxr 2.3 | - | - | Playable |
Comments: | Sega master system emulator for PSX works perfectly fine on dynarec core. |
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PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
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A-Train | NTSC | .bin | 91.37 | 1b | 72 | 38 | Playable |
Comments: | Game runs slightly fast. Standard controller type only. Dynarec or Interpreter. | ||||||
Ace Combat 2 | NTSC | .bin | 553 | wiisxrx 2.5 | - | 28 | Unplayable |
Comments: | Not working. Game is broke so you must use ePSXe v160. | ||||||
Ace Combat 3: Electrosphere | NTSC | .bin | 615.10 | wiisxrx 2.4 | 80 | 40 | Playable |
Comments: | |||||||
PAL | .bin + .cue | 607.29 | wiisxrx 2.4 | 80 | 40 | Playable | |
Comments: | |||||||
Action Man: Operation Extreme | NTSC | .bin + .cue | 527 | wiisxrx 2.4 | 80 | 40 | Playable |
Comments: | no issues so far. | ||||||
Alien Resurrection | NTSC | .bin | - | WiiSXRX | - | - | Unplayable |
Comments: | Not working. Lot of Sound issues and freezing, just use PCSX-Revolution r84 or pSX v1.3 or PCSX-Reloaded SVN r58951 using Eternal SPU Plugin 1.50 to play the Sounds. | ||||||
Alien Trilogy | NTSC | .bin | 506.75 | 2.1b | 59 | 42 | Playable |
Comments: | Only Standard type control. Dynarec is better to play. | ||||||
All-Star Slammin' D-Ball | NTSC | .img | 204.61 | 1b | 70 | 37 | Playable |
Comments: | Music is stuck. Standard controller type only & Dynarec only. | ||||||
Allied General | NTSC | .img | 537.11 | 1b | 79 | 53 | Playable |
Comments: | Audio is fuzzy. Standard controller type only. Dynarec or Interpreter. | ||||||
Alundra | PAL | .img | 577.94 | wiisxrx 2.4 | 80 | 40 | Playable |
Comments: | no issues so far! | ||||||
NTSC | .bin | 572 | wiisxrx 2.4 | 80 | 40 | Playable | |
Comments: | no issues so far! | ||||||
Ape Escape | NTSC | .bin | 432 | 2.1b | - | - | Unplayable |
Comments: | Not working. Freezes after dual shock controller warning screen. | ||||||
Arc the Lad | NTSC | .img | 598 | wiisxrx 2.4 | 80 | 40 | Playable |
Comments: | Works perfect. | ||||||
Area 51 | NTSC | .bin | - | WiiSXRX | - | - | Unplayable |
Comments: | Not working, Graphics are totally damaged. Just use PCSX-Revolution or Xebra 2018-01-05. | ||||||
Armored Core | NTSC | .img | 500 | wiisxrx 2.4 | 80 | 40 | Playable |
Comments: | runs fine | ||||||
Armored Core: Project Phantasma | NTSC | .img | 433.04 | wiisxrx 2.4 | 80 | 40 | Playable |
Comments: | Works perfect. | ||||||
Asuka 120 Burning Festival Final | NTSC | .bin | - | wiisxrx 2.4 | - | - | Unplayable |
Comments: | Not working. Works as the older retroarchWii Beetle PlayStation Core builds, but freezes after title as the latest WiiSX builds. |
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PSX Title | PSX Region | Image Extension | Image Size (MB) | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
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Battle Arena Toshinden | PAL | .bin | 14.52 | wiisxrx 2.5 | 80 | 40 | Playable |
Comments | Works perfect. | ||||||
Battle Arena Toshinden | NTSC | CCD | 409 | wiisxrx 2.5 | 80 | 40 | Playable |
Comments | Works perfect. | ||||||
Bishi Bashi Special | PAL | .bin | 198.07 | wiisxrx 2.5 | 80 | 40 | Playable |
Comments | Works perfect. | ||||||
JAP | .bin + .cue | 266.33 | wiisxrx 2.5 | 80 | 40 | Playable | |
Comments | Works perfect. | ||||||
Bishi Bashi Special 2 | JAP | .bin + .cue | 229.92 | 2.1b | 51-60 | - | Playable |
Comments: | Works perfect. | ||||||
Bloody Roar 2 | PAL | .bin + .cue | 527.12 | 1b m3 | 28 | 20 | Playable |
Comments: | Works perfect. Most sounds too long, menu extremely hard to navigate (My controller is fine.), gameplay in slow motion. | ||||||
Bomberman Party Edition | NTSC | .img | 634.07 | 1b | 60 | 35 | Playable |
Comments: | Music is slightly fast. Standard controller type only & prefer Dynarec. | ||||||
Breath of Fire III | NTSC | .bin + .ccd | 457 | 2.1b | 60 | 25~40 | Playable |
Comments: | Works perfect. | ||||||
Breath of Fire IV | NTSC | .bin + .ccd | 656.42 | 2.1b | 50~60 | 25~40 | Partially Playable |
Comments: | Works perfect. | ||||||
Brigandine | NTSC | .bin + .cue | 516.05 | 2.1b | ~60 | ~30 | Playable |
Comments: | Plays great on Dynarec, however there are times where the game won't move forward in battle (if there's dialogue between characters before the battle, for example). It will continue forward on Interpreter, but the game is much less enjoyable at that framerate. Recommendation: make a save state if game won't progress, load under interpreter, it will continue, then save again and load under dynarec and play the battle. | ||||||
Bugs Bunny: Lost in Time | PAL | .bin + .cue | - | 2.1b | - | - | Playable |
Comments: | some slight audio glitches that do not affect gameplay | ||||||
Bushido Blade | NTSC | .img | 555.29 | 2.1b | 60 | 32 | Playable |
Comments: | Audio is barely choppy, but otherwise game plays perfectly. Use Dynarec. | ||||||
Bushido Blade 2 | NTSC | .bin + .cue | 669 | 2.1b | 60 | - | Playable |
Comments: | Must use Dynarec+BIOS. Audio is choppy on main menu, but game runs perfectly. |
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PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
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Cabelas | NTSC | .bin | 62.2 | 2.1b | 50 | 50 | Playable |
Comments: | Works perfect. | ||||||
Castlevania Symphony of the Night | NTSC | .bin | 553.03 | 2.1b | 50 | 23 | Playable |
Comments: | Works perfect. | ||||||
Capcom vs SNK - Millenium Fight 2000 Pro | NTSC | .bin + .cue | 616.06 | 2.1b | N/A | N/A | Playable |
Comments: | Works perfect. | ||||||
Chrono Cross | NTSC | .bin(2) + .cue (2) | 702.86 | 2.1b | 40-58 | 32 | Playable |
Comments: | Works perfect. | ||||||
Codename - Tenka | NTSC | .bin + .cue | 660.55 | 2.1b | 50 | 30 | Unplayable |
Comments: | Not working. When the intro is over it ask you to remove one of the memory cards and it wont continue whatever you do. | ||||||
Colony Wars | NTSC | .bin + .cue | 533.64 | 2.1b | 50 | ? | Unplayable? |
Comments: | Not working. Memory card saves don't work, just use PCSX-ReARMed libretro3DS core v1.9.14. | ||||||
Colony Wars 3 - Red sun | NTSC | .bin + .cue | - | 2.1b | - | - | Unplayable |
Comments: | Not working. Reboot the emulator so you must use PCSX-Revolution r84 or PCSX-Reloaded SVN r69887. | ||||||
Command & Conquer Red Alert | PAL | .bin | - | 2.1b | - | - | Playable |
Comments: | Perfectly playable, sound is rather slow (and a bit garbled) but the game functions 100% otherwise | ||||||
Constructor | NTSC | .img | 145 | 2.1b | - | - | Unplayable |
Comments: | Not working. Works on the older RetroArchWii Beetle PlayStation Core builds but freezes with the latest WiiSX builds. | ||||||
