GuitarDemo/source

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Source code for v0.2

#include <stdio.h>
#include <stdlib.h>
#include <gccore.h>
#include <wiiuse/wpad.h>
#include <wiiuse/wiiuse.h>
static void *xfb = NULL;
static GXRModeObj *rmode = NULL;
int main(int argc, char **argv) {
	VIDEO_Init();
	WPAD_Init();
	rmode = VIDEO_GetPreferredMode(NULL);
	xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
	console_init(xfb,20,20,rmode->fbWidth,rmode->xfbHeight,rmode->fbWidth*VI_DISPLAY_PIX_SZ);
	VIDEO_Configure(rmode);
	VIDEO_SetNextFramebuffer(xfb);
	VIDEO_SetBlack(FALSE);
	VIDEO_Flush();
	VIDEO_WaitVSync();
	if(rmode->viTVMode&VI_NON_INTERLACE) VIDEO_WaitVSync();
	int nl = 0;
	int nt = 1;
	int ot = 1;	
	while(1) {
		ot = nt;nt = 1;
		WPAD_ScanPads();
		u32 held = WPAD_ButtonsHeld(0);
		u32 down = WPAD_ButtonsDown(0);
		if((down & WPAD_GUITAR_HERO_3_BUTTON_STRUM_DOWN) || (down & WPAD_GUITAR_HERO_3_BUTTON_STRUM_UP)) // If the Strum is Played
		{
			printf("\n Played: ");
			if (held & WPAD_GUITAR_HERO_3_BUTTON_GREEN) // If there is a button held down, and green is.
			{
				printf("Green ");
				nt = nt*2;
			}
			if (held & WPAD_GUITAR_HERO_3_BUTTON_RED) // If there is a button held down, and red is.
			{
				printf("Red ");
				nt = nt*3;
			}
			if (held & WPAD_GUITAR_HERO_3_BUTTON_YELLOW) // If there is a button held down and yellow is.
			{
				printf("Yellow ");
				nt = nt*4;
			}
			if (held & WPAD_GUITAR_HERO_3_BUTTON_BLUE) // If there is a button held down and blue is.
			{
				printf("Blue ");
				nt = nt*5;
			}
			if (held & WPAD_GUITAR_HERO_3_BUTTON_ORANGE) // If there is a button held down and orange is.
			{
				printf("Orange ");
				nt = nt*7;
			}				
		} else {
			if (ot == nt && nt != 1 && nl != 0) { nl = 1;printf("."); } // If the buttons haven't changed since they were held down.
			else if (nl == 1) { nl = 0; } 
		}
		VIDEO_WaitVSync();
	}
	return 0;
}