In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "StillAliveWii"

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== Gameplay ==
 
== Gameplay ==
This is a one player game where the goal of the game is to collect all of the cakes in a level and then escape the level. It features four modes: "1 Player", "Replay Viewer", "Level Editor", and "Play Custom Maps".
+
This is a one or two player game where the goal of the game is to collect all of the cakes in a level and then escape the level. It features six modes: "1 Player", "2 Player", "Replay Viewer", "Level Editor", "Play Custom Maps" and "Download Custom Maps".
  
 
=== 1 Player ===
 
=== 1 Player ===
This mode allows you to play the actual game. When you beat a level you have the option to save a replay, and then you proceed to the next level. As you beat the levels they get added to a list where you can pick what level you want to play.
+
This mode allows you to play the story mode. When you beat a level you have the option to save your replay, and then you proceed to the next level. As you beat the levels they get added to a list where you can pick what level you want to play.
 +
 
 +
=== 2 Player ===
 +
This mode allows you to play the story mode with a second player in cooperation. Each one of you can shoot one portal (each player has one color) and you both have to reach the finish line to go to the next level.
 +
You can grab your teammate and throw it through the level as you can do with crates or turrets.
 +
The 2 player mode isn't only limited to this specific mode : you can press the Home button on the second wiimote at anytime to join the game.
  
 
=== Replay Viewer ===
 
=== Replay Viewer ===
This mode allows you to play the replays that you have recorded during the game.
+
This mode allows you to view the replays that you have recorded during the game. You can also take control of them by simply pressing the (1) button on the Wiimote.
  
 
=== Level Editor ===
 
=== Level Editor ===
This mode allows you to create your own levels using a drag and drop interface.
+
This mode allows you to create your own levels using a drag and drop interface. It allows you to save them on your SD Card and upload them to the server for everyone to see.
  
 
=== Play Custom Maps ===
 
=== Play Custom Maps ===
This mode allows you to play custom levels created in the level editor mode.
+
This mode allows you to play custom levels created in the level editor mode. Also, it's where the downloaded maps will go when getting maps from the server.
 +
 
 +
=== Download Custom Maps ===
 +
This mode allows you to download new maps from the map server. You can browse the list and choose to download or play a map.
 +
Maps are taken from both NDS and Wii version of the game.
  
 
== Controls ==
 
== Controls ==

Revision as of 21:51, 2 September 2009

StillAliveWii
Stillalivewii.png
General
Author(s)t4ils
TypePlatform game
Version1.1
Links
Download
Website
[Official website Discussion Nintendomax|Discussion]
Peripherals
Wiimote1.svg Nunchuck alternative.svg SensorBar.svg Loads files from the Front SD slot Loads files from SDHC cards in the Front SD slot

StillAliveWii is a port of the game StillAliveDS for the Nintendo DS created by t4ils for the NintendoMax Wii Coding Competition.

Gameplay

This is a one or two player game where the goal of the game is to collect all of the cakes in a level and then escape the level. It features six modes: "1 Player", "2 Player", "Replay Viewer", "Level Editor", "Play Custom Maps" and "Download Custom Maps".

1 Player

This mode allows you to play the story mode. When you beat a level you have the option to save your replay, and then you proceed to the next level. As you beat the levels they get added to a list where you can pick what level you want to play.

2 Player

This mode allows you to play the story mode with a second player in cooperation. Each one of you can shoot one portal (each player has one color) and you both have to reach the finish line to go to the next level. You can grab your teammate and throw it through the level as you can do with crates or turrets. The 2 player mode isn't only limited to this specific mode : you can press the Home button on the second wiimote at anytime to join the game.

Replay Viewer

This mode allows you to view the replays that you have recorded during the game. You can also take control of them by simply pressing the (1) button on the Wiimote.

Level Editor

This mode allows you to create your own levels using a drag and drop interface. It allows you to save them on your SD Card and upload them to the server for everyone to see.

Play Custom Maps

This mode allows you to play custom levels created in the level editor mode. Also, it's where the downloaded maps will go when getting maps from the server.

Download Custom Maps

This mode allows you to download new maps from the map server. You can browse the list and choose to download or play a map. Maps are taken from both NDS and Wii version of the game.

Controls

WiimoteHorizontal.svg+Nunchuck alternative.svg Action
Wii Remote Aim Crosshair
Nunchuck Control Stick left and right Move
Nunchuck Control Stick Up Jump
Wiimote A Button Blue portal
Wiimote B Button Orange portal
Nunchuck C Button Remove portals
Wiimote + Button Pause or return to menu
Wiimote HOME Button Return to loader

Similar game

Portii is a 2D portal-esque clone for the Wii, developed as part of the TehSkeen Coding contest.

External links