Difference between revisions of "Leveltool"
m (Added C++ category) |
|||
Line 1: | Line 1: | ||
− | {{Infobox | + | {{Infobox homebrew |
| image = [[Image:Leveltool.png]] | | image = [[Image:Leveltool.png]] | ||
| title = Leveltool | | title = Leveltool | ||
− | + | | type = utility | |
− | | type = | + | | licence = GPL |
− | |||
− | | | ||
| author = [[User:Alanceil | Alanceil]] | | author = [[User:Alanceil | Alanceil]] | ||
| version = 0.5 | | version = 0.5 | ||
− | | download = | + | | download = http://tom-f.org/code/leveltool/leveltool-0.5.zip |
− | | source = | + | | source = http://tom-f.org/code/leveltool/leveltool-0.5-source.zip |
+ | | website = http://tom-f.org/code/leveltool/ | ||
+ | | discussion = Talk:Leveltool | ||
| peripherals = {{Wiimote1}} | | peripherals = {{Wiimote1}} | ||
− | + | | hbb = yes | |
− | | hbb = | ||
}} | }} | ||
Revision as of 21:54, 31 May 2009
Leveltool | |
![]() | |
General | |
---|---|
Author(s) | Alanceil |
Type | Utility |
Version | 0.5 |
Licence | GPL |
Links | |
Download | |
Website | |
Discussion | |
Source | |
Downloadable via the Homebrew Browser | |
Peripherals | |
![]() |
About
Missing a spirit level at home, I decided to use the Wiimote as a replacement. Over time, this tool evolved to something more like a protractor.
Please put any comments or suggestions on the Talk Page, I'd appreciate the feedback.
Note: If you use C++ and want to use GRRlib for drawing, you might want to have a look at the 'Draw' class (Draw.cpp & Draw.h). This thing kept me sane :-)
Installation
Download & extract the archive, and place it in your apps folder on your SD card so the Homebrew Channel can find it.
Usage
Put the wiimote on a surface you want to use as a reference and press A. This will start a calibration for minimum and maximum values of your Wiimote, afterwards you can put it on a target surface to see the difference in inclination.
Screenshots
Changelog
v0.5:
- Chg: Slightly adjusted maximum value to reduce flickering near 90 degrees.
- Chg: GRRlib is now responsible for all drawing needs. (Which means: more eye-candy)
- Add: Raw acceleration values in the debug info text
- Add: Freeze function on pressing Plus to freeze current values - this is interesting if you cannot see your screen.
v0.4:
- Chg: Median instead of arithmetic mean is now used to get calibration values, this should increase accuracy.
- Chg: Message class now handles text drawing
- Add: Internal info on pressing B in the slider box screen
- Add: Arc graph showing current tilt
v0.3:
- Fix: Leftover cursor pixel from previous tests removed
- Chg: Measuring is done in degrees
- Chg: Verbosity of calibration screen decreased
- Add: Detection if Wiimote #1 is up and running
- Add: Pictures
- Add: Calibration for maximum value on the Wiimote when standing upright. These things are so unprecise :-/
v0.2:
- First public release
Credits and thanks
- suw for the background image
- Marcan for the Wiimote axis drawing
- frontier for PNGU
- Crayon for Wiibuilder
- Teknecal for his tutorials
- The devkitPro developers
- The GRRLIB developers
- Greetings to wiiwillrockyou.de and the users of www.wii-homebrew.com