Talk:Gecko OS
Ha.
That beats datel's. Bletotum
A quick question services, so, is there a reason my wiimote leds go black when I start Gecko OS and I can't turn them back on?
Please do reply =)
Source?
Would love to see source for this. I've been wanting to make a remote debugger sort of app like this has, but not using USB Gecko. Having this to refer to would really help. 198.166.12.229 21:21, 17 April 2008 (PDT)
Luckily for you, yesterday Nuke uploaded the code to the USB Gecko Fourms and I added a link to it on the page! theDuck 13:38, 4 September 2008 (UTC)
Ocarina doesn't work with brawl
I load the game, and says "Please insert the Super Bros. Brawl Disc". PAL Launch Wii, US Brawl.
- Go ask for help here: http://wiird.l0nk.org/wp/ It has a forum where you can get assistance. Flark 21:06, 14 October 2008 (UTC)
Load through USB sticks?
Can someone make an app for HomeBrew that would let you load codes through a USB stick? Please? Right now I have a 8GB USB stick...
Would this work?
Would this 2 gb usb flash memory drive serve as a usb gecko?
Support Question?
Some people on Tehskeen have been asking-- does it need a modchip, and can you boot backups with this?
- You need a drivechip for copied games. You don't need a chip for original games. 130.237.152.216 20:09, 19 April 2008 (PDT)
Problems
I've tried it with two games now, and when the Wii restarts it just hangs on a blank screen, no sound, doesn't appear to be doing anything, even though the light is on. PAL Wii, latest version, Component cable @ 480p, SMG and LoZ:TP tried. Does it matter if I'm using games from my own region, as I don't have any imports?
Gecko OS doesn't work with the last HomeBrew Channel release (beta 9) (because of the ELF issue ?) --Zaccret 10:03, 28 October 2008 (UTC)
- Ok, just go to the official forum (see the link in the article) and follow the link "Gecko OS and new HBC - read here!" --Zaccret 09:28, 7 November 2008 (UTC)
Ignores update partition
Does this mean that Gecko Region Free cannot cause (semi-)bricked Wiis from discs that update firmware on the incorrect region of the Wii? If it's safe, I would probably be interested in using this to import some games... --Chungy 23:50, 26 May 2008 (PDT)
According to http://www.dcemu.co.uk/vbulletin/showthread.php?t=105323 it does ignore update partitions. So it is completely safe to use this with any disc. Niohubala 22:00 2 July 2008 (GMT +2)
GameCube?
Does this work with imported GameCube games? Also, since it can now be run from the HBC, does this mean it can be run off an SD card instead of the Gecko Loader?
- It does not work with GC games. You can run it via the homebrew channel however you like; originally it didn't work with the Gecko Loader, only the TP hack. The Gecko in the name is a bit of a misnomer, it is just because it has more features (eg screenshots) with the USB Gecko. Muzer 21:15, 24 June 2008 (CEST)
- It now works with GC games. I am able to run a US (NTSC) game on my PAL console. --Zaccret 11:08, 3 November 2008 (UTC)
- I've been reading around and it looks like NTSC gamecube can run on PAL wii but not PAL gamecube on NTSC wii. weird I know but I've tried all of my PAL gamecube games on my wii using every type of loader possible and it just won't work.
- It now works with GC games. I am able to run a US (NTSC) game on my PAL console. --Zaccret 11:08, 3 November 2008 (UTC)
Gecko OS
Should this be moved to Gecko OS? Felix 06:53, 28 June 2008 (CEST)
- I agree with Felix, can someone make the changes?. spnorth 17:33, 28 July 2008 (CST)
- I agree too
Done. theDuck 01:14, 10 August 2008 (CEST)
When i try to open Gecko os on my homebrew channel on my wii the wii screen stays black ad does not to anything.... how do i fix this? miksdubom
Unsigned Games and the new Wii Update
My Wii is modchipped, but 2 games in particular I play are a DVD5 of SSBB (I own the game, but the DVD5 runs better than the DVD9) and I have the review copy (AO rated) version of Manhunt 2, which wasn't signed. I use the Gecko OS to play these games because if I stick them in the Wii even with my modchip, the Wii rejects them immediately. I was wondering if the new Wii update would affect the ability to play these games?
