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→‎...from USB: new section
The calls are gwd.GetFrameBuffer(0) and gwd.GetFrameBufferIndex(), and gwd is declared to be of type GameWindow. The only place i can find GameWindow defined is inside gamewindow.h in libwiisprite. Is there are different GameWindow class somewhere? I'm using the current libogc version 1.8.1 -- please let me know if this isn't the right one to use. [[User:Verberos|Verberos]] 22:33, 17 December 2009 (UTC)
 
== ...from USB ==
 
Hi,
 
I'd like to know how can I load your application by HBC from USB HDD ?
 
I load my HBC from USB HDD and when I load your application it give me an image error.
 
could you help me, please?
 
thanks in advance
best regards
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