User:Whodares/WiiBASIC
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This application has not been updated in some time and may be abandoned or discontinued. |
WiiBASIC | |
General | |
---|---|
Author(s) | WhoDares |
Type | Utility |
Version | 0.2 |
Peripherals | |
About
A BASIC system for the Wii, comprising of-
- A BASIC interpreter
- Language extensions for Wii related features
- A development IDE
Current Status
After testing BSCRIPT, we found some flaws with the interpreter, and I am currently looking into other open source interpreters, and even the possibility of writing my own.
Testing
Testers (with my thanks): AerialX
If you would like to help testing, please feel free to contact me. See my page for contact info
Screenshots
Example (Simple using BSCRIPT version)
wiimote_ir(1)
print ""
print "Welcome to the WiiBASIC example"
print "-------------------------------"
wiimote_check
wiimote_irx(1)
while wiimote_btnheld(1, 128) = 0
wiimote_check
xloc = wiimote_irx(1) / 16
yloc = wiimote_iry(1) / 16
if xloc < 0 then
xloc = 0
endif
if yloc < 0 then
yloc = 0
endif
cursor(xloc, yloc)
print "X"
wend
cls
for i = 1 to 28
cursor(1, 3)
print ""
print right$("Thank you for using WiiBASIC", i)
print right$("----------------------------", i)
for r = 1 to 600
l = 0
next
next
for i = 1 to 1000
l = 0
next
Example (Snake by AerialX, using BSCRIPT version)
Sample game coded by AerialX. Was a great demo for showing speed and a good test of the language. Also shows the interpreter needs work before it will be of any real use. Watch this space