Giddy 3
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| Giddy 3 | |
| |
| General | |
|---|---|
| Author(s) | Xeron |
| Type | Platform game |
| Version | 1.4 |
| Licence | GPL v2 |
| Links | |
| Download | |
| Website | |
| Source | |
| Downloadable via the Homebrew Browser | |
| Peripherals | |
Giddy 3 is a great fun platform puzzle game. It was originally released in 2001 for MS-DOS, but last year I acquired the source code and converted it to C. This version is written specifically for the Wii.
Giddy 3 is not really a port; more of a rewrite.
Homepage: www.giddy3.co.uk Facebook page: Giddy 3 on Facebook
Giddy 3 is now open source! Enjoy: https://github.com/pete-gordon/Giddy3-Wii
Controls
| Action | |
|---|---|
| Move Right | |
| Move Left | |
| Jump | |
| Use | |
| Hint | |
| Pause | |
| Toggle music on/off | |
| Quit |
Change Log
1.4
- No longer jumps constantly while the jump button is held
- The phone box hint gives a clue that phone calls require coins
- The bomb hint now disappears when it is supposed to
1.3
- Fixed a bug which meant that Giddy could end up stuck in the ground if you stood in exactly the right place on one of the bubbles.
- Removed the erroneous bulb effect when starting the game.
1.2
- Giddy's speech bubbles and some other texts stay on the screen for a bit longer.
- The appearance of the hint bulb is a bit more obvious
- Fixed a nasty bug which meant that if you did things in a certain order the game became uncompletable.
- Updated the meta.xml file properly this time
1.1
- A couple of bug fixes
- Changed PayPal donation address to donations@giddy3.co.uk
1.0
- First public release
