OpenJazz Wii
OpenJazz Wii | |
General | |
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Ported by | tehpola |
Type | Platform game |
Version | R1 |
Links | |
Download | |
Source | |
Downloadable via the Homebrew Browser | |
Peripherals | |
OpenJazz Wii is a port of Alister's Jazz Jackrabbit engine to the Wii using SDL Wii. It is GPLv2 licenced.
Installation
First move the "apps" directory provided in the download to the root on the SD-card. Then move your Jazz Jackrabbit datafiles to the "/apps/OpenJazz" folder. If you don't have the data-files a shareware version which contains episode 1 is available for free.
Gameplay
Jazz Jackrabbit is a platform game produced by Epic MegaGames. The game features six episodes; each episode consists of three worlds, with two levels and a boss level. Jazz has a life bar; when enemies shoot or come in contact with him, he loses health that must be replenished by collecting carrots. If his health falls to zero, Jazz turns to ash and the level restarts from the last checkpoint. Also, instead of jumping on enemies Jazz must shoot his enemies with a blue gun he always carries. A variety of different bullet types can be found in the game and do varying amounts of damage.
Video
Youtube video by _Contra_
Controls
Action | |
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← and → | Movement |
↓ | Duck |
Alt | Fire |
Space | Leap |
Right Ctrl | Change weapon |
Esc | Save menu and options (pauses the game) |
P | Pause |
Turn off Wii | |
Return to loader |
+ | Action |
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Left and right | Movement |
Down | Duck |
Fire | |
Leap | |
Change weapon | |
Turn off Wii | |
Return to loader |
Action | |
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Run left | |
Run Right | |
Duck | |
Fire | |
Leap | |
Change weapon | |
Turn off Wii | |
Return to loader |
The following button-map is available in the new version with fixed controls (replacement for the boot.elf in the package)
Action | |
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Movement | |
Fire | |
Leap | |
Change weapon | |
Escape | |
Pause |