Crash Bandicoot | NTSC | .bin | 588.23 | wiisxrx 2.5 | 80 | 40 | Playable |
Comments | Works perfect. | ||||||
Crash Bandicoot 2: Cortex Strikes Back | NTSC | .bin + .cue | 183.88 | wiisxrx 2.5 | 80 | 40 | Playable |
Comments | Works perfect. | ||||||
Crash Bandicoot 3: Warped | NTSC | .bin + .cue | 271.92 | wiisxrx 2.5 | 80 | 40 | Playable |
Comments | Works perfect. | ||||||
Crash Bash | NTSC | .bin + .cue | 169.96 | 2.1b | 59 | - | Playable |
Comments: | Works perfect. Graphics issue. | ||||||
Crash Team Racing | PAL | .bin + .cue | 672.51 | 1b | 75 | 35 | Unplayable |
Comments: | Not working. Crash after 1st screen (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into the main menu then fails out with "Unsupported launcher (agrc = 0)." error. | ||||||
NTSC | .bin + .cue | 490.38 | 2.1b | 59 | ~40 | Unplayable | |
Comments: | Not working. Damaged graphics, just use PCSX-ReARMed libretro3DS core v1.9.14. | ||||||
NTSC | .bin + .cue | 490.38 | 2.1b | 59 | ~40 | Unplayable | |
Comments: | Not working. Crash after 1st screen (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into the main menu then fails out with arm11 exception error. | ||||||
NTSC | .bin + .cue | 490.38 | Wiisxr beta 2.3 | 59 | ~40 | Unplayable | |
Comments: | Not working. Crash after 1st screen (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into the main menu then fails out with arm11 exception error. | ||||||
Creatures | NTSC | .bin + .cue | ? | wiisxrx 2.5 | ? | ? | Unplayable |
Comments: | Not working. The game freezing so you must use PCSX-Revolution r84 or SSSPSX v0034. | ||||||
Croc: Legend of the Gobbos | NTSC | .bin + .cue | 666.40 | wiisxrx 2.5 | 80 | 40 | Playable |
Comments | Works perfect. | ||||||
Croc 2 | NTSC | .bin + .cue | 666.40 | wiisxrx 2.5 | 80 | 40 | Unplayable |
Comments | Not working properly. Lot of sound issues and freezing (WiiSX), use PCSX-Revolution r84 or snother emulator like ePSXe v170. |
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PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
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Dance Dance Revolution | JAP | .img | 429 | 2.1b | 30-59 | 28-40 | Unplayable |
Comments: | Not working. Game mostly works, but will fail you instantly since it cannot play the CDDA tracks. Non-bitmaped kanji letters will not show unless a real PSX bios is used. | ||||||
Dave Mirra Freestyle BMX | NTSC | .img | 316.72 | 2.1b | 45-60 | - | Playable |
Comments: | Works fine. Best played with frame limiting and dithering turned off. | ||||||
Dead Ball Zone | PAL | .bin + .cue | 355.98 | 1b m3 | 40 | - | Playable |
Comments: | Sound is a bit crackly but plays well. | ||||||
Defcon 5 | NTSC | .img | 530.03 | 2.1b | - | - | Unplayable |
Comments: | Not working. Graphics are glitched, use PCSX-ReARMed libretro3DS core v1.9.14. | ||||||
Descent | NTSC | .img | 518.44 | 2.1b | 59 | 38 | Playable |
Comments: | No Problems. Standard controller type only. | ||||||
Descent II | PAL | .img | 541 | 2.1b | 55-60 | 35 | Playable |
Comments: | No Problems. Standard controller type only. | ||||||
Destruction Derby | NTSC | .bin + .cue | - | WiiSXRX | - | - | Not tested |
Comments: | No longer tested, just use PCSX-ReARMed libretro3DS core v1.9.14. | ||||||
PAL | .bin + .cue | - | WiiSXRX | - | - | Not tested | |
Comments: | No longer tested, just use PCSX-ReARMed libretro3DS core v1.9.14. | ||||||
JAP | .bin + .cue | - | 2.1b? | - | - | Unplayable | |
Comments: | Not working. Random freezes (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emu the game crashes at the loading screen and cannot be pressed start. | ||||||
Destruction Derby 2 | - | .bin + .cue | - | 2.1b | - | - | Unplayable? |
Comments: | Not working. Reboot the game after starting a race in championship mode (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14 for this only game. | ||||||
Destruction Derby Raw | - | .bin + .cue | - | WiiSXRX | - | - | Playable |
Comments: | Works perfect. | ||||||
- | .bin + .cue | - | 2.1b(?) | - | - | Unplayable | |
Comments: | Not working. Code dump, so you must use PCSX-ReARMed libretro3DS core v1.9.14 of as in the rest of emu the game exit with arm11 exception after loading screen. | ||||||
Die Hard Trilogy | - | .bin + .cue | - | 2.1b | - | - | Playable |
Comments: | Works perfect. Playable using BIOS and Dynarec, standard controller only graphical issues on taxi and airport levels. Skyscraper level seems fine. Long load times in general. | ||||||
Digimon Rumble Arena | NTSC | .bin + .cue | - | r61 | 55 | - | Playable |
Comments: | Works perfect. | ||||||
Digimon World 1 | PAL | .bin | 161.22 | 1b | 69-88 | 44.5 | Playable |
Comments: | Works perfect. | ||||||
Digimon World 3 | NTSC | .img | 617 | 2.1b | 70-80 | 38-44 | Playable |
Comments: | Works perfect. | ||||||
Dino Crisis | NTSC | .bin | 747.15 | 2.1b | 61 | 50 | Playable |
Comments: | Works perfect.Dialogue text does not display making the game impossible to follow. Otherwise it seems to run perfectly. | ||||||
Dino Crisis 2 | NTSC | .bin | 487.06 | 2.1b | 61 | 50 | Playable |
Comments: | Works perfect.Dialogue doesn't play making the plot impossible to follow. Code dumps with HLE, runs fine with Bios. Otherwise no problems. | ||||||
Disney's Hercules | PAL | .bin | 400.02 | 2.1b | 49.75 | - | Playable |
Comments: | --- | ||||||
Driver | NTSC | .img | 712.42 | wiisxrx 2.5 | 55-60 | 35 | Unplayable |
Comments: | Works perfect, but stops after choosing try again (WiiSX), use PCSX-Reloaded SVN r69887. | ||||||
PAL | .img | 712.8 | 2.1b | 50 | 0.2 | Unplayable | |
Comments: | Works perfect, but stops after choosing try again (WiiSX), use PCSX-Reloaded SVN r69887. | ||||||
NTSC | .img | 712.42 | 2.1b | 50-60 | 30-40 | Unplayable | |
Comments: | Works perfect, but stops after choosing try again (WiiSX), use PCSX-Reloaded SVN r69887. | ||||||
March 30, 1999 Prototype | ? | 712.42 | 2.1b | 50-60 | 30-40 | Playable | |
Comments: | Works perfect. | ||||||
April 11, 1999 Prototype | ? | 712.42 | 2.1b | 50-60 | 30-40 | Playable | |
Comments: | Works perfect. | ||||||
Driver 2 | NTSC | .bin | ? | WiiSXRX 2.5 | ? | ? | Unplayable |
Comments: | Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM9 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error. | ||||||
NTSC | .img | ? | wiisxrx 2.5 | ? | ? | Unplayable | |
Comments: | Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 Emulator, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM9 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error. | ||||||
PAL | .iso | ? | wiisxrx 2.5 | ? | ? | Unplayable | |
