SYASokoban Wii
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| SYASokoban Wii | |
| | |
| General | |
|---|---|
| Author(s) | Shin-NiL |
| Type | Puzzle game |
| Links | |
| Download | |
| Portuguese Website | |
| Downloadable via the Homebrew Browser | |
| Peripherals | |
SYASokoban Wii is an initial port of David Joffe's (http://grayskygames.com) SYASokoban game. Still Yet Another Sokoban is an implementation of the popular Sokoban puzzle game. The goal is to push the crates onto the designated squares without getting stuck.
Features
- "Unlimited" undo
- Wiimote IR controls + path finding
- Many included levels
- Can add new sets of levels
Controls
| Action | |
|---|---|
| point | |
| move | |
| move to a certain point | |
| choose levels | |
| undo move | |
| reset stage | |
| show about screen | |
| exit |
Video
http://br.youtube.com/watch?v=llbse09O2zg
History
2009/01/29 v0.2
- Fixed exit message box screen
- Fixed level select screen
2009/01/17 v0.1b
- Initial release;
Known Issues / Todo List
Adjust message box screenAjust level select screen- Add background music
Special Thanks
- David Joffe for the SYASokoban original code
- mindcry, devildante, yohanes and jendave.hudson for the work with SDL port
- All Wii homebrew community
Similar game
Rokoban, a 3d Sokoban port for the Wii by Zalo.