Line 89:
Line 89:
The calls are gwd.GetFrameBuffer(0) and gwd.GetFrameBufferIndex(), and gwd is declared to be of type GameWindow. The only place i can find GameWindow defined is inside gamewindow.h in libwiisprite. Is there are different GameWindow class somewhere? I'm using the current libogc version 1.8.1 -- please let me know if this isn't the right one to use. [[User:Verberos|Verberos]] 22:33, 17 December 2009 (UTC)
The calls are gwd.GetFrameBuffer(0) and gwd.GetFrameBufferIndex(), and gwd is declared to be of type GameWindow. The only place i can find GameWindow defined is inside gamewindow.h in libwiisprite. Is there are different GameWindow class somewhere? I'm using the current libogc version 1.8.1 -- please let me know if this isn't the right one to use. [[User:Verberos|Verberos]] 22:33, 17 December 2009 (UTC)
+
+
== ...from USB ==
+
+
Hi,
+
+
I'd like to know how can I load your application by HBC from USB HDD ?
+
+
I load my HBC from USB HDD and when I load your application it give me an image error.
+
+
could you help me, please?
+
+
thanks in advance
+
best regards