Also does the Gecko OS interfere with the system clock? every time I save the game, it has the same date and time from like 3 years ago, and I think it affects gameplay because sometimes my character will go into a haven't touched wiimote do some funky pose state, and won't wake up for a couple of seconds.--DaveyDucati 16:53, 28 October 2008 (UTC)
Convert AR Codes ?
Hello ! I'm interested by the Ocarina function of this program, but the Code library given by USB Gecko is not very huge. I saw than you can convert codes from Action Replay, but how could we do ? Thanks. --Quizzman 17:28, 11 December 2008 (UTC)
- If I'm not mistaken, questions directly relating to codes (such as yours, Quizzman) should be asked on the WiiRD forums. If I'm not mistaken, this page is intended to be for questions relating to Gecko OS, the program itself, instead. Just trying to provide some advice when it comes to sorting. --masterwriter42 20:41, 11 August 2008 (UTC)
Gecko OS Colour Issues
Hi. I have color problems when I play Blast Works NTSC on my PAL Wii (I even bought a RGB-Cable, this changed black-and-white to red-and-white). So I would like to try out GeckoOS Color Fixed, but your link only goes to Gecko 2.0-advertisings. Am I able to download GeckoOS Color Fixed? --Woku 13:02, 6 January 2009 (UTC)
- For anyone that has colour problems when using NTSC games on a PAL console: Force PAL60 from the options. PhoenixTank 15:50, 12 May 2009 (UTC)
- There are 3 categories of games, when you look at this issue: 1. The games that allow you to just force the video mode you want/need.(about 50%) 2. The games that can be patched to allow this, but i can't post a link here, due to the rules. I know only "piracy" tools that either patch before buring, or patch before running.(about 40%) And 3. there are games, that don't allow the video mode(s) you want, and can't be patched to them.(about 10%) --WiiPower 17:07, 12 May 2009 (UTC)
HELP!!
i have wii 3.4u with gecko os, and my rebooter doesn't work! Why is that?
- Rebooter just doesn't work on 3.4. --Bg4545 02:40, 19 March 2009 (UTC)
Help2
i have no clue how to do this on my wii do you download onto an sd card the its there on your wii when you put the card in?
and does this work for SDHC cards? = Drettig101
- In order to run Gecko OS from the homebrew channel you have to create a folder for Gecko OS on your sd card under /apps/, and copy the boot.dol there like /apps/GeckoOS/boot.dol. If the package you picked contains a meta.xml and icon.png, you can copy them there too, but these files are optional. All other files are most likely the source code or release notes. For loading Ocarina from sdhc cards you need one of the sdhc versions. --WiiPower 07:35, 6 April 2009 (UTC)
Help3
Whenever I select launch channel, I always get an error that says "No channel list found".What am I doing wrong? I'm on 3.4u, and I'm kind of a noob. Any help would be appreciated.WaxyPumpkin72 23:55, 29 April 2009 (UTC)WaxyPumpkin72
Source is missing for 1.8
Where's the source code for Gecko OS 1.8? If it's based on Gecko OS 1.07b, it's licensed under GPL v2 too. --WiiPower 07:40, 15 April 2009 (UTC)
- Ok it seems that Gecko OS 1.8 is based on the cancelled Gecko OS 2.0. Gecko OS 2.0 is said to be nearly completely new written. And both Nuke and brkirch don't want to release the new Gecko OS as open source, because it would be used by pirates then. --WiiPower 08:54, 15 April 2009 (UTC)
- If it contains any code from the previous gpl'd version, then the new source must also be released under the gpl. So a nearly complete re-write is not enough. It must be 100% re-written in order to allow the app to be closed source. At least that is my understanding. Correct me if I am wrong. --Flark 00:37, 16 April 2009 (UTC)
- The original author (in this case Nuke) is free to re-license his application under whatever license he likes to as long as all contributors agree. And exactly this has happened here: Nuke no longer wants to keep this opensource and all other people who contributed agreed. --Svpe 08:39, 16 April 2009 (UTC)
- Wow, I didn't know you could do that. I figured it was "once open source, always open source", but this changes a lot of things. Thanks. --Flark 17:38, 16 April 2009 (UTC)