Comments: | Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 Emulator, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error. | ||||||
NTSC | .bin | ? | WiiSXRX 2.5 | ? | ? | Unplayable | |
Comments: | Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 Emulator, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error. | ||||||
PAL | .bin | ? | WiiSXRX 2.5 | ? | ? | Unplayable | |
Comments: | Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 Emulator, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error. | ||||||
Oct012000 Prototype | .bin | ? | WiiSXRX 2.5 | ? | ? | Unplayable | |
Comments: | Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 Emulator, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error. | ||||||
Oct142000 Prototype | .bin | ? | Wiisxrx 2.5 | ? | ? | Unplayable | |
Comments: | Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 Emulator, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error. | ||||||
greatest hits NTSC/PAL | .bin | ? | Wiisxrx 2.5 | ? | ? | Unplayable | |
Comments: | Not working. Lot of sound issues and crashing. No works on original PCSX-Reloaded 1.9.94 Emulator, just use PCSX-Revolution or another emulators like ePSXe v160. The 1st version of this Driver works, but the 2nd version of this Driver 2 use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game goes into "Is Loading" screen then fails with ARM11 prefetch abort (svcBreak) exception error. Is so impossibly caused an Weird libcrypt Infogrames copyprotection error. | ||||||
Dragon Warrior VII | PAL | .img | 712.8 | 2.1b | 50 | 0.2 | Unplayable |
Comments: | Not working. Speed issues and random crashing. Just use PCSX-Revolution or another emulator. |
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PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
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Ehrgeiz - God Bless the Ring | NTSC | .bin + .cue | 665.30 | 1b | 80 | 40 | Unplayable |
Comments: | Not working. Freezes when you go to start Arcade Mode and Quest Mode in both Interpreter and Dynarec (WiiSX), use PCSX-Revolution or SSSPSX v0034. | ||||||
Elemental Gearbolt | NTSC | .bin + .cue | 508 MB (533.000.832 bytes) | 2.1b | ~37 | ~37 | Playable |
Comments: | Lightgun of course not supported, Sound skipping | ||||||
Evil Dead: Hail to the King | NTSC | .bin | 386.38 | wiisx 2.0 | - | - | Unplayable |
Comments: | Not working. The game freeze (WiiSX), so you must use Xebra 2017-12-15, |
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PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
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fighting force 2 | NTSC | - | - | 2.1b | - | - | Unplayable |
Comments: | Not working properly. Crashes. No works on original PCSX-Reloaded v1.9.94. | ||||||
The Fifth Element | NTSC | .bin + .cue | 342 | 2.1b | 60 | 40 | Playable |
Comments: | Gameplay, audio and film sequences surprisingly fluent in Dynarec, in-game controls a little strange though. Laggy and unplayable in Interpreter. | ||||||
Final Fantasy VI | NTSC | .img | 325.10 | 2.1b | 60 | 50 | Playable |
Comments: | No Problems. Standard Controller only. | ||||||
Final Fantasy VII [Disc 1/2/3] | NTSC | .bin + .cue | 712.81 | 1b | 78 | 40 | Unplayable |
Comments: | Not working. | ||||||
PAL | - | - | 2.1b | - | - | Unplayable | |
Comments: | Not working. The game freeze (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14. | ||||||
Final Fantasy VIII [Disc 1/2/3/4] | PAL | .bin | 727.54 (approx) | 1b | - | - | Unplayable |
Comments: | Not working. The game freeze (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14. | ||||||
Final Fantasy VIII [Disc 1/2/3/4] | PAL | .img | 698+661+688+689=2736 | 2.1b | - | - | Playable |
Comments: | Loads fine. The battles will only work with an actual BIOS, though, not without one, although they do sometimes fail to load. Lot's of state-saving adviced. ;)" | ||||||
Final Fantasy IX | NTSC | .img | 723.35 | 2.1b | - | - | Unplayable |
Comments: | Not working. The game freeze (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14. | ||||||
Final Fantasy Tactics | NTSC | .img .iso | 516.24 | 2.1b | ~50-90 | ~40-50 | Partially Playable |
Comments: | Interpreter runs so slowly as to be unplayable; you could hypothetically but you will not enjoy it. Under dynarec, the game runs between slightly slower than usual (this happens only in a few sections) to almost double speed (this often happens in menus, and also at the beginning and ending of battles). The sound slurs a lot, but not enough to be too annoying. Overall very playable. The dialogue can product a crazy sound >_< | ||||||
Front Mission 1st | NTSC | .bin + .cue | - | 2.1b | - | - | Unplayable |
Comments: | Not working, use ePSXe v152. | ||||||
Front Mission 3 | NTSC | .bin + .cue | 588.26 | 2.1b | 50~60 | ~20-40 | Unplayable (HLE) / Playable (PSX BIOS) |
Comments: | Requires BIOS file and Interpreter mode; HLE hangs indefinitely without getting to the title screen. Dynarec is fast but upon attacking in battle, the framebuffer messes up and scrambles all textures and text, making the game unplayable. Running with Interpreter+BIOS results in accurate, playable, but half-speed gameplay. There are small hitches when portraits are loaded for dialogue with both Interpreter and Dynarec. | ||||||
Future Cop LAPD | NTSC | .bin | 295.25 | 2.1b | - | - | Unplayable |
Comments: | Not working, just freezes (WiiSX) so you must use ePSXe v170. |
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G-Darius | NTSC | .bin + .cue | 631 | 2.1b | 59 | 42 | Playable |
Comments: | Plays well in Dynarec with noticeable lag during heavy combat. Music abruptly cuts out after starting game (occurs in all emulators), however sound effects will continue to play fine. Laggy yet "playable" in Interpreter. | ||||||
Gex | NTSC | .bin + .cue | 206 | 2.1b | 59 | - | Playable |
Comments: | Plays perfectly. | ||||||
Gex 2: Enter the Gecko | NTSC | .img + .ccd | 254.65 | r61 | 58 | - | Playable |
Comments: | Fuzzy sound. | ||||||
NTSC | .img + .ccd | - | wiisxrx 2.5 | - | - | Unplayable | |
Comments: | Not working. The game freeze in WiiSX b2, use WiiSX b1 or PCSX-Revolution r84 or another emulators like Xebra 2018-01-05. | ||||||
Gex 3: Deep Cover Gecko | NTSC | .img + .ccd | 382.24 | r61 | 52 | - | Playable |
Comments: | Fuzzy sound. | ||||||
Ghost in the Shell | NTSC | .bin + .cue | 625.31 | wiisx 2.1.1 usb mod | 75 | 35 | Unplayable |
Comments: | Not working. Playable with major graphical issues and random freezing. No works on original PCSX-Reloaded v1.9.94. | ||||||
Goemon: Shin Sedai Shuumei! Link 2 | JAP | .bin + .cue | 585 | r61 | - | - | Unplayable |
Comments: | Not working, just use PCSX-Reloaded SVN r69887. | ||||||
