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Difference between revisions of "OpenTyrianWii"

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{{Infobox homebrewapp
 
{{Infobox homebrewapp
| title      = OpenTyrianWii
+
| title      = OpenTyrian Wii
| image      = [[Image:Zdd_tyrian_icon.png]]
+
| image      = [[Image:Opentyrianwii.png]]
 
| desc        = Wii port of [http://en.wikipedia.org/wiki/OpenTyrian OpenTyrian]
 
| desc        = Wii port of [http://en.wikipedia.org/wiki/OpenTyrian OpenTyrian]
 
| type        = Game/Rail Shooter/Vertical
 
| type        = Game/Rail Shooter/Vertical
| author      = Nuvalo
+
| author      = Molokai
 
| display    =  
 
| display    =  
| download    = [http://www.tehskeen.com/forums/showthread.php?p=36763  v0.9 (31/7/08) (DCEmu Thread)]
+
| download    = [http://code.google.com/p/opentyrian-wii/downloads/list Google Code]
| source      = [http://rapidshare.com/files/113665308/opentyriam-wii-src.tar.bz2.html Here]
+
| source      = [http://code.google.com/p/opentyrian-wii/source/checkout Google Code]
| peripherals = {{GCNController}} {{USBKeyboard}} {{Wiimote1}} {{FrontSD}}
+
| peripherals = ?? {{GCNController}} {{USBKeyboard}} {{Wiimote1}} {{FrontSD}}
| hbb = 1
 
 
}}
 
}}
  
  
 
A Port of the rail shooter OpenTyrian to Wii.
 
A Port of the rail shooter OpenTyrian to Wii.
 
  
  
 
==About==
 
==About==
  
This is a wii adaptation of TYRIAN, the game edited by Eclipse and published by Epic MegaGames.The original game was programmed by Jason Emery, illustrated by Daniel Cook, and its music composed by Alexander Brandon and Andreas Molnar.
+
This is a Wii adaptation of TYRIAN, the game edited by Eclipse and published by Epic MegaGames.The original game was programmed by Jason Emery, illustrated by Daniel Cook, and its music composed by Alexander Brandon and Andreas Molnar.
  
 
This port is based on OpenTyrian project code (http://code.google.com/p/opentyrian/), maintained by mindless2112, syntaxglitch,emacs.hacker, yuriks.br.
 
This port is based on OpenTyrian project code (http://code.google.com/p/opentyrian/), maintained by mindless2112, syntaxglitch,emacs.hacker, yuriks.br.
 
   
 
   
This README file was based on the README found on the OpentyriamPSP project.
+
This README file was based on the README found on Nuvalo's old one.
 +
 
 +
This port is separate from Nuvalo's port, and has now replaced it (as you can see).  It is fully functional and much more stable than the Wii-Linux version.
  
 
==Gameplay==
 
==Gameplay==
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shields, energy generators, and different ships from interlevel menus. The game is fast paced and presents a variety of enemies and bosses.
 
shields, energy generators, and different ships from interlevel menus. The game is fast paced and presents a variety of enemies and bosses.
  
==Controls==
+
==Installation==
 
+
The latest version of OpenTyrianWii supports at least the following controllers: Wiimote, Keyboard and GameCube Controller.
+
This port is still in the beta stage, and is only open if you build the executable yourself.
 
 
The GC Controller buttons are mapped like this:
 
 
 
[ANALOG/DIGITAL PAD] MENU NAVIGATION & SHIP'S IN GAME MOVEMENTS
 
[A] Button 1/ Start
 
[b] Button 2/ ESCAPE (Cancel)
 
[Y] Button 3
 
[X] Button 4
 
[Z] ESCAPE (CANCEL)
 
[START] ENTER (Start)
 
  
 +
To play with this game, you need a homebrew enabled Wii console (Twilight hack or Homebrew Channel). And you will
 +
an SDCard.
  
Ensure that you go to "options" after "new game". Select "Joystick", then hit "calibrate" in order to stop the analog stick interfering with the D-pad.
+
Instructions for building located on project's Google Code site.
 
 
==Installation==
 
 
To play with this game, you need a Wii homebrew enabled console (Twilight hack or Homebrew Channel). And you will
 
an SDCard .
 