- Besides, the only person who can actually sue someone for violating the GPL on a piece of software is the actual author of the code. So, if you did suspect foul play, all you could really do is try to find all of the original authors and convince them to file a lawsuit. --Bushing 12:23, 17 April 2009 (UTC)
- After doing some searching on the subject, I have found that this is indeed the case. To summarize, if you are the original author, you have the right to change the license at any time. I am still not sure how this would effect other projects that are using your code which they obtained while it was under an open source copyleft, or people who might chose to work from older copies of your code and release branch-off projects... or even if it gives you the right to stop distributing older packages of source code or to demand that people distributing them cease doing so. So far, it does appear that anything you previously released under an open license such as the gpl can still be used and modified and even used for profit by anyone just as long as they also make the code available. If this is truly the case, then it is a good bet that wackynono or someone like him is going to come along in the near future and... yeah. lol --Flark 18:09, 17 April 2009 (UTC)
- You can't change the license on old releases, just new releases. So anything you RELEASED under GPL is GPL forever and you can't reclaim it. However, now works don't need to be. They could do a 1.08 that's identical to 1.07 except the version number and close source that one (if they got all contributors to agree) but they can't ever prevent anyone from extending 1.07.Bobpaul 02:34, 19 April 2009 (UTC)
- After doing some searching on the subject, I have found that this is indeed the case. To summarize, if you are the original author, you have the right to change the license at any time. I am still not sure how this would effect other projects that are using your code which they obtained while it was under an open source copyleft, or people who might chose to work from older copies of your code and release branch-off projects... or even if it gives you the right to stop distributing older packages of source code or to demand that people distributing them cease doing so. So far, it does appear that anything you previously released under an open license such as the gpl can still be used and modified and even used for profit by anyone just as long as they also make the code available. If this is truly the case, then it is a good bet that wackynono or someone like him is going to come along in the near future and... yeah. lol --Flark 18:09, 17 April 2009 (UTC)
- Besides, the only person who can actually sue someone for violating the GPL on a piece of software is the actual author of the code. So, if you did suspect foul play, all you could really do is try to find all of the original authors and convince them to file a lawsuit. --Bushing 12:23, 17 April 2009 (UTC)
- That's a silly reason. The pirates already have the 1.07 code for their stuff. That ship has sailed. Closing 1.8 just means others can't contribute, extend, etc. where the main work is happening. Already there are 1.07 updates that fix the Error 002 issue, so developers haven't given up on it. Lazy pirates won't ever need the features in 1.8, though they might enjoy them if they had them. Determined pirates have modchips and can already use 1.8. All they've done is cause a needless fork, blocked out curious eyes, and potentially stifled innovation. If this were prior to the GPL release of 1.x, I'd agree, but with that code base already out there, closing 1.8 doesn't now and will never hurt the pirates. Bobpaul 02:34, 19 April 2009 (UTC)
- Sorry, but you are wrong. Gecko OS 1.8 has a higher compatibility than Gecko OS 1.07b. Ok, if the pirates play with discs, they can just use Gecko OS 1.8. But if Gecko OS 1.8 was open source, this would increase the number of games that can be played via the usb loaders, and that's what most pirates use nowadays. PS: Yes i'm one of the people who would integrate the improvements from 1.07b to 1.8 into the usb loaders, playing from usb is just more comfortable than playing with discs. --WiiPower 09:30, 19 April 2009 (UTC)