Grandia | NTSC | .img (2) | 661, 646 | 2.1b | 25-45 | 60 | Unplayable |
Comments: | Not working. The game is broke after intro. Use PCSX-Reloaded v1.9.94 for this one game | ||||||
NTSC | .img (2) | 661, 646 | wiisxr 2.3 | 25-45 | 60 | Playable | |
Comments: | Works perfect. | ||||||
Gran Turismo | PAL | .img | 661.53 | 2.1b | 59 | - | Playable |
Comments: | Works perfect. | ||||||
Gran Turismo 2 | NTSC | .bin+.cue | - | 2.1b | 59 | 38 | Unplayable |
Comments: | Not working. Played at full speed under Dynarec. No problems except whenever you hit a wall at a certain angle your car bounces around like a pinball uncontrollably. This happens so easily that it is impossible to actually complete a race. The game random freezes (WiiSX), use ePSXe v160 or Xebra 2017-07-11. | ||||||
PAL | .bin+.cue | - | 2.1b | 59 | 38 | Unplayable | |
Comments: | Not working. Played at full speed under Dynarec. No problems except whenever you hit a wall at a certain angle your car bounces around like a pinball uncontrollably. This happens so easily that it is impossible to actually complete a race. The game random freezes (WiiSX), use ePSXe v160 or Xebra 2017-07-11. | ||||||
Grand Theft Auto | PAL | .bin | 9.14 | wiisxrx 2.5 | 90 | 10 | Playable |
Comments: | Near Perfect. no issues on dynarec, either...... | ||||||
NTSC | .img | 682.52 | wiisxrx 2.5 | 90 | 10 | Playable | |
Comments: | Near Perfect. no issues on dynarec, either...... | ||||||
Grand Theft Auto 2 | NTSC | .bin + .cue | 520.51 | wiisxrx 2.5 | 90 | 10 | Playable |
Comments: | Near Perfect. no issues on dynarec, either...... | ||||||
G-Police: Weapons Of Justice | NTSC | .iso | 668.9 | wiisxrx 2.5 | 90 | 10 | Playable |
Comments: | Near Perfect. no issues on dynarec, either...... |
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Hello Kitty: Cube Frenzy | NTSC | .bin | - | wiisxrx 2.5 | 80 | 40 | Playable |
Comments: | Works perfect. | ||||||
Hoshi de Hakken!! Tamagotchi (by Bandai and Taito) | - | - | - | WiiSXRX | - | - | Playable |
Comments: | Works perfect. | ||||||
Hogs of War | NTSC | .bin | 413.5 | 2.1b | N/A | N/A | Playable |
Comments: | Works perfect. |
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Intelligent Qube | NTSC | .img | 245.55 | 2.1b | 50/55 | - | Playable |
Comments: | Works perfect. | ||||||
Intellivision Classic Games | NTSC | - | - | - | - | - | Playable |
Comments: | Works perfect. | ||||||
It Might Be NES (homebrew/bootleg) | NTSC | - | - | - | - | - | Playable |
Comments: | Works perfect. | ||||||
The Italian Job | NTSC | .bin | 684 | 2.1b | - | - | Unplayable |
Comments: | Not working. Stops on loading screen, use SSSPSX v0034. |
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Jersey Devil | PAL | .bin + .cue | - | 2.1b | - | - | Playable |
Comments: | no issues | ||||||
Jet Moto | NTSC | .bin + .cue | 418 | 2.1b | - | - | Unplayable (HLE) / Playable (PSX BIOS) |
Comments: | (With the HLE BIOS, either the input is not processed correctly, or the physics engine does not behave correctly. Upon entering a race, pressing almost any button causes the bike to spin wildly out of control and crash into anything nearby). Works with the word BIOS. Music does work with BIOS,the game plays well with PSX BIOS. Need SCPH1001.BIOS.BIN and SCPH1002.BIOS.BIN. | ||||||
Jonah Lomu Rugby | PAL | .bin + .cue | 277.10 | 2.1b | 30-49 | - | Playable |
Comments: | variable frame rate, runs a little slow and commentary stops after first/kick-off phrase. but plays well enough |
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Klonoa: Door to Phantomile | NTSC | .img | 702.09 | 2.1b | 40-58 | - | Playable |
Comments: | Movie sequences are perfect. Ingame it's slightly slow from time to time. Pending between 40 and 58 FPS. | ||||||
Konami Antiques MSX Collection Volume 1 | JAP | .bin + .cue | - | wiisxrx 2.5 | - | - | Playable |
Comments: | Works perfect. | ||||||
Konami Antiques MSX Collection Volume 2 | JAP | .bin + .cue | - | wiisxrx 2.5 | - | - | Playable |
Comments: | Works perfect. | ||||||
Konami Antiques MSX Collection Volume 3 | JAP | .bin + .cue | - | wiisxrx 2.5 | - | - | Playable |
Comments: | Works perfect. | ||||||
Kotobuki Grand Prix | PAL | .bin + .cue | - | 2.1b | - | - | Playable |
Comments: | No issues. | ||||||
Kurushi | PAL | .bin + .cue | 21.76 | 1b | 47 | 28 | Playable |
Comments: | Perfect. Standard controller only & prefer Dynarec. |
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LSD: Dream Emulator | JAP (Eng Translation) | .bin | 618.07 | wiisxrx 2.3 | 90 | 45 | Playable |
Comments: | runs well | ||||||
JAP | .bin | 618.07 | wiisxrx 2.5 | 60 | - | Playable | |
Comments: | runs well |
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Macross Vf-X-2 | JAP | .bin | 503.457 | 2.1b | 58 | 54 | Playable |
Comments: | Plays perfectly. the only issue is the sound. it wil slightly get loud every now and then. | ||||||
Marvel vs Capcom | NTSC | .bin + .cue | 428.05 | 2.1b | N/A | N/A | Playable |
Comments: | Plays perfectly. | ||||||
Martian Gothic | NTSC | .bin | 630.14 | 2.1b | 41 | 59 | Playable |
Comments: | The dialogue and cutscene in-game is going too far too fast, It's very hard to understand what is going on in the cutscenes. Playable on GameCube Controller (Classic Controller don't work, because of a bug of the Classic controller incomplatible in some games). | ||||||
MARY-KATE & AHSLEY - CRUSH COURSE | NTSC | .bin | - | 2.1b | - | - | Unplayable |
Comments: | Not working. The game will loop (WiiSX), use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game freezes at title screen and cannot be pressed start. | ||||||
Mechwarrior 2 | NTSC | .bin | 407 | 2.1b | - | - | Unplayable |
Comments: | Not working. Dynarec causes a stack dump instantly, interpreter will just give sound glitches whilst trying to play intro video. Use PCSX-Revolution or another emulator. | ||||||
Medal of Honor | NTSC | .bin + .cue | - | 1b | 60 | 34 | Playable |
Comments: | Plays great, sound reasonable. Standard controller with Dynarec preferred. Launched from USB drive. | ||||||
MediEvil | PAL | .bin + .cue | 535.70 | wiisxrx 2.5 | - | - | Unplayable |
Comments: | Not working. Slow intro movies, takes time between screens (couple of long black screens). Gets to menu, but frozen black screen after that. | ||||||
NTSC | .bin + .cue | 535.72 | wiisxrx 2.5 | 38-60 | - | Playable | |
Comments: | Works perfect. | ||||||
Megaman 8 | NTSC | .img | 398.91 | - | 61 | 35 | Playable |
Comments: | Works perfect. | ||||||
Megaman Legends | NTSC | .bin + .cue | 464 | wiisxrx 2.5 | 59 | 42-45 | Playable |
Comments | works | ||||||
Megaman X3 | NTSC | .bin + .cue | - | - | - | - | Unplayable |
