BRFNT files
This is incomplete.
Stores images of characters used to display text. Can be found in Mario Kart Wii and possibly others.
The file structure is composed by a header and sections. There always appears to be a FINF, TGLP and CWDH section along with one or more CMAP sections.
The file is not completely known.
The endianess is Big Endian.
RFNT Header
10h bytes
Offset | Size | Description |
---|---|---|
0x0000 | 'RFNT' | |
0x0004 | Endian byte mark - FE FF | |
0x0006 | file version - 01 04 | |
0x0008 | DWORD length of whole file | |
0x000C | offset to first block - WORD | |
0x000E | block count - WORD |
FINF Header
20H bytes
0x0000: 'FINF'
0x0004: DWORD finf size
0x0008: BYTE ??
0x0009: BYTE font height - 1
0x000A: WORD ??
0x000C: BYTE ??
0x000D: BYTE character width or height + 1 (?)
0x000E: BYTE character height or width + 1 (?)
0x000F: BYTE 00 (?)
0x0010: DWORD TGLP section position
0x0014: DWORD CWDH section position
0x0018: DWORD CMAP section position
0x001C: BYTE font height - 1 (excluding left line?)
0x001D: BYTE font width - 1 (excluding bottom line?)
0x001E: BYTE character width or height - 1 (?)
0x001F: BYTE 00 (?)
TGLP Header
30h bytes
0x0000: 'TGLP'
0x0004: DWORD length of 'TGLP' section
0x0008: BYTE font width - 1
0x0009: BYTE font height - 1
0x000A: BYTE character width - 1
0x000B: BYTE character height - 1
0x000C: DWORD length of 1 image
0x0010: WORD images count
0x0012: WORD Tpl Type
0x0014: WORD characters per row
0x0016: WORD characters per column
0x0018: WORD width of image
0x001A: WORD height of image
0x001C: DWORD position of data
TGLP Data
Bitmap is formed in a Zig-zag way.
A single block of bitmap looks like this:
00 01 02 03 04 05 06 07
08 09 0A 0B 0C 0D 0E 0F
10 11 12 13 14 15 16 17
18 19 1A 1B 1C 1D 1E 1F
Multiple blocks:
B01 B02 B03 ... B08 (assume width=64)
B09 B0A B0B ...
...
Multiple images:
I01
I02
I03
...
CWDH Section
0x0000: 'CWDH'
0x0004: DWORD length of this section
0x0008: DWORD last character ? (= character count - 1)
0x000C: DWORD first character ? (= 0)
0x0010: character count * (
BYTE space width ? BYTE character width BYTE smaller than character width ) ????: (0~3) * 00 (align to 4 bytes)
CMAP Section
Type 1
0x0000: ‘CMAP’
0x0004: DWORD length of this section
0x0008: WORD UTF-16 code of first char
0x000A: WORD UTF-16 code of last char
0x000C: DWORD 0 ?
0x0010: DWORD position of next CMAP + 8
0x0014: WORD offset of first char
0x0016: WORD ?
Type 2
0x0000: ‘CMAP’
0x0004: DWORD length of this section
0x0008: WORD 0
0x000A: WORD -1
0x000C: 00 02 00 00 ?
0x0010: DWORD position of next CMAP + 8 (0 if no next)
0x0014: WORD characters in this table (tbl_char count)
0x0016: tbl_char count * (
WORD UTF-16 code of char WORD offset of char ) ????: WORD 0