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1,951 bytes added ,  01:14, 31 July 2012
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BTW what was the name of the XM file it could not play, I'll give it a go here to see if anything can be done.
 
BTW what was the name of the XM file it could not play, I'll give it a go here to see if anything can be done.
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:The problem is that the OGG player that comes with Devkitpro still uses asnd, and of course asnd won't work in the same game along with aesnd (which is used by either gcmodplay or grrmod). I haven't looked at it in detail, other than noticing that it's using -lasnd and asndlib.h ... Is there a way to get it to work with aesnd?
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:Or... do I need to install [[Tremor]] ?
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:Hm, in my game I am just using some statically assigned sound channels, as sometimes I want to interrupt a long sound with another sound... although sometimes it glitches out, and the long sound refises to stop playing when I tell it to..... I've found a similar problem with MOD files using either gcmodplay or grrmod.... Like in the grrmod example, it has buttons 1 and 2 for "start" and "stop" playing the sound. If you keep pressing 1,2... 1,2... 1,2.... eventually the sound will glitch out when you press "stop" and repeat a note over and over, and will refuse to stop playing (whether by Stop or Pause) until you start it over or start a new song.... I know you don't usually start and stop a sound 50 times in a game, but after playing my game many times, I'd randomly get that sound glitch. The way I work around it now it to never actually "stop" a MOD file from playing until I am ready to start up a new one, and instead I turn the volume of the music down to 0 and let it keep playing! That avoids having the sound glitch out anyway... But I'm getting off topic :)
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:Here is the XM file that glitches out grrmod (haunted.xm): http://modarchive.org/index.php?request=view_by_moduleid&query=153821
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:I'm using it as the intro music for my game. Looks like I'll probably have to convert it to OGG (once I get that working too), but if you can figure out why it doesnt work, that would be even better (I don't have high hopes though -- probbly just grrmod can't handle something weird about the file).... --[[User:Mr. Reaper|Mr. Reaper]] 01:14, 31 July 2012 (CEST)
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