 
To install this version of openTyriam:
 
- Copy the files "opentyriam-wii.elf" to the root directory of your sdcard, and rename it to boot.elf.
 
- Copy the directory tyrian and its contents to the root directory of your sdcard.
 
 
To play with this game:
 
- Insert the SDCard on the front SD adapter of your wii.
 
- On your wii, execute the file "tyrian.dol" using your favorite method for loading applications (Twilight hack or homebrew channel or whatever).
 
  
 
==Known Issues==
 
==Known Issues==
  
- Network play is not yet implemented.
+
- Pressing A and B too quickly in the Game Menu can cause an exception.<br>
- 2 player mode buttons are not mapped (might work, i didn't try it)
+
- Network status unknown.<br>
- The default SaveGame works, but the "Select new savegame" option doesn´t work, as you cant type the name of the new gamesave.
+
- Gamepad/keyboard statuses unknown.
- The Analog joystick does not work properly, use the Digital joy instead.
 
- Problems using TV in 480p or rgb components
 
  
 
==TODO==
 
==TODO==
  
- ?
+
- Add popup keyboard for Wiimote use.
  
 
==Thanks to:==
 
==Thanks to:==
 
   
 
   
- mindless2112, syntaxglitch,emacs.hacker, yuriks.br and all the people behind the Opentyrian poroject port DENISKA for his README file.
+
- mindless2112, syntaxglitch,emacs.hacker, yuriks.br and all the people behind the OpenTyrian project.<br>
- All the gc-linux team
+
- Tantric for finishing the SDL port, including SDL_Net, as well as general support and troubleshooting (more as someone to bounce ideas off of).
 +
- yuriks and mindless2112 of the OpenTyrian project for helping me track down the memory bugs.
  
 
==Links==
 
==Links==
 
* [http://code.google.com/p/opentyrian OpenTyrian project Web Site]
 
* [http://code.google.com/p/opentyrian OpenTyrian project Web Site]
 +
* [http://code.google.com/p/sdl-wii SDL Wii GoogleCode site]
 +
* [[SDL Wii]]
 +
* [[libwiikeyboard]]
  
[[Category:Apps built on a mini Wii Linux distro]]
+
[[Category:Homebrew in Development]]

Revision as of 09:27, 25 May 2009

OpenTyrian Wii
Opentyrianwii.png
General
Author(s)Molokai
TypeGame/Rail Shooter/Vertical
Links
[[Google Code|Download]]
[[Google Code|Source]]
Peripherals
?? GameCube Controller USB Keyboard Wiimote1.svg Loads files from the Front SD slot


A Port of the rail shooter OpenTyrian to Wii.


About

This is a Wii adaptation of TYRIAN, the game edited by Eclipse and published by Epic MegaGames.The original game was programmed by Jason Emery, illustrated by Daniel Cook, and its music composed by Alexander Brandon and Andreas Molnar.

This port is based on OpenTyrian project code (http://code.google.com/p/opentyrian/), maintained by mindless2112, syntaxglitch,emacs.hacker, yuriks.br.

This README file was based on the README found on Nuvalo's old one.

This port is separate from Nuvalo's port, and has now replaced it (as you can see). It is fully functional and much more stable than the Wii-Linux version.

Gameplay

Tyrian is an arcade-style vertical scrolling shooter. The player controls a space ship fitted with different weapons and enhanced energy shields. Money is earned by destroying enemies and grabbing bonuses, which is then used to purchase upgrades such as weapons, shields, energy generators, and different ships from interlevel menus. The game is fast paced and presents a variety of enemies and bosses.

Installation

This port is still in the beta stage, and is only open if you build the executable yourself.

To play with this game, you need a homebrew enabled Wii console (Twilight hack or Homebrew Channel). And you will an SDCard.

Instructions for building located on project's Google Code site.

Known Issues

- Pressing A and B too quickly in the Game Menu can cause an exception.
- Network status unknown.
- Gamepad/keyboard statuses unknown.

TODO

- Add popup keyboard for Wiimote use.

Thanks to:

- mindless2112, syntaxglitch,emacs.hacker, yuriks.br and all the people behind the OpenTyrian project.
- Tantric for finishing the SDL port, including SDL_Net, as well as general support and troubleshooting (more as someone to bounce ideas off of). - yuriks and mindless2112 of the OpenTyrian project for helping me track down the memory bugs.

Links