Comments: | Not working. Stops on loading screen (WiiSX), was working on the older retroarchWii Beetle PlayStation Core builds but freezes with the latest WiiSX builds. | ||||||
Megaman X4 | NTSC | .bin + .cue | 564 | 2.1b | 59 | 30 | Unplayable |
Comments: | Not working. Crashing after finishing the first stage (WiiSX), use PCSX-Reloaded SVN r69887. | ||||||
Megaman X5 | NTSC | .bin + .cue | 555.95 | - | 60 | - | Unplayable |
Comments: | Not working. Freezes after loading stage (WiiSX), use pSX v1.4 or another emulator. | ||||||
PAL | .bin + .cue | 555.95 | - | 60 | - | Unplayable | |
Comments: | Not working. Works as the older retroarchWii Beetle PlayStation Core builds but freezes after loading stage as the latest WiiSX builds. | ||||||
NTSC | .bin + .cue | 555.95 | - | 60 | - | Unplayable | |
Comments: | Not working. Works as the older retroarchWii Beetle PlayStation Core builds but freezes after loading stage as the latest WiiSX builds. | ||||||
Megaman X6 | PAL | .bin + .cue | - | - | - | - | Unplayable |
Comments: | Not working. Works as the older retroarchWii Beetle PlayStation Core builds but freezes after loading stage as the latest WiiSX builds. | ||||||
NTSC | .bin + .cue | - | - | - | - | Unplayable | |
Comments: | Not working. Works as the older retroarchWii Beetle PlayStation Core builds but freezes after loading stage as the latest WiiSX builds. | ||||||
JAP | .bin + .cue | - | - | - | - | Unplayable | |
Comments: | Not working. Works as the older retroarchWii Beetle PlayStation Core builds but freezes after loading stage as the latest WiiSX builds. | ||||||
Metal Gear Solid | PAL | .iso | 658.59, 685.05 | 2b | 49.5 | 1-2 | Playable |
Comments: | The game itself seems fine, but cutscenes have a weird delay - effects and framerate is fine, but objects will move for a second, then stall for a second continously. EG, in the opening cutscene, the water effects move fluidly, but the sub will move forward, then stop, then move forward and stop for a second at a time. Characters, elevators, anything that moves has this stop/go motion, but Snake's breath, weather effects, flashing lights all proceed normally. Audio breaks up in cutscenes as well. Playable if you skip all the cutscenes. | ||||||
Micro Machines V3 | PAL | .bin + .cue | 643.22 | r61 | 43 | - | Playable |
Comments: | |||||||
Micro Maniacs | PAL | .bin + .cue | 520.79 | r61 | - | - | Not tested |
Comments: | |||||||
Monkey Hero | NTSC | .bin + .cue | 260 | 2.1b | - | - | Unplayable |
Comments: | Not working. Works as the older retroarchWii Beetle PlayStation Core builds but crashes as the latest WiiSX builds. | ||||||
Mr. Driller (U) | NTSC | .iso | ? | wiisxrx 2.5 | ? | ? | Playable |
Comments: | Runs near perfect with no errors on hle bios, either. | ||||||
Mr. Driller G | NTSC | .iso | ? | wiisxrx 2.5 | ? | ? | Playable |
Comments: | Works perfect. |
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Namcomuseum Vol1 | |||||||
NTSC | .bin + .cue | - | WiiSXR 2.2 | - | - | Playable | |
Comments: | Runs, but No errors with Dynarec Core, either... :) | ||||||
NTSC | .bin + .cue | - | wiisxrx | - | - | Playable | |
Comments: | Works near perfect with no issues. | ||||||
NASCAR Rumble | NTSC | .bin + .cue | 249.10 | 2.1b | - | - | Unplayable |
Comments: | Movies slow, menus slow, freezes once gameplay starts. | ||||||
Need For Speed III Hot Pursuit | NTSC | .bin + .cue | 504.32 | wiisxrx 2.5 | 59 | - | Playable |
Comments: | Game plays excellently, almost flawless. Menus are slowed up a teeny bit, but the actual races are nearly perfect. | ||||||
Need For Speed: High Stakes | NTSC | .bin | 783.32 | 2.1b | 30 | - | Unplayable |
Comments: | Not working. Everything loads fine, but the races skip very heavily. | ||||||
NHL Faceoff | NTSC | .img | 103.00 | 2.1b | 59 | - | Playable |
Comments: | Works great. Seems to be close to flawless. | ||||||
NHL Rock the Rink | NTSC | .bin | - | 2.1b | 35 | 20 | Unplayable |
Comments: | Not working. Menus work fine, in game skips heavily. | ||||||
Nuclear Strike | NTSC | .img | 614.48 | 2.1b | 58 | 34 | Playable |
Comments: | Movies skip horribly. Light skips ingame, but fully playable. |
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Oddworld - Abe's Exoddus [Disc 1 of 2] | NTSC | .img | 583.63 | wiisxrx 2.5 | 90 | 45 | Playable |
Comments: | Playable, but with graphical problems incompatibility! | ||||||
Oddworld - Abe's Exoddus [Disc 2 of 2] | NTSC | .bin + .cue | 461.53 | wiisxrx 2.5 | 90 | 45 | Playable |
Comments: | Playable, but with graphical problems incompatibility! | ||||||
Oddworld - Abe's Oddysee | PAL | .bin + .cue | 685.54 | wiisxrx 2.3 | 49 | 37 | Playable |
Comments: | Playable, but with graphical problems. | ||||||
Off World Interceptor Extreme | NTSC | .bin + .cue | 579.11 | 1b | 95 | 45 | Playable |
Comments: | Interpreter abit slow. Dynarec Perfect!Great Game! | ||||||
Ogre Battle - The March of the Black Queen | NTSC | .img | 502.92 | 1b | 60 | 40 | Unplayable |
Comments: | Not working. The game freeze (WiiSX), just use PCSX-Revolution or another emulator. | ||||||
Olympic Soccer | NTSC | .bin + .cue | 491.96 | wiisxrx 2.5 | 85 | 45 | Unplayable |
Comments: | Not working. Freeze so you must use SSSPSX v0034. | ||||||
One | NTSC | .img | 122.95 | 1b | 85 | 45 | Unplayable |
Comments: | Not working. Crashes (WiiSX), just use PCSX-Revolution or another emulator. No works on original PCSX-Reloaded 1.9.94. | ||||||
Overblood | NTSC | .img | 668.02 | 1b | 75 | 35 | Unplayable |
Comments: | Not working. Freezing (WiiSX), just use PCSX-Revolution or another emulator. |
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Pac-Man PS1MAME | NTSC | .bin | - | - | - | - | Playable |
Comments: | |||||||
Pac-Man World 20th Anniversary | NTSC | .bin | 635 | wiisxrx 2.5 | 62-45 | - | Playable |
Comments: | Works perfect. | ||||||
PAL | .bin | ? | wiisxrx 2.5 | 62-45 | - | Playable | |
Comments: | Works perfect. | ||||||
Panzer Front | PAL | .bin + .cue | 329.70 | 2.1b | 49 | - | Playable |
Comments: | Menu screen cropped slightly. Plays very well. | ||||||
PaRappa the Rapper | PAL | .bin | 662.11 | wiisxrx 2.5 | 62-41 | - | Playable |
Comments: | Sound is a bit comprimised but seems almost completely working. | ||||||
Pepsiman | JAP | .bin+.cue | 118 | - | - | - | Playable |
Comments: | Works perfect. | ||||||
Policenauts | JAP(English Patched) | .iso | (Disc1)731.376 (Disc2)599.437 | wiisxrx 2.2 | - | - | Playable |
Comments: | Loading through BIOS required. Frequent graphical glitches, but audio and framerate were fine. Still playable. | ||||||
Pong | PAL | .bin | 36.764 | wiisxrx 2.5 | 42/49 | - | Playable |
Comments: | Unsure if there's FPS drops with more than two players (though it's an emulator thing). | ||||||
