In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

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The calls are gwd.GetFrameBuffer(0) and gwd.GetFrameBufferIndex(), and gwd is declared to be of type GameWindow.  The only place i can find GameWindow defined is inside gamewindow.h in libwiisprite.  Is there are different GameWindow class somewhere?  I'm using the current libogc version 1.8.1 -- please let me know if this isn't the right one to use. [[User:Verberos|Verberos]] 22:33, 17 December 2009 (UTC)
 
The calls are gwd.GetFrameBuffer(0) and gwd.GetFrameBufferIndex(), and gwd is declared to be of type GameWindow.  The only place i can find GameWindow defined is inside gamewindow.h in libwiisprite.  Is there are different GameWindow class somewhere?  I'm using the current libogc version 1.8.1 -- please let me know if this isn't the right one to use. [[User:Verberos|Verberos]] 22:33, 17 December 2009 (UTC)
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== ...from USB ==
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Hi,
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I'd like to know how can I load your application by HBC from USB HDD ?
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I load my HBC from USB HDD and when I load your application it give me an image error.
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could you help me, please?
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thanks in advance
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best regards
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