Difference between revisions of "Splatter Castle"
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WiibrewBot (talk | contribs) m (Robot: Cosmetic changes) |
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{{Infobox homebrew | {{Infobox homebrew | ||
− | | image = [[ | + | | image = [[File:Splatter Castle Icon.png]] |
| title = Splatter Castle | | title = Splatter Castle | ||
| type = platform game | | type = platform game | ||
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'''Splatter castle''' is a platform game for Wii. Development is still early. Use at your own risk. | '''Splatter castle''' is a platform game for Wii. Development is still early. Use at your own risk. | ||
− | ==Controls== | + | == Controls == |
{| class="wikitable" style="text-align:left;" | {| class="wikitable" style="text-align:left;" | ||
|- | |- | ||
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|} | |} | ||
− | ==Development Notes== | + | == Development Notes == |
− | ===Status=== | + | === Status === |
* No sound yet | * No sound yet | ||
* No game save function | * No game save function | ||
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* Enemy collisions are a little awkward. | * Enemy collisions are a little awkward. | ||
− | ===Stuff that will be in next release=== | + | === Stuff that will be in next release === |
* (TBA) | * (TBA) | ||
− | ===Added in v.20090225=== | + | === Added in v.20090225 === |
* Various tweaks. | * Various tweaks. | ||
* Improved player collision with blocks. | * Improved player collision with blocks. | ||
Line 50: | Line 50: | ||
* The skeleton's bones now bounce, and there are skeletons with different weapons. | * The skeleton's bones now bounce, and there are skeletons with different weapons. | ||
* New Levels | * New Levels | ||
− | * Added lives system. | + | * Added lives system. If you run out of lives, you'll continue at the start of the level. |
− | * Item shop (WIP). | + | * Item shop (WIP). For now, everything is free, and most are similar to each other. |
− | ===Added in v.20090127=== | + | === Added in v.20090127 === |
* Backdash (press B) | * Backdash (press B) | ||
− | * Increased the size of the player and some monsters (*1.25) | + | * Increased the size of the player and some monsters (*1.25) This will allow more detail at some point. |
* Fixed a block collision bug | * Fixed a block collision bug | ||
* Weapon hits (a little) more precisely | * Weapon hits (a little) more precisely | ||
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* Removed a bunch of redundant stuff; this version is smaller (oops) | * Removed a bunch of redundant stuff; this version is smaller (oops) | ||
− | ===Ideas / Stuff I may or may not add=== | + | === Ideas / Stuff I may or may not add === |
(If you have some ideas, feel free to put them on the talk page.) | (If you have some ideas, feel free to put them on the talk page.) | ||
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* Traps | * Traps | ||
* Stairs, ropes, etc | * Stairs, ropes, etc | ||
− | * "Rounds" for replay value. | + | * "Rounds" for replay value. Changes based on number of times game is completed. |
− | ==Screens== | + | == Screens == |
− | [[ | + | [[File:Splatter Title.png|Title Screen]] |
− | [[ | + | [[File:Splatter_004.png|I Hate Zombies]] |
− | [[ | + | [[File:Splatter_003.png|The Tyrant]] |
− | [[ | + | [[Category:Homebrew in Development]] |
− | [[ | + | [[Category:Homebrew using GRRLib]] |
Revision as of 18:18, 10 August 2009
Splatter Castle | |
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General | |
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Author(s) | SpiderDave |
Type | Platform game |
Version | 20090225 |
Links | |
Download | |
Website | |
Downloadable via the Homebrew Browser | |
Peripherals | |
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Splatter castle is a platform game for Wii. Development is still early. Use at your own risk.
Controls
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Action |
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Move |
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Jump |
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Attack |
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Special weapon |
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Back Dash |
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HOME menu (up/down to change, 2 to confirm choice) |
Development Notes
Status
- No sound yet
- No game save function
- Kind of short, and lacking in enemy types.
- Enemy collisions are a little awkward.
Stuff that will be in next release
- (TBA)
Added in v.20090225
- Various tweaks.
- Improved player collision with blocks.
- New Enemies:
- Will-O-the-Wisp
- Turbo Zombies
- The skeleton's bones now bounce, and there are skeletons with different weapons.
- New Levels
- Added lives system. If you run out of lives, you'll continue at the start of the level.
- Item shop (WIP). For now, everything is free, and most are similar to each other.
Added in v.20090127
- Backdash (press B)
- Increased the size of the player and some monsters (*1.25) This will allow more detail at some point.
- Fixed a block collision bug
- Weapon hits (a little) more precisely
- Fixed a bug preventing 'game over' when you die
- Greatly reduced HP
- Enemy: Leap Spiders
- Boss: The Tyrant
- Crouching attack
- Removed a bunch of redundant stuff; this version is smaller (oops)
Ideas / Stuff I may or may not add
(If you have some ideas, feel free to put them on the talk page.)
- More blood and gore
- A variety of weapons for both the player and monsters
- Item shop - buy weapons, skills
- Save point (or room or item, etc)
- Traps
- Stairs, ropes, etc
- "Rounds" for replay value. Changes based on number of times game is completed.