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12 bytes removed ,  01:30, 17 October 2018
Update for latest version (2.91g), fix deadnaming, update/remove old or irrelevant information.
| title = MegaZeux
| image = [[File:Megazeux.png]]
| author = Gregory Alexis Janson, Gilead Kutnick, Alistair Strachan , Alice Rowan, and others
| license = GPL
| website = httphttps://www.digitalmzx.net| download = httphttps://sourceforgegithub.netcom/projectsAliceLR/megazeux/filesreleases/megazeuxdownload/2v2.82b91g/mzx282bmzx291g-wii.zip/download
| hbb=yes
}}
'''MegaZeux''', or '''MZX''', is a game creation system (GCS) inspired by Tim Sweeney. MegaZeux was created in late 1994 by Gregory Alexis Janson, who formed his own company, Software Visions (now defunct). Like ZZT, MZX was originally released as shareware and the world editor portion of the program was included for free, allowing third parties to create their own worlds without even registering.
MZX is officially supported on Microsoft Windows, Linux, Mac OS X, the Nintendo DS, 3DS, Wii, and the PSP. Older ports exist for AmigaOS 4, Wii, GP2X, PSP, and the DS, but Pandora. MZX has also been ported to other platforms such as OpenBSD, FreeBSD, OpenSolaris, HaikuOS , Android, the Nintendo Switch, and Androidthe Sega Dreamcast.
==External links==
* [httphttps://www.digitalmzx.net DigitalMZX]* [httphttps://megazeuxgithub.sourceforge.netcom/AliceLR/ megazeux MegaZeux at Sourceforgeon GitHub]* [httphttps://wiki.digitalmzx.net/ MegaZeux Wiki]* [http://mzx.devzero.co.uk/ MegaZeux Developer Website]
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