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Gender.png This user goes by he/him pronouns.
nl This user is a native speaker of Dutch.
en This user often speaks English.

Developer icon.png
This user has developed homebrew for the Wii.

C This user codes in C.
C++ This user codes in C++.
Windows Flag.png This user develops using Windows.

2 Wiis This user owns 2 Wiis.
Userbox homebrew channel.png This user has installed the Homebrew Channel on their Wii.


I'm a Wii homebrew developer from the Netherlands. I started developing homebrew out of curiosity. Would it be difficult to develop a Nintendo Wii game? After a little research I found the devkitpro development environment and started coding some small experiments using graphics, wiimote controller, sound, rumble feedback, etc. After these small experiments I thought that it would be best to program an actual game to get the real experience of homebrew development and to combine all the techniques that I learned from the small experiments.


The first game that I programmed is Donkey Kong Jr. It is a clone of the Game&Watch Donkey Kong Jr game.

DKJR game.png


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