Poy Poy 2 | - | .bin/.cue | - | wiisxrx 2.5 | - | - | Unplayable |
Comments: | Not working. Works on the older retroarchWii Beetle PSX Core builds, but crashes at the latest WiiSX builds. No works on original PCSX-Reloaded 1.9.94, just use SSSPSX v0034. | ||||||
- | .bin | - | wiisxrx 2.5 | - | - | Unplayable | |
Comments: | Not working. Works on the older retroarchWii Beetle PSX Core builds, but crashes at the latest WiiSX builds. No works on original PCSX-Reloaded 1.9.94, just use SSSPSX v0034. |
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Quake II | NTSC | .img | 339.77 | 2.1b | 55-59 | 30-35 | Playable |
Comments: | Textures sometimes distort in Dynarec. Minor slowdown during combat. Otherwise no problems. | ||||||
Quake II | PAL | .bin + .cue | 334.2 | 2.1b | 55-59 | 30-35 | Playable |
Comments: | Textures sometimes distort in Dynarec. Minor slowdown during combat. Otherwise no problems. |
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The Raiden Project (Raiden I & II) | JAP | .bin | 55.32 | 1b | - | - | Unplayable |
Comments: | Not working, just use PCSX-ReARMed libretro3DS core v1.9.14 of as in the rest of emulator the game is stuck after title with ARM11 data abort exception error. | ||||||
Rakugaki Showtime | JAP | .bin | - | 2.1b | - | - | Playable |
Comments: | Standard controller only | ||||||
Rally Cross 2 | NTSC | .bin | 71.22 | 2.1b | - | - | Playable |
Comments: | Few odd noises, works fine. | ||||||
Rally-X PS1MAME | NTSC | .bin | - | - | - | - | Playable |
Comments: | |||||||
Rampage World Tour | NTSC | .bin | 311.8 | 2.1b | 60 | - | Playable |
Comments: | Perfect under Dynarec, Standard controller only | ||||||
Rayman | NTSC | .bin | 574.71 | 2.1b | - | - | Unplayable |
Comments: | Not working (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14. | ||||||
PAL | .bin | - | 2.1b | - | - | Unplayable | |
Comments: | Not working (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14. | ||||||
Resident Evil | PAL | .img | 674.28 | 2.1b | - | - | Unplayable |
Comments: | Not working. | ||||||
Resident Evil: Director's Cut | NTSC | .iso | 674.28 | 2.1b | - | - | Unplayable |
Comments: | Not working at all. | ||||||
Resident Evil: Director's Cut PT-BR | PAL (Portuguese Translate Hack) | .bin | 686.88 | 2.1b | - | - | Unplayable |
Comments: | Not working at all. | ||||||
Resident Evil 2 {Leon and Claire} | PAL | .img | 633.44 | 2.1b | 59+ | - | Playable |
Comments: | Works with HLE BIOS. | ||||||
Resident Evil 3: Nemesis | PAL | .bin | 679.48 | 1b m3 | - | - | Unplayable |
Comments: | Not working. Loop the emulator on 1st screen, just use SSSPSX v0034. | ||||||
R4: Ridge Racer Type 4 | NTSC | .img | 592.63 | 2.1b | 55-60 | 30 | Playable |
Comments: | No Problems. Runs better with dithering off. | ||||||
Risk | NTSC | .bin | 495 | 2.1b | - | - | Playable |
Comments: | Very minor issues. Minor FMV stutter. One audio track sometimes doesn't play. | ||||||
Rollcage | NTSC | .bin + .cue | 648.65 | 2.1b | - | - | Unplayable |
Comments: | Not working, just use PCSX-Revolution or another emulator. | ||||||
Rollcage - Stage II | NTSC | .bin | 618.31 | 2.1b | 60 | 36 | Playable |
Comments: | No Problems. | ||||||
RPG Maker | NTSC | .bin | 66.46 | wiisxrx 2.4 | - | - | Unplayable |
Comments: | Not working. Crashes. No works on original PCSX-Reloaded v1.9.94, just use PCSX-Revolution or another emulators like PCSX v1.5. |
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PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
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Sheep Raider | NTSC | .bin | 592.07 | wiisxrx 2.5 | 70 | - | Playable |
Comments: | Sound is a little blurry and too fast but playable. | ||||||
Silent Hill | NTSC | .iso | 587.93 | 2.1b | 59 | 34 | Playable |
Comments: | The limit fps in-game is better on Interpreter, because the fps in-game is very fast on Dynarec. The CG have better fps and visual on Dynarec than Interpreter, because the color is opaque and the fps is choking a little. | ||||||
Silent Bomber | NTSC | .bin | 327.04 | 1b | 68 | 31 | Playable |
Comments: | Music and voice is distorted. SFX ok. Standard controller type only. Dynarec only. | ||||||
Sim City 2000 | NTSC | .bin | - | 2.1b | - | - | Unplayable |
Comments: | Not working. Lot of sound issues and freezing, just use PCSX-ReARMed libretro3DS core v1.9.14 of as in the rest of emulator the game exits on the title screen with ARM11 prefetch abort (kernel panic) exception error. | ||||||
Skullmonkeys | NTSC | .img + .ccd | 627.28 | r61 | 72 | 42 | Playable |
Comments: | Perfect, but videos are messed up. Also, turn music off in options, because it can cause sound problems ingame. | ||||||
PAL | .img + .ccd | 627.28 | 2.1b | 60 | 42 | Playable | |
Comments: | Perfect. | ||||||
Snowboard Kids Plus | NTSC | .bin + .cue | 279.32 | wiisxrx 2.5 | 72 | 36 | Playable |
Comments: | Colours are bad in FMVs, otherwise looks good. XA music is busted (gets stuck repeating the first few seconds), sequenced plays fine. Too slow in interpreter, too fast in dynarec; more playable in the latter. | ||||||
Soul Blade | PAL | .bin | 515.11 | 2.1b | 25/40 | 20 | Playable |
Comments: | Dynarec: FPS varies between movie, game menus, character selection and actual gameplay. It's an Anti-Piracy Method. | ||||||
Space Hulk: Vengeance of the Blood Angels | PAL | .bin | 495.5 | 2.1b | - | - | Unplayable |
Comments: | Not working. The game freeze, just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game loops on the title screen with ARM11 prefetch abort (kernel panic) exception error. | ||||||
Space Jam | NTSC | .img | 80.55 | 2.1b | 59 | - | Playable |
Comments: | Works good, with the exceptions that theres no BGM during the basketball games, little commentary, and the graphics quality is sometimes lacking in the mini-games. | ||||||
Spyro the Dragon | NTSC | .bin + .cue | 604 | wiisxr 2.3 | - | - | Playable |
Comments: | Runs fine. | ||||||
Star Gladiator - Episode 1: Final Crusade | PAL | .img | 46.23 | wiisxrx | - | - | Unplayable |
Comments: | Not working. | ||||||
Star Ocean: The Second Story | NTSC | .img(2) | 530, 689 | 2.1b | 50-60 | 25-45 | Playable |
Comments: | Works good. Sometimes the sound or the graphics have litle errors. | ||||||
Star Trek: Invasion | PAL | .bin | 33.16 | 1b | - | - | Unplayable |
Comments: | Not working properly. Crashes during developer logos (WiiSX), use PCSX-Revolution r84 or pSX v1.13 or Xebra 2017-12-16. | ||||||
Star Wars - Jedi Power Battles | NTSC | .bin | - | 2.1b | - | - | Unplayable |
Comments: | Not working. Freezes. No works on original PCSX-Reloaded v1.9.94 (WiiSX), just use PCSX-Revolution or another emulator. | ||||||