- Yeah, I hadn't thought of compatibility. I rescind my comment. Bobpaul15:58, 21 April 2009 (UTC)
- Sorry, but you are wrong. Gecko OS 1.8 has a higher compatibility than Gecko OS 1.07b. Ok, if the pirates play with discs, they can just use Gecko OS 1.8. But if Gecko OS 1.8 was open source, this would increase the number of games that can be played via the usb loaders, and that's what most pirates use nowadays. PS: Yes i'm one of the people who would integrate the improvements from 1.07b to 1.8 into the usb loaders, playing from usb is just more comfortable than playing with discs. --WiiPower 09:30, 19 April 2009 (UTC)
- Wow, I didn't know you could do that. I figured it was "once open source, always open source", but this changes a lot of things. Thanks. --Flark 17:38, 16 April 2009 (UTC)
- The original author (in this case Nuke) is free to re-license his application under whatever license he likes to as long as all contributors agree. And exactly this has happened here: Nuke no longer wants to keep this opensource and all other people who contributed agreed. --Svpe 08:39, 16 April 2009 (UTC)
- If it contains any code from the previous gpl'd version, then the new source must also be released under the gpl. So a nearly complete re-write is not enough. It must be 100% re-written in order to allow the app to be closed source. At least that is my understanding. Correct me if I am wrong. --Flark 00:37, 16 April 2009 (UTC)
Exactly, pirates would just want the features from 1.8 incorporating into the wii backup loader, it's their decision to keep it closed source, (for now) at the moment brkirch said. Based on GeckoOS 2.0 which was mostly rewritten and therefore not GPL. Djdynamite123 00:25, 16th April 2009 (UTC)
SDHC
Now that it has been updated, does it work with sdhc? I didn't see anything about it in the changelog. --Flark 13:52, 15 April 2009 (UTC)
Why don'y you test with a SDHC card then you'l know ;) and it's bound to support SDHC. Djdynamite123 00:24, 16th April 2009 (UTC)
- I don't have an sdhc card and I'm not willing to fork out the cash to buy one just so I can test an app I'll never use anyway. --Flark 00:32, 16 April 2009 (UTC)
Why'd you ask? Shadowtroop
- Someone might look at the current peripherals part of the infobox, not see the sdhc icon, and assume that it doesn't have sdhc support (when actually, it probably does as long as it was compiled with a recent libogc) Is that not a good enough reason to ask about it? --Flark 17:42, 16 April 2009 (UTC)
txt file needed?
Do I need that one text file to use gecko OS?
No, just you wont be able to load your previous settings, e.g. ocarina on, pal 50 etc.. as long as you have the SD Card, you can always re save etc. Assuming was called from a channel without a SD. Djdynamite123 16:08, 16th April 2009 (UTC)
Codes folder not located
If I move my Codes folder to \data\gecko\codes it isn't recognised, my BG.png is though. If I have it back on root of SD, then it is recognised, isn't a problem, just thought it may be a small error. Djdynamite123 17:41, 27th April 2009 (UTC)
Classic controller for Gamecube games
I was playing Sonic Adventure 2 Battle (for Gamecube) on my Wii one day when I noticed my Wii remote was still on. (I am not sure if it is supposed to do that or not.) Which leads me to ask this question: "Is there any chance that this thing could allow people to play their old Gamecube games using classic controllers?" I actually like the classic controller more than the Gamecube controller and would like to be able to use it to play my old Gamecube games. --Ness and Sonic 16:12, 11 May 2009 (UTC)
- In the Gecko OS preferences, the "Wii Pad" hook was set. I don't have much of an understanding of hooks, but I don't think this :could be used to implement the classic controller in GC games. --Gameboy13 21:38, 17 August 2009 (UTC)
- Okay, thank you for clearing that up. Honestly, I cannot remember if I used Gecko OS or not, but it seems like I might have.Ness and Sonic 12:21, 25 August 2009 (UTC)
Load Channels?
