Difference between revisions of "Scogger"
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{{Infobox homebrew | {{Infobox homebrew | ||
− | | image = [[ | + | | image = [[File:Scoggerwii1.png|200px]] |
| title = Scogger | | title = Scogger | ||
| type = puzzle game | | type = puzzle game | ||
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'''Scogger''' for Wii is a port I made of the “famous” Nintendo DS and PSP game Scogger I wrote months ago. | '''Scogger''' for Wii is a port I made of the “famous” Nintendo DS and PSP game Scogger I wrote months ago. | ||
− | [[ | + | [[File:Scogger-cover-wii.png]] |
− | [[ | + | [[File:Scoggerwii4.png]] |
− | ==How to play == | + | == How to play == |
This game is almost identical to the original on DS, with the same levels (10 randomly chosen out of 100 available, so in each new game you get different levels!), except here you cannot use the stylus for obvious reasons. But you can take advantage of the Wiimote! | This game is almost identical to the original on DS, with the same levels (10 randomly chosen out of 100 available, so in each new game you get different levels!), except here you cannot use the stylus for obvious reasons. But you can take advantage of the Wiimote! | ||
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Clear the stage to go to the next level (there are 10) or press (+) or START to go to the next one. This trick is only available if you type the so-called “Konami Code” (you know what that is, don’t you?) at the title screen (but with “B” and “A” on the NES pad replaced with (-) and (+) on the Wiimote, respectively). | Clear the stage to go to the next level (there are 10) or press (+) or START to go to the next one. This trick is only available if you type the so-called “Konami Code” (you know what that is, don’t you?) at the title screen (but with “B” and “A” on the NES pad replaced with (-) and (+) on the Wiimote, respectively). | ||
− | ==Controls== | + | == Controls == |
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
− | ==Releases== | + | == Releases == |
'''2008.10.30''' - v0.2 - Recompiled and dol added instead of elf, so it works with the [[Homebrew Channel|homebrew channel beta 9]] | '''2008.10.30''' - v0.2 - Recompiled and dol added instead of elf, so it works with the [[Homebrew Channel|homebrew channel beta 9]] | ||
'''2008.06.08''' - v0.2 - Initial Release | '''2008.06.08''' - v0.2 - Initial Release |
Revision as of 18:17, 10 August 2009
Scogger | |
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General | |
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Author(s) | Scognito |
Type | Puzzle game |
Version | 0.2 |
Licence | Freeware |
Links | |
Download | |
Website | |
Downloadable via the Homebrew Browser | |
Peripherals | |
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Scogger for Wii is a port I made of the “famous” Nintendo DS and PSP game Scogger I wrote months ago.
How to play
This game is almost identical to the original on DS, with the same levels (10 randomly chosen out of 100 available, so in each new game you get different levels!), except here you cannot use the stylus for obvious reasons. But you can take advantage of the Wiimote!
The goal of the game is to make the frog jump over all the tree trunks. When the frog jumps off a tree trunk it disappears. You have to clear all the tree trunks (except the last one of course).
You can use the GameCube pad, the Wiimote IR, or the Wiimote d-pad.
The only available directions the frog can move in are forward, left and right (no diagonals), with no jump distance limit!
Remember that the frog cannot go in the opposite direction to the last jump. You can press B on the Wiimote (or A on the GameCube pad) to restart the level!
Clear the stage to go to the next level (there are 10) or press (+) or START to go to the next one. This trick is only available if you type the so-called “Konami Code” (you know what that is, don’t you?) at the title screen (but with “B” and “A” on the NES pad replaced with (-) and (+) on the Wiimote, respectively).
Controls
Releases
2008.10.30 - v0.2 - Recompiled and dol added instead of elf, so it works with the homebrew channel beta 9
2008.06.08 - v0.2 - Initial Release