Star Wars - Rebel Assault 2 | NTSC | .bin | 715.95 | 2.1b | - | - | Unplayable |
Comments: | Not working. Loop the game after entering 1st chapter (WiiSX), just use PCSX-Revolution or another emulator. | ||||||
Street Fighter Alpha 3 | NTSC | .bin | 300 | wiisxrx 2.4b | Dynarec FPS | Interpreter FPS | Unplayable |
Comments: | Not working properly. The game freeze (WiiSX), just use PCSX-Reloaded SVN r69887. | ||||||
Strider | NTSC | .bin | 70.7 | 2.1b | 60 | 0.3 | Playable |
Comments: | works with no errors on dynarec, either... | ||||||
Strider 2 | NTSC | .bin | 437.8 | 2.1b | - | - | Unplayable |
Comments: | Not working. Crashes. No works on original PCSX-Reloaded v1.9.94. | ||||||
Suikoden II | NTSC | .bin | 513.9 | 2.1b | 60 | 25-50 | Playable |
Comments: | Works perfect. |
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PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
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Tail Concerto | NTSC | .bin + .cue | 599.09 | 2.1b | 60 | 45-50 | Playable |
Comments: | Almost Perfect. Audio is a little staticy at times. Tested on SD with GCN controller. | ||||||
Tales of Destiny | NTSC | .bin + .ccd | ~500 | wiisxrx 2.5 | 57 | 40 | Unplayable |
Comments: | Not working. The game freeze with WiiSX b2, use WiiSX b1 or PCSX-Revolution or another emulator. | ||||||
Tales Of Phantasia | JAP (Eng Translatian) | .bin + .cue | 641.55 | 2.1b | 70 | 35 | Unplayable |
Comments: | Not working. The game freeze, just use PCSX-Reloaded SVN r69887. | ||||||
Tekken | NTSC | .img | - | 2.1b | 59 | 42 | Playable |
Comments: | Plays great in Dynarec maintaining fps in-game. Sounds work fine. Slightly smoother with frameskip enabled, but barely necessary. In interpreter mode, the screen is black almost all of the time, but is visible with frameskip enabled. | ||||||
Tekken 2 | NTSC | .bin | - | 2.1b | 21 | 23 | Unplayable |
Comments: | Not working. Damaged graphics, just use PCSX-Revolution or another emulator. | ||||||
Tekken 3 | NTSC | .bin + .cue | 656.06 | 1b | 40 | 25 | Playable |
Comments: | Somewhat slow in dynarec, audio is very slow as well. Crashes at credits after finishing arcade mode. Very playable despite that. Didn't test in interpreter. | ||||||
Tenchu: Stealth Assassins | NTSC | .bin + .cue | - | 1b | 70 | 40 | Playable |
Comments: | No music but SFX ok. Plays great in Dynarec mode. Plays a lot slower when launched from USB drive. | ||||||
Tenchu 2: Birth of the Stealth Assassins | NTSC | .bin + .cue | tbc | 1b | - | - | Unplayable |
Comments: | Not working. Freeze, just use PCSX-Revolution or another emulator. | ||||||
The Adventure of Little Ralph | NTSC | CUE | 93 | 2.1b | 59 | null | Playable |
Comments: | check my profile or write up on battle arena toshinden for settings and alternative data settings, info, etc, whatevs http://theisozone.com/downloads/playstation/psx-isos/adventures-of-little-ralph-2/ | ||||||
The Emperor's New Groove | NTSC | .bin + .cue | 586.60 | 2.1b | - | - | Unplayable |
Comments: | Not working. Crashes. No works on original PCSX-Reloaded v1.9.94, just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emu the game freeze at title screen and cant be pressed start with ARM11 data abort exception error. | ||||||
The Legend of Dragoon [Disc 1/2/3/4] | PAL | .iso | 2,148.25 | 2.1b | 45.49 | 45.49 | Playable |
Comments: | This Game works properly | ||||||
NTSC | .bin(4) | 462(1) | 2.1b | 55-60 | 55-60 | Playable | |
Comments: | This Game works properly. Only test disc1 | ||||||
The Lion King : Simba's Mighty Adventure | NTSC | .img | 680.72 | 1b | 89 | 47 | Unplayable |
Comments: | Not working. At the loading screen right after the intro, it starts loading but never finishes. | ||||||
The Next Tetris | NTSC | .bin | 32.89 | 1b | 41 | 26 | Playable |
Comments: | Music is slightly distorted. SFX is okay. Standard or Analog controller type. Prefer Dynarec. | ||||||
The Next Tetris | PAL | .bin | 32.89 | 1b | 40 | 25 | Playable |
Comments: | Music is slightly distorted at start up, but really dosn't effect the game. Prefer Dynarec. | ||||||
Theme Hospital | PAL | .bin | - | 2.1b | - | - | Unplayable |
Comments: | After showing the opening video, The makers logo pops up (Bullfrog) & to which then freezes. | ||||||
Thrasher - Skate & Destroy | NTSC | .img | 350.30 | 2.1b | 60 | 33 | Playable |
Comments: | No Problems. Turn dithering off for full speed. | ||||||
Time Commando | NTSC | .bin | 514.96 | 2.1b | 50-55 | 30 | Playable |
Comments: | Problems with graphics in Dynarec/Graphics ok in Interpreter but very slow. No other problems found yet | ||||||
Tomba!Tomba! | NTSC | .bin | 261.28 | 1b | - | - | Playable |
Comments: | Works perfectly, but music causes sound glitches. Whole game tested. | ||||||
Tomba!2: The Evil Swine Return | NTSC | .bin | 408.37 | 1b | - | - | Playable |
Comments: | Fuzzy, distorted voices and glitchy BGM. Turn them off. Hangs up during major action sequences, but if you just wait a couple of seconds, they resume. PLAYABLE. Whole game tested. | ||||||
Tomba!Tombi! | PAL | .img | 447.27 | wiisxrx 2.5 | 42 | 25 | Playable |
Comments: | Works great!Standard controller type only & prefer Dynarec. | ||||||
Tomba! | JAP | .img | - | wiisxrx 2.5 | 42 | 25 | Playable |
Comments: | Works great!Standard controller type only & prefer Dynarec. | ||||||
Tony Hawk's Pro Skater | NTSC | .bin + .cue | ? | wiisxr beta 4.1 | 60 | 60 | Playable |
Comments: | psx controller type must me set to analog for the sticks to work (classic controller pro?) | ||||||
PAL | ? | ? | ? | ? | ? | Unplayable | |
Comments: | Not working properly. Crashes. No works on original PCSX-Reloaded 1.9.94, just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emulator the game freezes after title with ARM11 undefined instruction exception error. | ||||||
JAP | ? | ? | ? | ? | ? | Unplayable | |
Comments: | Not working properly. Crashes. No works on original PCSX-Reloaded 1.9.94, just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emu the game freezes after title with ARM11 undefined instruction exception error. | ||||||
Tony Hawk's Pro Skater 2 | NTSC | .bin + .cue | ? | wiisxr beta 4.1 | 60 | 60 | Playable |
Comments: | psx controller type must me set to analog for the sticks to work (classic controller pro?) | ||||||
PAL | .bin | - | 1b | 80 | 40 | Unplayable | |
Comments: | Not working properly. Distorted sound and crashing (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emu the game freezes after title with ARM11 undefined instruction exception error. | ||||||
JAP | .bin | - | 1b | 80 | 40 | Unplayable | |
