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Neko Project II

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Neko Project II
PC98-5INC.png
General
Author(s)Yui
Ported byRako
TypeComputer emulator
Links
Download
Peripherals
Wiimote1.svg WiimoteHorizontal.svg USB Keyboard USB Mouse Loads files from SDHC cards in the Front SD slot

Introduction

This emulator is a port to Wii of NP2 (Neko Project II), NEC PC-9801 emulator, programmed by Yui. The policy of this port is the minimum change. You must not ask Yui about this Wii version.

NP2 site (only in Japanese): http://www.retropc.net/yui/np2.html

Requirements

  • USB-keyboard (Now, you can execute some games without USB-Keyboard)
  • USB-mouse (optional)

How to set up

1) Copy the contend in the SD_root of your SD or SDHC card.

2) Copy game roms files (ex., .d88, .hdi, [no .D88]) to np2 directory.

How to use

The on-off of the main menu is toggled by pressing wiimote plus button when pointing monitor.

Select the FDD1->Open menu, and select a game.

Next, select the Emulate->Reset menu.


If you read in Japanese, check the following site. http://www.retropc.net/yui/np2help.html

Controls

Vertical wiimote (when pointing monitor)

Wiimote.svg Action
Wiimote + Button Menu on/off
Wiimote A Button Select menu item
Wiimote HOME Button Quit

Horizontal wiimote

WiimoteHorizontal.svg Keyboard key
Wiimote D-Pad Arrows
Wiimote 1 Button Space
Wiimote 2 Button Return
Wiimote B Button Escape
Wiimote - Button X
Wiimote + Button Z
Wiimote HOME Button (Quit)

When you quit this emulator, you can resume by checking resume mode by the Configure menu.

Known issues

1)When running for the first time, this emulator will automatically convert the true-type font (default.ttf), sazanami free font, to font.tmp. This conversion makes you wait for several minutes. But, once it has completed the conversion, this emulator does not make you wait. If you want to use another font, delete /np2/font.tmp and /np2/default.ttf, and copy your favorite true-type font to /np2 directory as 'default.ttf'.

2)The game roms can be selected only in /np2/.(Because of libfat .....,and my poor programming ability ;-)

3)The bottom of screen is black (640x80). (Bacause SDL library support the popular size (640x480) perfectly, but NEC traditional size (640x400) maybe be not well supported.)

Brief Change Log

  • Sep. 11, 2009 ver. alpha4
    • allocate some keybord keys to wiimote buttons
  • Sep. 4, 2009 ver. alpha3
    • Manupilation of the menu by wiimote instead of USB-mouse
  • Sep. 2, 2009 ver. alpha2
    • Recompile for no use of Japanese message in the menu
  • Sep. 1, 2009 ver. alpha1
    • Initial release (a part of messages of menu is in Japanese)

Credits

  • Original developer of np2
  • Many developers of the libraries and systems tools such as libogc, SDL-wii, etc..