yes i am not quite sure how to load my channels.. it says fails to load channel list. i have tried looking for what to do to make this list but with no luck. Any help? —Preceding unsigned comment added by Krazyito65 (talk • contribs) 08:03, 13 June 2009 (UTC)
- I don't think loading channels works on 3.3v2 and above...that might be your problem.WaxyPumpkin72 20:28, 17 August 2009 (UTC)
System Menu 4.0
Am I the only one for whom this app doesn't work with System Menu 4.0? I was able to play import games (my Wii is Japanese, so my import games are from America and such) up until ... whatever version it was that came before, but after updating to 4.0 I just can't do it any more. I've looked around on the Wiki and on the net on region free gaming with System Menu 4.0, but no one seems to say anything about this. Is there anything I'm missing? I must confess I'm not the most knowledgeable person on IOS and such, so I haven't really been able to make much sense out of GeckoOS's IOS options and stuff like that, so maybe therein lies the problem? Thanks in advance. --Babas 00:13, 16 July 2009 (UTC)
Latest Version Seems To Lack Code Capability For Channels, VC Games, And WiiWare Titles
I just updated to the latest version of Gecko, via the Home Brew Browser, and suddenly it's back to only being able to use codes for disk games again. Why was compatibility with Channels, Virtual Console games, and WiiWare games suddenly removed? There certainly doesn't seem to be any explanation for this in the update logs, and this is the first time someone has posted about it on this page. I am disappointed in this backwards change. I've dug around through my computer folders and found a version of it that I am hoping was within the span when it was compatible with those program types, but I truly hope there's something someone can do to help the latest version accomplish the tasks at hand. I'm not a 'heavy cheater' (someone who relies frequently on codes like infinite health or the like), instead enjoying modification codes and goofy stuff, occasionally resorting to using a code that will make a crazy-hard game a little more playable. Still, I'd like to have the option to use codes on V.C. and W.W. games. Thanks in advance, and I have always been of the opinion that the Gecko apps are of the finest quality, and this is the first kink I've run into. Have a nice day. --MasterWriter42 02:09, 12 August 2009 (UTC)
- Are you on System Menu 4.0 or 4.1? I think Gecko OS will allow you to select the rebooter or channel loader if you have any trucha-
- bugged IOSs. (For example: a trucha-patched IOS36.) --Gameboy13 21:35, 17 August 2009 (UTC)
- Nope. The latest Gecko OS (released) uses IOS249 when it is installed, but refuses to use it at the same time... So if you have IOS249, then only IOS249 is important, if you don't have IOS249, then only IOS36 is important. --WiiPower 06:32, 25 September 2009 (UTC)
- Delete IOS249, and it will work again. Or you can try this version: http://www.mediafire.com/download.php?jnyzymxj4wd that is r12 from google code. --WiiPower 06:32, 25 September 2009 (UTC)
HELP!
Can you use the cheat codes on virtual console games or wii ware games?If so can you explain it.Please. --Wiier 21:18, 24 September 2009 (UTC)
Gecko OS 1.9.1 flaw for 4.2
Okay I installed the 1.9.1 version of Gecko OS, but once I try to Load a Channel, it says "Error loading Channel List", same thing happens if I try to use the Rebooter and the Game option. What do I do? Am I missing something? --RPD490 23:29, 4 October 2009 (UTC)
- You can't channel load unless you have a trucha vulnerable IOS. (I think). Use Trucha Bug Restorer to get one.WaxyPumpkin72 01:18, 5 December 2009 (UTC)
How do you Create Codes?
This has been on my mind for quite awhile, how is it that you create the WiiRD codes? Do you need to Convert a Action Replay/GameShark Code to WiiRD format or what? Cuz I really wanna create my own codes so I can use to cheat on FFV. Thats right, I'm a CHEATER! --RPD490 01:04, 16 October 2009 (UTC)
- You need a USBGecko. Google it.WaxyPumpkin72 01:18, 5 December 2009 (UTC)
Multiple Sets of Codes?
