In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

FridgeMagnets

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FridgeMagnets
FridgeMagnets.png
General
Author(s)Titmouse
TypeOther game
Version0.12
Language(s)English
Links
Download
Source
Downloadable via the Homebrew Browser
Peripherals
Wiimote4.svg SensorBar.svg Loads files from the Front SD slot

Fridge Magnets is a little game that lets you move magnetic fridge letters about, bit of fun and learning for children.

Controls
Wiimote A Button Place a new letter Wiimote B Button Pick up letter
Wiimote D-Pad Scrolls the viewing area
Wiimote - Button/Wiimote + Button Zoom camera view
Wiimote 1 Button Remove selected letter Wiimote 2 Button Collect up letters
Point Wii Remote Aim at screen to highlight a letter
Shake Wiimote.svg to shake the letters
Wiimote HOME Button Back to the Homebrew Channel
Wiimote Power Button Power off / Wii POWER Button Standby / Wii RESET Button Reboot Wii


Technical stuff

I used MS Visual Studio (I do feel slightly soiled), with the following settings:-

Property pages
- Debugging
set command to: C:\devkitPro\devkitPPC\bin\wiiload.exe 
set Command Arguments to: FridgeMagnets.dol
- NMake
set Build command line to: make -r 2>&1 | sed -e 's/\(.[a-zA-Z]\+\):\([0-9]\+\):/\1(\2):/
Rebuild all: make clean && make -r 2>&1 | sed -e 's/\(.[a-zA-Z]\+\):\([0-9]\+\):/\1(\2):/
Clean Command line: make clean

Launch using visual studio by pressing F5 - this will run ‘wiiload.exe’ on the pc & pipe the compiled code (FridgeMagnets.dol) over to the Wii, the homebrew channel needs to be running to recieve.

Libraries - I only use the basic ‘libogc’ stuff...

 LIBS := -lwiiuse -lbte -lfat -lasnd -logc –lm


Version 0.01 - 03/04/2010 First Release

Version 0.12 - 30/04/2010 Added up to 4 controllers, Added Sound, Added Bye Screen, Changed Intro screen & Detection of wiimote soft or hard shakes.


Coming soon High Ocatane Wii