Comments: | Not working properly. Distorted sound and crashing (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emu the game freezes after title with ARM11 undefined instruction exception error. | ||||||
Tony Hawk's Pro Skater 3 | NTSC | .bin + .cue | ? | wiisxr beta 4.1 | 60 | 60 | Playable |
Comments: | psx controller type must me set to analog for the sticks to work (classic controller pro?) | ||||||
Tony Hawk's Pro Skater 4 | NTSC | .bin + .cue | ? | wiisxr beta 4.1 | 60 | 60 | Playable |
Comments: | psx controller type must me set to analog for the sticks to work (classic controller pro?) | ||||||
PAL | ? | ? | ? | ? | ? | Unplayable | |
Comments: | Not working properly. Distorted sound and crashing (WiiSX), just use PCSX-ReARMed libretro3DS core v1.9.14 as in the rest of emu the game freezes after title with ARM11 undefined instruction exception error. | ||||||
Twisted Metal 2 | NTSC | .img | 699.84 | 1b | 59 | 40-45 | Playable |
Comments: | Plays a lot like Twisted Metal 4 does. Although there is no in-battle background music, the SFX work properly, making the game very enjoyable. Dynarec plays at nearly perfect pace; Interpreter is slower, but still playable. With the Frame Limit setting turned off, the game's FPS in Dynarec can usually be anywhere between 75-95, making it almost too fast to be played well, but still playable. | ||||||
Twisted Metal 4 | NTSC | .img | 712.74 | 1b | 59 | 30-40 | Playable |
Comments: | Works great, very enjoyable. There is SFX, but there appears to be no music when in battles, although there is in menus. Otherwise operates perfectly. Dynarec plays much better, almost perfectly. Interpreter does work, but at a much slower graphical pace. With the Frame Limit off, the game's FPS in Dynarec can usually be anywhere between 55-75, still keeping a playable pace. |
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PSX Title | PSX Region | Image Extension | Image Size | WiiSX Rev | Dynarec FPS (Ingame) | Interpreter FPS (Ingame) | Status |
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Umihara Kawase | JAP | .bin + .cue | 110.45 | 1b m3 | 60 | - | Playable |
Comments: | No problems at all. | ||||||
UmJammer Lammy | NTSC | .bin + .cue | 695.35 | 4.0b | - | 31 | Partially Playable |
Comments: | Is playable, but needs the Core to be Interpreter and the Bios as HLE, otherwise it would crash. |
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Vagrant Story | NTSC | .img | - | 2.1b | 59 | 35-40 | Playable |
Comments: | Very smooth with Dynarec, but crashes upon exiting the Wine Guild Hall (the first room with a floating platform, savepoint and item box). Switching to Interpreter allows you to get past this point - there's another save point before the first boss, which is a good point to switch back to Dynarec. | ||||||
Vandal Hearts | PAL | .bin | - | WIISXRX 2.5 | - | - | Unplayable |
Comments: | Not working. Camera problems (WiiSX), so you must use SSSPSX v0034. | ||||||
Vib-ribbon | PAL | .cue + .bin | 215 | 4.0b | 50 | 29 | Playable |
Comments: | When in gameplay, music does not play, so you play in silence, but sfx does play. |
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Wild Arms | NTSC | .bin + .cue | 607 | 2.1b | 60 | 25-45 | Playable |
Comments: | Works goord. With BIOS on SD (No HLE) | ||||||
Wipeout | NTSC | .bin | 480.79 | 2.1b | 35-60 | 25 | Playable |
Comments: | No Problems. Standard Controller Only. | ||||||
Wipeout 3 | PAL | .img + .cue | 615.33 | 2.1b | - | - | Unplayable |
Comments: | Not working properly. The game freezes (WiiSX), just use PCSXr69887. | ||||||
Wipeout XL | PAL | .img | 664.84 | 2.1b | 67-43 | 52-26 | Playable |
Comments: | Works wonderfully with classic controller after tweaking(no frame skip, no throttling). Graphics all run smooth... yet for some reason none of the music plays at all. Does randomly crash sometimes on load screens. | ||||||
Worms Armageddon | NTSC | .img | 522.85 | 1b | 60 | 40 | Playable |
Comments: | Dynarec works best. Interpreter is a little slow. | ||||||
PAL | .iso | - | WiiSXRX(?) | 60 | 40 | Playable | |
Comments: | Works... | ||||||
Worms World Party | NTSC | .bin | 515.1 | 2.1b | 56-60 | 36 | Playable |
Comments: | No Problems. |
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X-Com: Enemy Unknown | PAL | .bin | 625.6 | 2.1b | 70-80 | 30-40 | Playable |
Comments: | PAL version of UFO Defense. Perfect under Dynarec, works perfectly with FL and FS off, if not a little too fast. FL causes graphic issue and then crash. Slower under interpreter but still totally playable. Standard controller only. | ||||||
X-Com: Terror From the Deep | PAL | .bin | 111.22 | 2.1b | 60 | 40 | Playable |
Comments: | No Problems. Standard Controller Only | ||||||
X-Com: UFO Defense | NTSC | .bin | 625.15 | 2.1b | 60 | 35 | Playable |
Comments: | NTSC version of Enemy Unknown. Works well with interpreter. Freezes often and without warning using dynarec. Audio sometimes doesn't play. Standard controller only. | ||||||
X-Men VS Street Fighter | NTSC | .bin | 374.25 | 1b | 48 | 28 | Playable |
Comments: | No menu music. In-game music is stuck. SFX ok. Standard controller type only & prefer Dynarec. | ||||||
X2 no relief | NTSC | - | - | 2.1b | - | - | Unplayable |
Comments: | Not working properly. The game is very much glitchy (WiiSX), just use PCSX-Revolution or another emulator. | ||||||
Xena: Warrior Princess | NTSC | .img + .ccd | 308 | 2.1b | 60 | 28-30 | Unplayable |
Comments: | Not working. Crashes frequently after on-screen text, e.g. pause menu, signs and scrolls. | ||||||
Xenogears | NTSC | .bin(2) + .cue(2) | 686, 656 | wiisxrx 2.5 | 60 | 25-45 | Unplayable |
Comments: | Not working properly. Reboot the emulator when trying to access the memory card (WiiSX), use PCSX-Revolution or another emulators like ePSXe v170. | ||||||
JAP | .bin(2) + .cue(2) | - | 2.1b | - | - | Unplayable | |
Comments: | Not working properly. Reboot the emulator when trying to access the memory card (WiiSX), use PCSX-Revolution or another emulators like ePSXe v170. |
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Yu-Gi-Oh Forbidden Memories | NTSC | .bin + .cue | 493.9 | wiisxrx 2.5 | 50-60 | 25-35 | Partially Playable |
Comments: | Very Playable, although while playing a card or such the FPS slows down and the music will slug with that, otherwise perfectly fine. CANNOT LOAD GAMES WITH HLE - YOU MUST USE PSX BIOS | ||||||
Yutona Eiyuu Senki - TearRingSaga | JAP | .bin + .cue | - | wiisxrx 2.5 | - | - | Unplayable |
Comments: | Not working properly. Use PCSX-Revolution or another emulator. |
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Title | Region | Extension | Image Size | WiiSX Rev | Dynarec FPS | Interpreter FPS | Playable/Partially Playable/Unplayable |
Comments: |