Is it possible to have multiple sets of codes? I have one set that has tournament legal codes for Brawl, and another for Brawl+. If I want to switch between the two, I use WiiExplorer to change the folder name. It takes a while to do, and I was wondering if there is a way to choose which folder to load the codes from. Bsltiger 08:35, 29 December 2009 (UTC)
I've noticed a major problem
I'm not quite sure if this is exclusive to ver. 1.9.2., but a friend and myself have found that after some use with gecko, not with anything in particular about it, just gecko, the game freezes and the wii remote buttons are incapable of affecting the Wii. After a few other attempts, we came across a bigger issue, where the red light on the power button would go black even though power is technically being supplied by the cord. This effect had been seen to last as long as a week before normal function resumes. Please find a way to resolve the issue. We were running system menu 3.4u. —Preceding unsigned comment added by Vrous (talk • contribs) 13:13, 8 January 2010 (UTC)
- Sounds like hardware failure. Did you try it without using Gecko and just loading from the system menu? ⬡Rena 07:40, 28 November 2010 (CET)
4.3 with HW_AHBPROT
I hope the authors come out with a new version that works with the new version of the Homebrew Channel (currently exiting the application will return to the System Menu and not HBC), especially with the new HW_AHBPROT enabled so there's no need for trucha-signed IOS 36; it's the only thing left I use that needs it (channel loading). I'm sure that if WiiXplorer can do it, then so can Gecko OS. Also, while they're at it, how about some Gamecube hooking for cheats? See Gecko OS MOD and WiiPower for that. -Kage Korosu 08:22, 29 August 2010 (CEST)
Cannot apply WiiRD codes to GameCube games...
Gecko OS works awesomely for Wii games and it seems to load GameCube games, too, but in the case of GameCube games Gecko doesn't seem to "recognise" them per se. It just jumps straight into the game without reading the disc ID and applying any suitable codes from WiiRD. Fingers crossed this becomes a feature in a later version of Gecko! atomicblue 00:28, 1 September 2010 (UTC)
- I believe there is a MOD of Gecko OS that supports Gamecube cheats, and I don't think Gecko OS will have new official versions. --bg4545 23:14, 31 August 2010 (CEST)
Can’t run games
I was hoping to use this to bypass system updates( I am using System Menu 4.2) and play games region-free. But I can’t run any games, even old ones from my native region( after failing with Metroid: Other M and the games my cousin brought from the U.K., I tried Wii Sports that came with the console). It says “Exception (DSI) occurred!” and then a bunch of numbers and suff that I don’t understand.
Gecko OS Doesn't always load from the Homebrew channel
Gecko OS. Whenever I open Gecko OS 1.9.3.1, the screen just goes blank. Sometimes though, it works as normal, but most of the time it stops working, and the Wii Remote loses control. I'm probably missing something...
I'm having that same problem, I have no idea how to fix it either. I am having the same problem, only so far it hasn't worked at all.
Logging of games?
Is there any way to get Gecko to log playtime for individual games on the Wii the way they are logged when a game is booted via the disc channel (i.e. have them show up as their actual game title under the Wii's playtime log instead of just being listed as "Homebrew Channel")? I'm asking mostly because of the Playstats application. It's not necessary, but it would certainly be cool. Atomicblue 18:28, 12 May 2011 (CEST)
Request
Is there a way to make it so you can remove your sd card and cheats will be disactivated and make new ones on your computer and then new cheats will be activated? —Preceding unsigned comment added by HacksRUs65535VR (talk • contribs) 02:09, 26 September 2011 (CEST)
- No, you wouldn't be able to make it read the SD card again to look for new cheats. --wiisixtyfour 04:56, 26 September 2011 (CEST)
Ok, thank you then! where can I get a USB Gecko SE? do you know? thats cheap? HacksRUs65535VR 00:02, 28 September 2011 (CEST)
Gecko OS Should Be Made To Comply With System Menu 4.3
Although I have no errors running this app under System Menu 4.3, I'm just requesting this app be updated to ensure that it runs near flawlessly on System Menu 4.3 since this app hasn't seen an update in years. Plus using the latest version of libwiigui or whatever would also be a good thing. I'm no expert at this stuff but I know that it should be updated. --Wildgoosespeeder 04:03, 29 March 2012 (CEST)